Learn how to join our server and start playing in 60 seconds!
Play Now

Update Factions - Help us with the next update! | February the 18th 2021

Status
Not open for further replies.

notMadMax

Event Coordinator
Veteran
Great Reporter
Joined
May 6, 2017
Messages
2,355
Points
113
IGN
notMadMax

Factions - PikaNetwork 2021
Greetings Pikacrafters,

After the community poll on our Discord voted for normal Factions, we also want to hear what you would like to see in the upcoming Factions season.
Community feedback is important to us to make the best decisions and make the game mode as enjoyable as possible for everyone!

We would like to hear what the community thinks about the current Faction game mode and what we should improve on for the upcoming Factions reset.

Within this post, you can share any feedback and suggestions regarding the normal factions game mode and discuss what we should improve, add and fix for the upcoming season.
Be descriptive and detailed when giving feedback so we and others better understand your suggestions.

To start off with some ideas:
  • Adding /printer
  • Several changes to custom enchants
  • /transfer changes
  • Classes Changes
  • Revamping Economy

Please note: Avoid offtopic discussion on this thread and useless/unrelated replies. Additionally, an OpFactions reset will also follow at a later date after Factions is released.


Take this opportunity to better shape the release of the upcoming faction and show us what you would like to see in it!

Thank you.
 

IgnFold

Pika Lover
Joined
Oct 1, 2020
Messages
65
Points
8
Adding /printer and fixing custom enchants is good! That's allall
 

FrostMikasa

Rare Pika
Joined
Oct 26, 2017
Messages
98
Points
24
IGN
FrostMikasa
No custom enchants. Or at least keep only vanilla ones (speed 2, strength 2, night vision, water breating, saturation. fire res). Having many custom enchants not only does it make it boring to grind for them but also it makes pvp just NOT fun. No I do not like getting nausea and blindness when im pvping, thank you.

Also a shorter in duration map would be more enjoyable since we wont have to be checking walls for 6 weeks again. Maybe even reduce faction sizes so its balanced.
 
Last edited:

Axteroid

Configurator
Developer
Joined
Mar 22, 2017
Messages
4,123
Points
235
 

Snowyy

Banned
Joined
May 25, 2018
Messages
1,193
Points
78
IGN
SnowyT_T
Add keys in once kits from Donator ranks!
 

Arrly

Staff Member
Manager
Joined
Jul 22, 2020
Messages
23,857
Points
300
IGN
Arrly
The only needed custom enchantments are the basic ones. Pace already stated that in his suggestion anyway (https://prnt.sc/1014ukg).

One thing I have to add to that suggestion is that having 5 or 4 worlds with 20 or 16 corners would be better than 3 worlds with 12 corners because more factions would have the opportunity to make a good base at the start of the season, resulting in more competition. This season of OP Factions was basically dominated by one faction and nobody else even had a chance to compete. Having more corners free would help with that.

Having 14-16 hours shields would help since players would be able to spend more time doing something else rather than having to check walls for the most of their day.

A small (aesthetic) addition I'd suggest is making ranks like they are on other gamemodes (Mythic instead of MYTHIC, Legend instead of LEGEND, etc) because all these capitalized letters look pretty bad in my opinion compared to other gamemodes.

Of course, adding /printer would make our life much easier but I don't know if it's planned. If it is, make items in /printer 2 or 3 times more expensive than they are in the shop to make people spend more money if they want to spend less of their time making a cannon.
 
Last edited:

iq420

Veteran
Joined
Mar 20, 2016
Messages
1,135
Points
73
IGN
iq420
Having 14-16 hours shields would help since players would be able to spend more time doing something else rather than having to check walls for the most of their day.
If they don't reduce faction size to 10 then shields should be not longer than 12hours, if it was 10mans then that shield time is normal for that gamemode, with bigger number of players per faction shield time is lower(e.g. 12h). Longer shields will make a skyblock map instead of factions, what I mean by that is everyone will just grind with little posibilities to actually raid someone as people will constantly be online.
 

LexaFTW

Banned
Joined
Aug 1, 2020
Messages
198
Points
28
1. Remove tnt from shop and crates
2. 16 hour shield for 10 man fac, 12 hour shields for 10+ roaster.
3. Sugar Cane ECO I WANT TO HIT CANE IM DEMON
4. /printer
5. Only basic enchants such as obby breaker, str2,speed2,water breathing 1 , saturation , etc.
6. allow swearing in the public chat and allow us to spam dead dead dead dead when we kill a person.
7. Tray pick
 
Last edited:

LexaFTW

Banned
Joined
Aug 1, 2020
Messages
198
Points
28
The only needed custom enchantments are the basic ones. Pace already stated that in his suggestion anyway (https://prnt.sc/1014ukg).

