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Accepted KitPvP Kit-PvP Pot Extender

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ALEXXVII

Legendary Pika
Joined
Feb 4, 2021
Messages
234
Points
44
IGN
AlexXVII
Username:
AlexXVII

Suggestion:
Re-add Nerfed Kit-PvP Pot Extender / Special Set Nerf

Detailed description:
I believe the pot extender team perk should be re-implemented into the kit-pvp game mode or special sets MUST be nerfed specifically Reaper sets. Pot extender recently got removed but I believe it is a HIGHLY essential feature for kit-pvp based on the special armor / super, hyper potion meta; Simply enough, the game mode is VERY unbalanced and way too overpowered at the moment to not have a pot extender perk considering the fact that strength 3 hyper potions / strength 2 super potions plus the 20%+ damage special sets are all very common items. However, I do agree that the previous implementation of the pot extender perk was too strong based on the fact that punch 2 bows are VERY common meaning you can simply pot yourself once and bow boost to run away from any attackers making it nearly impossible to kill anyone even with multiple teammates and it extended fights way too much: it just didn't fit the game mode's item meta. Considering everything, I suggest re-implementing the pot extender team perk but with a twist; it must be nerfed. If the developers can find a way to add the team perk back but at the same time lowering the effectiveness of it's usage, it would balance the current kit-pvp meta out. One way I suggest doing this is by adding a randomizer to how often the perk works effectively. For example, if it had a 50% chance to activate the perk, then people would still need to pay attention to their health but they would have a higher chance to live from heavily buffed up players. Another way to add the perk back but nerfed would be by simply lowering the amount of health the extender gives, rather than giving you full hearts from one pot, the developers could lower this extra health given value by 25-50% meaning the player would not get as much health from a single pot and thus balancing the game mode out. The developers can also balance the item meta out by just nerfing special sets and how effective they are by dramatically lowering their damage taken and damage given values and there would be no need for a potion extender perk; Reaper special set plus Hyper potion is too strong, not even a divine set can survive it.

Reason(s):
As time goes on, Pika kit-pvp is becoming more and more like Jartex kit-pvp and we are slowly getting the same features implemented here as they have on there and don't get me wrong, that is not a bad thing. I believe these new features from the recent kit-pvp update have made it a more enjoyable and fun game mode. However, there's a reason these features coexist with each other on Jartex; to balance the game mode out. At the moment in pika kit-pvp if you fight against a player with a reaper set which gives +20% more damage and strength 2 the likelyhood of surviving is very low and it gets slimmer and slimmer if we consider strength 3 hyper potions and ganks where two or more players start chasing you to try and kill you. Simply enough there is NO WAY to survive in those situations unless you are a VERY WEALTHY player. Furthermore, I am considered a very good player in terms of pvp skill and I make content on the server very often as well as content on other prestigious practice and kit-pvp servers like minemen and fighting on Pika kit-pvp feels very unbalanced at the moment which makes me believe lower skilled players or even non-ranked players are not having a fun time at all so I am making this suggestion to give them a voice. To support this I would like to mention that about 2 weeks ago while playing on the server I fought a player who was wearing a Reaper special set which does +20% more damage while I was wearing a divine set which reduces damage taken by 20% AND I STILL died in 2 hits after the player drank a hyper potion which gives strength 3 for 10 seconds. I didn't even have time to react because you die way too fast to even think about eating a enchanted golden apple not considering actually trying to eat it and since there is no pot extender, no matter how much healing potions I threw on myself to try and live I ultimately died which brings me to make this suggestion due to how unbalanced and unfair the game mode currently is for players who are not highly skilled or ranked or even rich on the server to purchase enchanted golden apples or items to help them against stacked special set and hyper potion / super potion players.

Example(s):
 
Last edited:

Jocii

Ultimate Legendary Pika
Joined
Jul 31, 2019
Messages
619
Points
48
Yes! Currently special sets, Reaper in specific are way too strong specially if used with a hyper potion and super potion.
Not really when using a hyper potion u have slowness 4 u can easily bowboost away or egap idk why potting is so hard for u guys
 

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
Huge -1

KitPvP never had potion extender, it's actually a feature from factions.
Adding that feature was just a big mistake. Especially back in the days where none of you played and only people like me Luio twitch Combo etc. played that KitPvP and that KitPvP had no potion extender as well. Without it, it was a fun KitPvP, now KitPvP is fun again! And Thiemo did a great job with that!

