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Update Factions - Help us with the next update! | February the 18th 2021

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CallMeDqrkneZz

Legendary Pika
Joined
Nov 5, 2018
Messages
223
Points
42
Please dont remove custom enchants as i believe it brings a new side of factions to many people and introduces more opportunities to grind !
No we need the useless enchants removed or modified so there’s only useful ones!

they can just copy and paste the stuff from jartex eternal nobody will know!
 

LexaFTW

Banned
Joined
Aug 1, 2020
Messages
198
Points
28
Since I am probably the best factions player that has touched this server I'll leave some suggestions. Factions / OP Factions resets have been so bad past seasons so better make this one good. Big problem about pika is that when players login, they have everything served. Most players here never experienced real grind for spawners, hitting cane, printing cactus etc. So for start, make economy balanced.

1. CANE ECONOMY/ DARKZONE DOABLE - (NOT RECOMMEND) - We don't want stack of spawners on first hour of SOTW. We want players to work of them. Nerf spawners that you get with ranks and from crates and increase their price. It's not fun when you have over 1k spawners first day of a fresh season. To balance things out, especially on grace, cane would be main economy with upgradable harvester hoes. Darkzone would be fun aswell but depends how is it on jartex. First add basic things and then we can have a conversation about darkzone.
2. REDUCE FACTION SIZES - Currently limit on OP Factions is 45 man and in my opinion that is too much for the server like Pika. It's not balanced if only one faction can afford that many people against the rest of the factions who barely can pull 10 people online. Make a faction size 10-15 man and it will be more fun since more factions would compete cause everyone would have same chances. 10 mans are perfect, 15 are already playable but over that big no no. I am suggesting this for other people since I was always on winning side and I will never have problems with members. Just make it more competitive and balanced.
3. TOOLS AND CHUNK COLLECTORS - Add basic tools that every normal server has like tray pickaxes and sand wands. I personally really can't be arsed mining slits in middle of raid or slabbing sand stacks - add sand wands. Chunk collectors should be BASIC thing to every server. I don't see a point of having over 5k chests in your base causing lag to your server and to our PC's. Also if you will add them don't be a retard and make them for 30$ each cause no one would buy them. Make them free, it's 2021 and they don't even affect a gameplay.
4. CUSTOM ENCHANTS - They should be in game but no one wants to grind 5 hours for one gset that will break in one fight. Add only basic custom enchants like: speed 2, strenght 2, fire res, water breathing and health boost. You would be able to purchase a gset throught token shop (you aquire tokens while grinding cane) or just get custom enchants through xp system.
5. BUFFER SIZE - Reduce buffer size to 20 chunks like come on this is not skyblock. If you are playing against any good or experience factions players/patchers it would be near impossible to force raid 25 chunks buffer with 3 sec cannon. I would be able to hold solo against 10 players with that size and it's not fun.
6. PVP SYSTEM - Last but one of the most important ones. Change the system of pvp. Right now it's sword, 64 gapples and tons of sets and its braindead. People will just gapple and they would be safe for 30 seconds. Make this like every server, pot pvp and keep gapple pvp to op factions. We want to quickdrop people and see who is the "true" pvper". Gapple cooldowns should be 15 minutes to 30 minutes and pure protection 4 sharp 5 pot pvp. Protection 5 would be exclusive and gained through godly crates.


Consider adding atleast 2/3 of this. If you agree upvote.

Sincerely Ethopiq, won every single season, self declared as best pika factions player since 2018.
Shout out to @MrFrenco for being with me during my hardest times. I couldn't get through it without you.
you're worst factions player ever but okay.
 

IgnFold

Pika Lover
Joined
Oct 1, 2020
Messages
65
Points
8
removing the faction rule : faction spam
This is the most useless faction rule ever, I mean how can we express our feelings when we breach some / win a team fight.Re move this useless rule cause it's removing all the toxicity amd hype from the factions community. And allow us saying DEAD DEAD DEAD when we kill someone. It's not considered as promoting suicide or something, that phrase is mainly used to annoy the one you dropped during pvp.
 