One thing I have to add to that suggestion is that having 5 or 4 worlds with 20 or 16 corners would be better than 3 worlds with 12 corners because more factions would have the opportunity to make a good base at the start of the season, resulting in more competition. This season of OP Factions was basically dominated by one faction and nobody else even had a chance to compete. Having more corners free would help with that.

Having 14-16 hours shields would help since players would be able to spend more time doing something else rather than having to check walls for the most of their day.

A small (aesthetic) addition I'd suggest is making ranks like they are on other gamemodes (Mythic instead of MYTHIC, Legend instead of LEGEND, etc) because all these capitalized letters look pretty bad in my opinion compared to other gamemodes.

Of course, adding /printer would make our life much easier but I don't know if it's planned. If it is, make items in /printer 2 or 3 times more expensive than they are in the shop to make people spend more money if they want to spend less of their time making a cannon.
You really think that there is any comp on the pika? Memefair and lunatic only factions worth mentioning as a comp
 

LexaFTW

Banned
Joined
Aug 1, 2020
Messages
198
Points
28
I forgot to add, make gkits upgradeable each week, like spawner gkit on op fac
 

Ethopiq

Epic Pika
Joined
Mar 21, 2017
Messages
140
Points
28
Since I am probably the best factions player that has touched this server I'll leave some suggestions. Factions / OP Factions resets have been so bad past seasons so better make this one good. Big problem about pika is that when players login, they have everything served. Most players here never experienced real grind for spawners, hitting cane, printing cactus etc. So for start, make economy balanced.

1. CANE ECONOMY/ DARKZONE DOABLE - (NOT RECOMMEND) - We don't want stack of spawners on first hour of SOTW. We want players to work of them. Nerf spawners that you get with ranks and from crates and increase their price. It's not fun when you have over 1k spawners first day of a fresh season. To balance things out, especially on grace, cane would be main economy with upgradable harvester hoes. Darkzone would be fun aswell but depends how is it on jartex. First add basic things and then we can have a conversation about darkzone.
2. REDUCE FACTION SIZES - Currently limit on OP Factions is 45 man and in my opinion that is too much for the server like Pika. It's not balanced if only one faction can afford that many people against the rest of the factions who barely can pull 10 people online. Make a faction size 10-15 man and it will be more fun since more factions would compete cause everyone would have same chances. 10 mans are perfect, 15 are already playable but over that big no no. I am suggesting this for other people since I was always on winning side and I will never have problems with members. Just make it more competitive and balanced.
3. TOOLS AND CHUNK COLLECTORS - Add basic tools that every normal server has like tray pickaxes and sand wands. I personally really can't be arsed mining slits in middle of raid or slabbing sand stacks - add sand wands. Chunk collectors should be BASIC thing to every server. I don't see a point of having over 5k chests in your base causing lag to your server and to our PC's. Also if you will add them don't be a retard and make them for 30$ each cause no one would buy them. Make them free, it's 2021 and they don't even affect a gameplay.
4. CUSTOM ENCHANTS - They should be in game but no one wants to grind 5 hours for one gset that will break in one fight. Add only basic custom enchants like: speed 2, strenght 2, fire res, water breathing and health boost. You would be able to purchase a gset throught token shop (you aquire tokens while grinding cane) or just get custom enchants through xp system.
5. BUFFER SIZE - Reduce buffer size to 20 chunks like come on this is not skyblock. If you are playing against any good or experience factions players/patchers it would be near impossible to force raid 25 chunks buffer with 3 sec cannon. I would be able to hold solo against 10 players with that size and it's not fun.
6. PVP SYSTEM - Last but one of the most important ones. Change the system of pvp. Right now it's sword, 64 gapples and tons of sets and its braindead. People will just gapple and they would be safe for 30 seconds. Make this like every server, pot pvp and keep gapple pvp to op factions. We want to quickdrop people and see who is the "true" pvper". Gapple cooldowns should be 15 minutes to 30 minutes and pure protection 4 sharp 5 pot pvp. Protection 5 would be exclusive and gained through godly crates.


Consider adding atleast 2/3 of this. If you agree upvote.

Sincerely Ethopiq, won every single season, self declared as best pika factions player since 2018.
Shout out to @MrFrenco for being with me during my hardest times. I couldn't get through it without you.
 
Status
Not open for further replies.
Top