Why should potion extender not come back?

Well, unlike factions.. In KitPvP you only have 10 hearts, in factions +30 hearts...
Potion extender just works like a God Apple where u can just pot at 2 hearts and be full HP again.

Potting isn't skillbased anymore. You just pot at a random place, 5 meters away from you.. and you're full HP again. Like where's the sense of it landing on you to actually heal YOU and not the damn ground..

Slowness pots hit you more than the other player, which can be fixed, but still ..was pretty annoying and useless unless you have no team..

KitPvP NEVER has and NEVER SHOULD have potion extender.

~dasjoms / Form
 
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OP
ALEXXVII

ALEXXVII

Legendary Pika
Joined
Feb 4, 2021
Messages
234
Points
44
IGN
AlexXVII
Huge -1

KitPvP never had potion extender, it's actually a feature from factions.
Adding that feature was just a big mistake. Especially back in the days where none of you played and only people like me Luio twitch Combo etc. played that KitPvP and that KitPvP had no potion extender as well. Without it, it was a fun KitPvP, now KitPvP is fun again! And Thiemo did a great job with that!

Why should potion extender not come back?

Well, unlike factions.. In KitPvP you only have 10 hearts, in factions +30 hearts...
Potion extender just works like a God Apple where u can just pot at 2 hearts and be full HP again.

Potting isn't skillbased anymore. You just pot at a random place, 5 meters away from you.. and you're full HP again. Like where's the sense of it landing on you to actually heal YOU and not the damn ground..

Slowness pots hit you more than the other player, which can be fixed, but still ..was pretty annoying and useless unless you have no team..

KitPvP NEVER has and NEVER SHOULD have potion extender.

~dasjoms / Form
Back then when "Luio twitch Combo etc." played SPECIAL SETS DID NOT work and there was NO hyper potions and NO super potions.. Did you forget that? If the game mode is going to have insane damage boosts then why should a pot extender perk be any worse? Divine set with 20% damage taken reduction in the current item meta is not enough at all. The game mode is not regular kit-pvp anymore at all like it once was in 2016, its OP kit-pvp but without balance + the only reason pot extender got removed was due to it's terrible implementation into a server where punch 2 bows are common and safes are non existent; that is why I made this suggestion to suggest rebalancing the game mode. Also, players like yourself and players in your team just abuse log out + log in grace to live from stacked enemies. (PS: if you will put effort into your replies with colors make sure to put effort into your facts)
 

Jocii

Ultimate Legendary Pika
Joined
Jul 31, 2019
Messages
619
Points
48
Back then when "Luio twitch Combo etc." played SPECIAL SETS DID NOT work and there was NO hyper potions and NO super potions.. Did you forget that? If the game mode is going to have insane damage boosts then why should a pot extender perk be any worse? Divine set with 20% damage taken reduction in the current item meta is not enough at all. The game mode is not regular kit-pvp anymore at all like it once was in 2016, its OP kit-pvp but without balance + the only reason pot extender got removed was due to it's terrible implementation into a server where punch 2 bows are common and safes are non existent; that is why I made this suggestion to suggest rebalancing the game mode. Also, players like yourself and players in your team just abuse log out + log in grace to live from stacked enemies. (PS: if you will put effort into your replies with colors make sure to put effort into your facts)
so ur telling me that adding back pot extender will make any difference? we will still dominate XDXD
 

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
Back then when "Luio twitch Combo etc." played SPECIAL SETS DID NOT work and there was NO hyper potions and NO super potions.. Did you forget that? If the game mode is going to have insane damage boosts then why should a pot extender perk be any worse? Divine set with 20% damage taken reduction in the current item meta is not enough at all. The game mode is not regular kit-pvp anymore at all like it once was in 2016, its OP kit-pvp but without balance + the only reason pot extender got removed was due to it's terrible implementation into a server where punch 2 bows are common and safes are non existent; that is why I made this suggestion to suggest rebalancing the game mode. Also, players like yourself and players in your team just abuse log out + log in grace to live from stacked enemies. (PS: if you will put effort into your replies with colors make sure to put effort into your facts)
The only reason, you are suggesting a pot extender, is because you and your team can not pot.
You just keep dying in your special sets. No matter if you use a P5 or a Divine, a HYPER pot with STR3 is most of the time a 2-4 tap. Just a second ago, you died in a Reaper Special set because you were getting ganked. A potion extender wouldn't save you, because you didn't pot once.
Potion extender is just way to OP and shouldn't be added back just because your team is losing over and over again due to being unable to pot properly.
And I put more work on my reply than YOU did on your whole suggestion Mr.Alex.
Keep on crying and annoying Thiemo.
Potion extender is and keeps at factions and not in KITPVP.
No matter if this KPVP is OP or not. Stop complaining about a feature that isn't meant for KPVP.
 