BestPikaPlayer

Great Reporter
Joined
Jan 12, 2019
Messages
417
Points
40
Of course, cuz y'all just bad!! TYRANTS ON TOPPPPP
The only needed custom enchantments are the basic ones. Pace already stated that in his suggestion anyway (https://prnt.sc/1014ukg).

One thing I have to add to that suggestion is that having 5 or 4 worlds with 20 or 16 corners would be better than 3 worlds with 12 corners because more factions would have the opportunity to make a good base at the start of the season, resulting in more competition. This season of OP Factions was basically dominated by one faction and nobody else even had a chance to compete. Having more corners free would help with that.

Having 14-16 hours shields would help since players would be able to spend more time doing something else rather than having to check walls for the most of their day.

A small (aesthetic) addition I'd suggest is making ranks like they are on other gamemodes (Mythic instead of MYTHIC, Legend instead of LEGEND, etc) because all these capitalized letters look pretty bad in my opinion compared to other gamemodes.

Of course, adding /printer would make our life much easier but I don't know if it's planned. If it is, make items in /printer 2 or 3 times more expensive than they are in the shop to make people spend more money if they want to spend less of their time making a cannon.
 

BestPikaPlayer

Great Reporter
Joined
Jan 12, 2019
Messages
417
Points
40
It's allowed nerd, I said dead to everyguy I killed ingame and TYRANTS ON TOP!!!
removing the faction rule : faction spam
This is the most useless faction rule ever, I mean how can we express our feelings when we breach some / win a team fight.Re move this useless rule cause it's removing all the toxicity amd hype from the factions community. And allow us saying DEAD DEAD DEAD when we kill someone. It's not considered as promoting suicide or something, that phrase is mainly used to annoy the one you dropped during pvp.
 

BestPikaPlayer

Great Reporter
Joined
Jan 12, 2019
Messages
417
Points
40
1. Add /f trench or CHUNK BUSTER
2. Reduce custom enchants, atm we can apply 16 ENCHANTs on our weapon which is a bs since it's actually not dealing a big damage to enemy. Also if you add too many enchants, it will cause frustration once the item broke. We know that even a 99% enchant book can also failed to apply and break our item.
3. Make eco a bit harder from spawners at SOTW or maybe until end of map. There's a few people who stacked with gkit spawners already and they can easily get spawners every week without even trying.
4. I LOVE YOU ALL GOODLUCK MF'S, IT WOULD BE FUN WHEN WE BREACHED YOUR BASE!!! WEEEEEWOOOO
 

Outscale

Banned
Joined
Jun 10, 2019
Messages
9,939
Points
250
The only needed custom enchantments are the basic ones. Pace already stated that in his suggestion anyway (https://prnt.sc/1014ukg).

One thing I have to add to that suggestion is that having 5 or 4 worlds with 20 or 16 corners would be better than 3 worlds with 12 corners because more factions would have the opportunity to make a good base at the start of the season, resulting in more competition. This season of OP Factions was basically dominated by one faction and nobody else even had a chance to compete. Having more corners free would help with that.

Having 14-16 hours shields would help since players would be able to spend more time doing something else rather than having to check walls for the most of their day.

A small (aesthetic) addition I'd suggest is making ranks like they are on other gamemodes (Mythic instead of MYTHIC, Legend instead of LEGEND, etc) because all these capitalized letters look pretty bad in my opinion compared to other gamemodes.

Of course, adding /printer would make our life much easier but I don't know if it's planned. If it is, make items in /printer 2 or 3 times more expensive than they are in the shop to make people spend more money if they want to spend less of their time making a cannon.

If they add more worlds they should make every world smaller because the amount of people that are just hiding on random coords is ridiculous

I think 14 hours shield would be okey if its 20 man or less(since its Pika), but if its more then 20 man then it would just be skyblock(even on Pika)

I feel like ranks look good and I wouldn't like that change.

/printer would be awesome(And you get charged a certain amount of money to enter it)
 

Arrly

Staff Member
Manager
Joined
Jul 22, 2020
Messages
23,846
Points
300
IGN
Arrly
If they add more worlds they should make every world smaller because the amount of people that are just hiding on random coords is ridiculous
True, 10 000 * 10 000 ( -5000 to 5000 ) worlds would be fine in my opinion.
I think 14 hours shield would be okey if its 20 man or less(since its Pika), but if its more then 20 man then it would just be skyblock(even on Pika)
It might be a good idea to make it 20 men this time because not everyone can collect 45 or so active players. Almost nobody can actually, with the obvious exception of Tyrants.
 

Outscale

Banned
Joined
Jun 10, 2019
Messages
9,939
Points
250
True, 10 000 * 10 000 ( -5000 to 5000 ) worlds would be fine in my opinion.

It might be a good idea to make it 20 men this time because not everyone can collect 45 or so active players. Almost nobody can actually, with the obvious exception of Tyrants.
I think -3500 to 3500 might be even better, but -5000 to 5000 is not bad either.

Believe me even Tyrants struggled to get 45 active people(that actually know what they are doing) so yeah.
 

LexaFTW

Banned
Joined
Aug 1, 2020
Messages
198
Points
28
True, 10 000 * 10 000 ( -5000 to 5000 ) worlds would be fine in my opinion.

It might be a good idea to make it 20 men this time because not everyone can collect 45 or so active players. Almost nobody can actually, with the obvious exception of Tyrants.
5k by 5k broooooooooo wdym, 2.5k worlds should be fine,
 

Jace9

The Pika
Joined
Oct 16, 2019
Messages
1,225
Points
135
Since I am a good Factions player and I know English better than some people who can't spell roster correctly and claim to get staff, I have listed some of my suggestion for the next faction reset below -

1. Custom Enchants -
- Remove most of the custom enchants. Keep only the vanilla ones like others suggested (Strenght, Speed, Fire Res, etc. Like Jartex Eternal.)
- Don't make them hard to get. Like one enchant for 15k XP but you don't even know if it is going to work. This isn't Skyblock.
- Some grinding enchants like Inq (get more exp while grinding), Mob heads (get more heads while grinding), etc would be nice. Note - These CE are only for grinding.
- Remove Gold Set maybe? As we already have Inq now.

2. Tokens and Token Shop -
- Add Tokens which we can get through crates and harvesting cane.
- Don't make tokens super hard to get like 500 cane for 1 token. That's just too much.
- Add /token shop where you can buy various things essential for building the base like Trench Picks, Sand Bots, Chunkbusters maybe, etc.
- Maybe add sell wands/TNT wants in Token Shop.

3. Harvester Hoes -
- Add various upgradable buffs to hoes, like magnet (puts all the cane you slapped in your inventory), Token Doubler (Get more tokens while hitting cane), etc.
- Make them upgradable which will increase their rewards.
- Make the hoes unbreakable as no one wants to go fix their hoe every now and then.

4. Change economy to cane/cactus -
- Spawners eco is too OP. You get like 10b every min easily one day into the release
- Spawner eco is suitable for Op Factions only.

5. Reduce world size if adding more worlds -
- If new words are going to be added, then reduce the world size. (Right now it is 7000x7000.)
- This is because there are many coward factions who like to hide and it is really boring to go search for their base in 4 worlds, every world being 5000x5000.

6. Reduce the faction member limit -
- Right now there is no member limit. Make it a maximum of 20.
- Other factions/people cry about us (Tyrants) being too good and big so making it 20 mans would be fun as many factions can't get 30 people online everyday. Fair for everyone.

7. Add /printer -
- You already know what it is and how it works.
- Don't make the cost of the items more than the items in /shop. It will just make no one use /printer. A little high would be nice but not too much.