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
The only reason, you are suggesting a pot extender, is because you and your team can not pot.
You just keep dying in your special sets. No matter if you use a P5 or a Divine, a HYPER pot with STR3 is most of the time a 2-4 tap. Just a second ago, you died in a Reaper Special set because you were getting ganked. A potion extender wouldn't save you, because you didn't pot once.
Potion extender is just way to OP and shouldn't be added back just because your team is losing over and over again due to being unable to pot properly.
And I put more work on my reply than YOU did on your whole suggestion Mr.Alex.
Keep on crying and annoying Thiemo.
Potion extender is and keeps at factions and not in KITPVP.
No matter if this KPVP is OP or not. Stop complaining about a feature that isn't meant for KPVP.
Also nerfing special sets AGAIN, is just even worse.
it was 25% before and it was great like that. Now it's 20%. And now you want ANOTHER Nerf.
Start handling this kind of stuff and stop complaining that much. This server isn't only about you and your team..
 

Lard

New Member
Joined
Apr 22, 2022
Messages
4
Points
3
IGN
MemeLARD
-1 I dont want than this pot extender add back its so op and if reaper is op then why you dont use it too?
 
OP
OP
ALEXXVII

ALEXXVII

Legendary Pika
Joined
Feb 4, 2021
Messages
234
Points
44
IGN
AlexXVII
Username:
AlexXVII

Suggestion:
Re-add Nerfed Kit-PvP Pot Extender / Special Set Nerf

Detailed description:
I believe the pot extender team perk should be re-implemented into the kit-pvp game mode or special sets MUST be nerfed specifically Reaper sets. Pot extender recently got removed but I believe it is a HIGHLY essential feature for kit-pvp based on the special armor / super, hyper potion meta; Simply enough, the game mode is VERY unbalanced and way too overpowered at the moment to not have a pot extender perk considering the fact that strength 3 hyper potions / strength 2 super potions plus the 20%+ damage special sets are all very common items. However, I do agree that the previous implementation of the pot extender perk was too strong based on the fact that punch 2 bows are VERY common meaning you can simply pot yourself once and bow boost to run away from any attackers making it nearly impossible to kill anyone even with multiple teammates and it extended fights way too much: it just didn't fit the game mode's item meta. Considering everything, I suggest re-implementing the pot extender team perk but with a twist; it must be nerfed. If the developers can find a way to add the team perk back but at the same time lowering the effectiveness of it's usage, it would balance the current kit-pvp meta out. One way I suggest doing this is by adding a randomizer to how often the perk works effectively. For example, if it had a 50% chance to activate the perk, then people would still need to pay attention to their health but they would have a higher chance to live from heavily buffed up players. Another way to add the perk back but nerfed would be by simply lowering the amount of health the extender gives, rather than giving you full hearts from one pot, the developers could lower this extra health given value by 25-50% meaning the player would not get as much health from a single pot and thus balancing the game mode out. The developers can also balance the item meta out by just nerfing special sets and how effective they are by dramatically lowering their damage taken and damage given values and there would be no need for a potion extender perk; Reaper special set plus Hyper potion is too strong, not even a divine set can survive it.