8. Mob heads and /transfer -
- The heads drop on Jartex Eternal right now is pretty good and I think it should be same here.
- Add good and rare stuff in /transfer which will help in building a base and starting a faction. Don't add the stuff that we can easily get.
- Add Prot 4/5 Armors and Swords and Punch bows which we can get with mobcoins like in Jartex Eternal.

9. Chunkbusters -
- Add chunk busters to Factions. But don't add them only for the name like in Op Factions. No one got the chunk busters from the crates in Op Factions.
- Make them easy to get. Adding them in /transfer or /token shop would be nice.

10. Crates -
- Remove TNT from crates.
- Remove obsidian from crates.
- Keep voting/epic/unique/godly sets but make a voucher for those sets. So when you right-click the voucher, THEN you get the set. Reason - Inventory fills up quickly while opening keys because of these sets.
- Add various special suits which gave you various special effects when using. Examples - Elf Suit in Op Factions.
- There are some suits like that in Factions right now like this but I don't think anyone saw them or knows their buffs.
- Add sell wands in crates.

11. Mobsuits - (Not that necessary)
- Add mobsuits like in Jartex Eternal.
- It will be fun and people won't feel bored to grind.
- So that grinding will have more benefits than only xp.

12. Add /f alt -
- Add /f alt so that we can invite alts.
- It is a 15-20 mans faction so I don't think there will be any place for alts.

13. Chat - (IMPORTANT)
-
Allow swearing in chat. This should be implemented in Factions as come on, it is FACTIONS. It's like the most toxic game mode ever. Swearing is allowed in Jartex Eternal too so don't say that "It is a kids server".
- Allow saying stuff like "DEAD DEAD DEAD" or "BREACHED EZZ" when someone dies or someone gets split. Reasons - It is factions. Let us have fun. Note - But if someone is spamming/flooding the chat necessarily, he should be punished.
- Allow swearing/spamming/flooding/everything in FACTION CHAT. Reasons - It is a faction. Everyone trusts each other and loves each other. We just having fun. Even if someone gets irritated by it, /f mute or /f leave is always an option. But I don't think it would be needed in our faction as we don't accept randoms as Lunatic/Mytho did.

14. Add /invsee command -
- I think everyone knows that this command is so I won't explain.
- Make it for donators. (If ingame ranks are added, then the highest rank should have this command as well, like the Champion Rank in Op Factions.

15. Add Cane Top payouts -
- Add /cane top to see who has no life and slapped most cane.
- Give gift cards to the most nolifed cane slapped person. I'll let you decide how much $$ gift card.

16. Get a good cannon jar -
- No explanation needed.

17. Teleporting while in water/air -
- Right now in Factions you can't teleport anywhere when you are in water/air. It says this.
- Allow us to teleport when in water/air. While we are getting raided/raiding by others, this is necessary.
- Note - There is a bug right now in Factions - Sometimes when you do /warp PVP or /tpaccept, you tpa and die. Please fix this. People can lose good stuff.

18. Add /f missions -
- Add some missions (both daily and long term) which will give good rewards when completed.

19. PVP -
- Make the pvp system pot pvp as Etho suggested. Gapple is suitable for Op Factions, but not Factions. Add a 3min minimum cooldown to eating god apples.
- Add the command /pots which will fill your remaining inventory with splash health pots. It is really boring buying the pots from the shop. Make it so that it will automatically buy the pots from /pots and take the money from your balance to buy pots.
- Make punch bows hard to get so that people don't run.

20. Mcmmo-
- Mcmmo should be nerfed and made 1k max for sword and axes. Reasons - It isn't gapple pvp so no one wants to focus on breaking sets mainly.
- Nerf the abilities. Skull Splitter right now is too OP and I think people should experience more real pvp than just critting out kids with skull split.

21. PVP Areas -
- Add /warp fps. No explanation needed.
- I don't think so /warp nomcmmo will be needed as the mcmmo will be nerfed.
- Fix the bug where splash health pots don't work in /warp pvp.
- Give a good theme to /warp pvp so it will be fun to play. Don't make it plain and simple like /warp soccer in op Factions. We already got /warp fps which is plain and simple.

22. Enderpearls -
- Keep the ender pearl cooldown to 15 seconds.

23. Add custom items for pvp - (Not Necessary)
- Certain items like web balls will spawn a temporary 2x2 web around the area it hits. The webs should disappear after 3-5 seconds. It will be fun.
- Make it so that we can only use them in /warp pvp or spawn pvp.

24. Buffer Limit -
- Make the buffer limit 20x20 chunks as 25x25 is too big and hard to raid.
- Don't f*ck up fortified walls like Op Factions SOTW thanks.

25. /f warns and /f strikes -
- Add the Faction rules and Faction strikes system to Factions.
- (IMPORTANT) If some or other faction gets striked, please include the proof as it really helps us improve our mistake. Many times it has happened that factions got striked but they didn't even know what/where they did wrong. (Proof for "Buffer Limit", etc isn't required).

26. Anticheat -
- Pika anti-cheat nowadays acts drunk. I think it's old now and we should peacefully let it rest and die. Kicking people for 10 cps is kinda weird.
- Get better anti-cheat.

27. (Can't think of a name for this) -
- Make @Pace the Admin for this reset please as he knows way more about factions than most of the pika staff and he understands us fellow faction players.

Suggestions that HAVE TO BE IMPLEMENTED - 1, 7, 13, 14, 15, 16, 17, 19, 20, 21, 26.

More suggestions will be added if I come to think of any later.
If anyone disagrees with any suggestion above, please highlight the particular suggestion and reply to this thread and state your opinion on it. Don't act like a monkey and -1 the whole suggestion only because you want tnt to be added in crates.

See you soon, we will be there to make lines in your base!

Thank You.
Peace,
Jace

#TyrantsOnTop
 
Last edited:

BestPikaPlayer

Great Reporter
Joined
Jan 12, 2019
Messages
417
Points
40
Since I am a good Factions player and I know English better than some people who can't spell roster correctly and claim to get staff, I have listed some of my suggestion for the next faction reset below -

1. Custom Enchants -
- Remove most of the custom enchants. Keep only the vanilla ones like others suggested (Strenght, Speed, Fire Res, etc. Like Jartex Eternal.)
- Don't make them hard to get. Like one enchant for 15k xp but you don't even know if it is going to work. This isn't Skyblock.
- Some grinding enchants like Inq (get more exp while grinding), Mobheads (get more heads while grinding), etc would be nice. Note - These CE are only for grinding.
- Remove Gold Set maybe? As we already have Inq now.

2. Tokens and Token Shop -
- Add Tokens which we can get through crates and harvesting cane.
- Don't make tokens like super hard to get like 500 cane for 1 token. Thats just too much.
- Add /token shop where you can buy various things essential for building the base like Trench Picks, Sand Bots, Chunkbusters maybe, etc.
- Maybe add sellwands/tntwands in Token Shop.

3. Harvester Hoes -
- Add various upgradable buffs to hoes, like magnet (puts all the cane you slapped in your inventory), Token Doubler (Get more tokens while hitting cane), etc.
- Make them upgradable which will increase there rewards.
- Make the hoes unbreakable as no one wants to go fix their hoe every now and then.

4. Change economy to cane/cactus -
- Spawners eco is too OP. You get like 10b every min easily one day into the release
- Spawner eco is suitable for Op Factinos only.

5. Reduce world size if adding more worlds -
- If new words are going to be added, then reduce the world size. (Right now it is 7000x7000.)
- This is because there are many coward factions who like to hide and it is really boring to go search for their base in 4 worlds, every world being 5000x5000.

6. Reduce the faction member limit -
- Right now there is no member limit. Make it maximum 20.
- Others factions/people cry about us (Tyrants) being too good and big so making it 20 mans would be fun as many factions can't get 30 people online everyday. Fair for everyone.

7. Add /printer -
- You already know what it is and how it works.
- Don't make the cost of the items more than the items in /shop. It will just make no one use /printer. A little high would be nice but not too much.