Reason(s):
As time goes on, Pika kit-pvp is becoming more and more like Jartex kit-pvp and we are slowly getting the same features implemented here as they have on there and don't get me wrong, that is not a bad thing. I believe these new features from the recent kit-pvp update have made it a more enjoyable and fun game mode. However, there's a reason these features coexist with each other on Jartex; to balance the game mode out. At the moment in pika kit-pvp if you fight against a player with a reaper set which gives +20% more damage and strength 2 the likelyhood of surviving is very low and it gets slimmer and slimmer if we consider strength 3 hyper potions and ganks where two or more players start chasing you to try and kill you. Simply enough there is NO WAY to survive in those situations unless you are a VERY WEALTHY player. Furthermore, I am considered a very good player in terms of pvp skill and I make content on the server very often as well as content on other prestigious practice and kit-pvp servers like minemen and fighting on Pika kit-pvp feels very unbalanced at the moment which makes me believe lower skilled players or even non-ranked players are not having a fun time at all so I am making this suggestion to give them a voice. To support this I would like to mention that about 2 weeks ago while playing on the server I fought a player who was wearing a Reaper special set which does +20% more damage while I was wearing a divine set which reduces damage taken by 20% AND I STILL died in 2 hits after the player drank a hyper potion which gives strength 3 for 10 seconds. I didn't even have time to react because you die way too fast to even think about eating a enchanted golden apple not considering actually trying to eat it and since there is no pot extender, no matter how much healing potions I threw on myself to try and live I ultimately died which brings me to make this suggestion due to how unbalanced and unfair the game mode currently is for players who are not highly skilled or ranked or even rich on the server to purchase enchanted golden apples or items to help them against stacked special set and hyper potion / super potion players.

Example(s):
The same potion extender team perk as before, but nerfed this time or just nerf special sets by lowering their values.
Here's a demonstration of how broken the game mode currently is (keep in mind i am in a divine set with 20% damage reduction, i should not be dying this fast):
View: https://www.youtube.com/watch?v=vQgoL3hvQvo&t=125s
 

xAzure

Member
Joined
Dec 27, 2020
Messages
19
Points
3
Username:
AlexXVII

Suggestion:
Re-add Nerfed Kit-PvP Pot Extender / Special Set Nerf

Detailed description:
I believe the pot extender team perk should be re-implemented into the kit-pvp game mode or special sets MUST be nerfed specifically Reaper sets. Pot extender recently got removed but I believe it is a HIGHLY essential feature for kit-pvp based on the special armor / super, hyper potion meta; Simply enough, the game mode is VERY unbalanced and way too overpowered at the moment to not have a pot extender perk considering the fact that strength 3 hyper potions / strength 2 super potions plus the 20%+ damage special sets are all very common items. However, I do agree that the previous implementation of the pot extender perk was too strong based on the fact that punch 2 bows are VERY common meaning you can simply pot yourself once and bow boost to run away from any attackers making it nearly impossible to kill anyone even with multiple teammates and it extended fights way too much: it just didn't fit the game mode's item meta. Considering everything, I suggest re-implementing the pot extender team perk but with a twist; it must be nerfed. If the developers can find a way to add the team perk back but at the same time lowering the effectiveness of it's usage, it would balance the current kit-pvp meta out. One way I suggest doing this is by adding a randomizer to how often the perk works effectively. For example, if it had a 50% chance to activate the perk, then people would still need to pay attention to their health but they would have a higher chance to live from heavily buffed up players. Another way to add the perk back but nerfed would be by simply lowering the amount of health the extender gives, rather than giving you full hearts from one pot, the developers could lower this extra health given value by 25-50% meaning the player would not get as much health from a single pot and thus balancing the game mode out. The developers can also balance the item meta out by just nerfing special sets and how effective they are by dramatically lowering their damage taken and damage given values and there would be no need for a potion extender perk; Reaper special set plus Hyper potion is too strong, not even a divine set can survive it.