8. Mobheads and /transfer -
- The heads drop on Jartex Eternal right now is pretty good and I think it should be same here.
- Add good and rare stuff in /transfer which will help in building a base and starting a faction. Don't add the stuff that we can easily get.
- Add Prot 4/5 Armors and Swords and Punch bows which we can get with mobcoins like in Jartex Eternal.

9. Chunkbusters -
- Add chunkbusters to Factions. But don't add them only for the name like in Op Factions. No one got the chunkbusters from the crates in Op Factions.
- Make them easy to get. Adding them in /transfer or /token shop would be nice.

10. Crates -
- Remove TNT from crates.
- Remove obsidian from crates.
- Keep voting/epic/unique/godly sets but make a voucher for those sets. So when you right click the voucher, THEN you get the set. Reason - Inventory fills up quickly while opening keys because of these sets.
- Add various special suits which gave you various special effects when using. Examples - Elf Suit in Op Factions.
- There are some suits like that in Factions right now like this but I don't think anyone saw them or knows there buffs.
- Add sellwands in crates.

11. Mobsuits - (Not that necessary)
- Add mobsuits like in Jartex Eternal.
- It will be fun and people won't feel bored to grind.
- So that grinding will have more benefits than only xp.

12. Add /f alt -
- Add /f alt so that we can invite alts.
- It is a 15-20 mans faction so I don't think there will be any place for alts.

13. Chat - (IMPORTANT)
-
Allow swearing in chat.This should be implemented in Factions as come on, it is FACTIONS. Its like the most toxic gamemode ever. Swearing is allowed in Jartex Eternal too so don't say that "It is a kids server".
- Allow saying stuff like "DEAD DEAD DEAD" or "BREACHED EZZ" when someone dies or someone gets split. Reasons - It is factions. Let us have the fun. Note - But if someone is spamming/flooding the chat necessarily, he should be punished.
- Allow swearing/spamming/flooding/everything in FACTION CHAT. Reasons - It is a faction. Everyone trusts each other and loves each other. We just having fun. Even if someone gets irritated by it, /f mute or /f leave is always an option. But I don't think it would be needed in our faction as we don't accept randoms like Lunatic/Mytho did.

14. Add /invsee command -
- I think everyone knows that this command is so I won't explain.
- Make it for donators. (If ingame ranks are added, then the highest rank should have this command as well, like the Champion Rank in Op Factions.

15. Add Cane Top payouts -
- Add /cane top to see who has no life and slapped most cane.
- Give giftcards to the most nolifed cane slapped person. I'll let you decide how much $$ giftcards.

16. Get a good cannon jar -
- No explanation needed.

17. Teleporting while in water/air -
- Right now in Factions you can't teleport anywhere when you are in water/air. It says this.
- Allow us to teleport when in water/air. While we are getting raided/raiding others, this is necessary.
- Note - There is a bug right now in Factions - Sometimes when you do /warp pvp or /tpaccept, you tpa and die. Please fix this. People can lose good stuff .

18. Add /f missions -
- Add some missions (both daily and long term) which will give good rewards when completed.

19. PVP -
- Make the pvp system pot pvp as Etho suggested. Gapple is suitable for Op Factions, but not Factions. Add a 3min minimum cooldown to eating god apples.
- Add the command /pots which will fill you remaining inventory with splash health pots. It is really boring buying the pots from the shop. Make it so that it will automatically but the pots from /pots and take the money from your balance to buy pots.
- Make punch bows hard to get so that people don't run.

20. Mcmmo-
- Mcmmo should be nerfed and made 1k max for sword and axes. Reasons - It isn't gapple pvp so no one wants to focus on breaking sets mainly.
- Nerf the abilities. Skull Splitter right now is too OP and I think people should experience more real pvp than just critting out kids with skull split.

21. PVP Areas -
- Add /warp fps. No explanation needed.
- I don't think so /warp nomcmmo will be needed as the mcmmo will be nerfed.
- Fix the bug where splash health pots don't work in /warp pvp.
- Give a good theme to /warp pvp so it will be fun to play. Don't make it plain and simple like /warp soccer in op Factions. We already got /warp fps which is plain and simple.