Reason(s):
As time goes on, Pika kit-pvp is becoming more and more like Jartex kit-pvp and we are slowly getting the same features implemented here as they have on there and don't get me wrong, that is not a bad thing. I believe these new features from the recent kit-pvp update have made it a more enjoyable and fun game mode. However, there's a reason these features coexist with each other on Jartex; to balance the game mode out. At the moment in pika kit-pvp if you fight against a player with a reaper set which gives +20% more damage and strength 2 the likelyhood of surviving is very low and it gets slimmer and slimmer if we consider strength 3 hyper potions and ganks where two or more players start chasing you to try and kill you. Simply enough there is NO WAY to survive in those situations unless you are a VERY WEALTHY player. Furthermore, I am considered a very good player in terms of pvp skill and I make content on the server very often as well as content on other prestigious practice and kit-pvp servers like minemen and fighting on Pika kit-pvp feels very unbalanced at the moment which makes me believe lower skilled players or even non-ranked players are not having a fun time at all so I am making this suggestion to give them a voice. To support this I would like to mention that about 2 weeks ago while playing on the server I fought a player who was wearing a Reaper special set which does +20% more damage while I was wearing a divine set which reduces damage taken by 20% AND I STILL died in 2 hits after the player drank a hyper potion which gives strength 3 for 10 seconds. I didn't even have time to react because you die way too fast to even think about eating a enchanted golden apple not considering actually trying to eat it and since there is no pot extender, no matter how much healing potions I threw on myself to try and live I ultimately died which brings me to make this suggestion due to how unbalanced and unfair the game mode currently is for players who are not highly skilled or ranked or even rich on the server to purchase enchanted golden apples or items to help them against stacked special set and hyper potion / super potion players.

Example(s):
The same potion extender team perk as before, but nerfed this time or just nerf special sets by lowering their values.
I fully agree brah the special sets are so broken and they wonder why jartex is better... Pot extender needs to be re added but nerfed there is no alternative. Coming from an S tier kitpvp player, if you don't get kills cuz of pot extender, maybe rail them, make them run and don't let them get out by bow boosting properly? Just a tip.
 
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ALEXXVII

ALEXXVII

Legendary Pika
Joined
Feb 4, 2021
Messages
234
Points
44
IGN
AlexXVII
I fully agree brah the special sets are so broken and they wonder why jartex is better... Pot extender needs to be re added but nerfed there is no alternative. Coming from an S tier kitpvp player, if you don't get kills cuz of pot extender, maybe rail them, make them run and don't let them get out by bow boosting properly? Just a tip.
Thanks for the comment. You're totally correct, special sets are way too strong. A nerfed pot extender would return some balance into the game or they could nerf hyper and super potions / special sets as well. Watch the video I linked to this reply and you will see how fast I die, there is no time to react or even think about bow boosting away.. the only way to live now in kit-pvp is to have teammates hit the enemy off you or to be under egap 24/7 in order not to die. All it takes is 3 hits while you're in a full divine special set to die from a hyper pot, reaper set player and even less hits to die while you're in regular P4.
View: https://youtu.be/atSqLMiZHsg
 
Last edited:

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
Thanks for the comment. You're totally correct, special sets are way too strong. A nerfed pot extender would return some balance into the game or they could nerf hyper and super potions / special sets as well. Watch the video I linked to this reply and you will see how fast I die, there is no time to react or even think about bow boosting away.. the only way to live now in kit-pvp is to have teammates hit the enemy off you or to be under egap 24/7 in order not to die. All it takes is 3 hits while you're in a full divine special set to die from a hyper pot, reaper set player and even less hits to die while you're in regular P4.
View: https://www.youtube.com/watch?v=vQgoL3hvQvo&t=125s
You legit heard him Hyper pot...
You had enough time to run away.
And you re talking about potting and running X?D
 

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
I fully agree brah the special sets are so broken and they wonder why jartex is better... Pot extender needs to be re added but nerfed there is no alternative. Coming from an S tier kitpvp player, if you don't get kills cuz of pot extender, maybe rail them, make them run and don't let them get out by bow boosting properly? Just a tip.
No one says Jartex is better, Jartex was even more OP in its finest days at ssn 2 KitPvP with Str4 chugs speed4 and phantom 25% and 30% Yijki.
TELL ME ONE PERSON THAT DIDNT LIKE THAT SSN...
 

dasjoms

Pika Member
Joined
Nov 30, 2020
Messages
25
Points
3
Hyper pots = Nerfed adding Slowness 3
Super pots= Nerfed adding speed 4
Reapers= Nerfed 25 - 20%

So as Divine

Christmas aint even working

-Keep complaining about a feature that s just even more broken than kitpvp rn.
And then say kitpvp is OP when people who have no team with pot extender fight others with pot extender.
-Also cheaters have a team where they got a pot extender as well which just makes it more difficult to fight them.
-You need to pot at the ground, what? 2 times and you re back at full hp....
Learn to POT and stop adding back broken features.
Do we have 30 hearts to need back that pot extender?
 
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