22. Enderpearls -
- Keep the enderpearl cooldown to 15 seconds.

23. Add custom items for pvp - (Not Necessary)
- Certain items like web balls which will spawn a temporary 2x2 web around the area it hits. The webs should disappear after 3-5 seconds. It will be fun.

24. Buffer Limit -
- Make the buffer limit 20x20 chunks as 25x25 is too big and hard to raid.
- Don't f*ck up fortified walls like Op Factions SOTW thanks.

25. /f warns and /f strikes -
- Add the Faction rules and Faction strikes system to Factions.
- (IMPORTANT) If some or other faction gets striked, please include the proof as it really helps us improve our mistake. Many times it has happened that factions got striked but they didn't even know what/where they did wrong. (Proof for "Buffer Limit",etc isn't requirted).

26. Anticheat -
- Pika anticheat nowadays acts drunk. I thinks it's old now and we should peacefully let it rest and die. Kicking people for 10 cps is kinda weird.
- Get better anticheat.

27. (Can't think of a name for this) -
- Make @Pace the Admin for this reset please as he knows way more about factions than most of the pika staff and he understands us fellow faction players.

Suggestions that HAVE TO BE IMPLEMENTED - 1, 7, 13, 14, 15, 16, 17, 19, 20, 21, 26.

More suggestions will be added if I come to think of any later.
If anyone disagrees with any suggestion above, please highlight the particular suggestion and reply to this thread and state your opinion on it. Don't act like a monkey and -1 the whole suggestion only because you want tnt to be added in crates.

See you soon, we will be there to make lines in your base!

Thank You.
Peace,
Jace

#TyrantsOnTop
Bad bad bad, who are you??? I fell asleep while reading this.
 

CallMeDqrkneZz

Legendary Pika
Joined
Nov 5, 2018
Messages
223
Points
42
Since I am a good Factions player and I know English better than some people who can't spell roster correctly and claim to get staff, I have listed some of my suggestion for the next faction reset below -

1. Custom Enchants -
- Remove most of the custom enchants. Keep only the vanilla ones like others suggested (Strenght, Speed, Fire Res, etc. Like Jartex Eternal.)
- Don't make them hard to get. Like one enchant for 15k xp but you don't even know if it is going to work. This isn't Skyblock.
- Some grinding enchants like Inq (get more exp while grinding), Mobheads (get more heads while grinding), etc would be nice. Note - These CE are only for grinding.
- Remove Gold Set maybe? As we already have Inq now.

2. Tokens and Token Shop -
- Add Tokens which we can get through crates and harvesting cane.
- Don't make tokens like super hard to get like 500 cane for 1 token. Thats just too much.
- Add /token shop where you can buy various things essential for building the base like Trench Picks, Sand Bots, Chunkbusters maybe, etc.
- Maybe add sellwands/tntwands in Token Shop.

3. Harvester Hoes -
- Add various upgradable buffs to hoes, like magnet (puts all the cane you slapped in your inventory), Token Doubler (Get more tokens while hitting cane), etc.
- Make them upgradable which will increase there rewards.
- Make the hoes unbreakable as no one wants to go fix their hoe every now and then.

4. Change economy to cane/cactus -
- Spawners eco is too OP. You get like 10b every min easily one day into the release
- Spawner eco is suitable for Op Factinos only.

5. Reduce world size if adding more worlds -
- If new words are going to be added, then reduce the world size. (Right now it is 7000x7000.)
- This is because there are many coward factions who like to hide and it is really boring to go search for their base in 4 worlds, every world being 5000x5000.

6. Reduce the faction member limit -
- Right now there is no member limit. Make it maximum 20.
- Others factions/people cry about us (Tyrants) being too good and big so making it 20 mans would be fun as many factions can't get 30 people online everyday. Fair for everyone.

7. Add /printer -
- You already know what it is and how it works.
- Don't make the cost of the items more than the items in /shop. It will just make no one use /printer. A little high would be nice but not too much.

8. Mobheads and /transfer -
- The heads drop on Jartex Eternal right now is pretty good and I think it should be same here.
- Add good and rare stuff in /transfer which will help in building a base and starting a faction. Don't add the stuff that we can easily get.
- Add Prot 4/5 Armors and Swords and Punch bows which we can get with mobcoins like in Jartex Eternal.

9. Chunkbusters -
- Add chunkbusters to Factions. But don't add them only for the name like in Op Factions. No one got the chunkbusters from the crates in Op Factions.
- Make them easy to get. Adding them in /transfer or /token shop would be nice.

10. Crates -
- Remove TNT from crates.
- Remove obsidian from crates.
- Keep voting/epic/unique/godly sets but make a voucher for those sets. So when you right click the voucher, THEN you get the set. Reason - Inventory fills up quickly while opening keys because of these sets.
- Add various special suits which gave you various special effects when using. Examples - Elf Suit in Op Factions.
- There are some suits like that in Factions right now like this but I don't think anyone saw them or knows there buffs.
- Add sellwands in crates.

11. Mobsuits - (Not that necessary)
- Add mobsuits like in Jartex Eternal.
- It will be fun and people won't feel bored to grind.
- So that grinding will have more benefits than only xp.

12. Add /f alt -
- Add /f alt so that we can invite alts.
- It is a 15-20 mans faction so I don't think there will be any place for alts.

13. Chat - (IMPORTANT)
-
Allow swearing in chat.This should be implemented in Factions as come on, it is FACTIONS. Its like the most toxic gamemode ever. Swearing is allowed in Jartex Eternal too so don't say that "It is a kids server".
- Allow saying stuff like "DEAD DEAD DEAD" or "BREACHED EZZ" when someone dies or someone gets split. Reasons - It is factions. Let us have the fun. Note - But if someone is spamming/flooding the chat necessarily, he should be punished.
- Allow swearing/spamming/flooding/everything in FACTION CHAT. Reasons - It is a faction. Everyone trusts each other and loves each other. We just having fun. Even if someone gets irritated by it, /f mute or /f leave is always an option. But I don't think it would be needed in our faction as we don't accept randoms like Lunatic/Mytho did.

14. Add /invsee command -
- I think everyone knows that this command is so I won't explain.
- Make it for donators. (If ingame ranks are added, then the highest rank should have this command as well, like the Champion Rank in Op Factions.

15. Add Cane Top payouts -
- Add /cane top to see who has no life and slapped most cane.
- Give giftcards to the most nolifed cane slapped person. I'll let you decide how much $$ giftcards.

16. Get a good cannon jar -
- No explanation needed.

17. Teleporting while in water/air -
- Right now in Factions you can't teleport anywhere when you are in water/air. It says this.
- Allow us to teleport when in water/air. While we are getting raided/raiding others, this is necessary.
- Note - There is a bug right now in Factions - Sometimes when you do /warp pvp or /tpaccept, you tpa and die. Please fix this. People can lose good stuff .

18. Add /f missions -
- Add some missions (both daily and long term) which will give good rewards when completed.

19. PVP -
- Make the pvp system pot pvp as Etho suggested. Gapple is suitable for Op Factions, but not Factions. Add a 3min minimum cooldown to eating god apples.
- Add the command /pots which will fill you remaining inventory with splash health pots. It is really boring buying the pots from the shop. Make it so that it will automatically but the pots from /pots and take the money from your balance to buy pots.
- Make punch bows hard to get so that people don't run.

20. Mcmmo-
- Mcmmo should be nerfed and made 1k max for sword and axes. Reasons - It isn't gapple pvp so no one wants to focus on breaking sets mainly.
- Nerf the abilities. Skull Splitter right now is too OP and I think people should experience more real pvp than just critting out kids with skull split.

21. PVP Areas -
- Add /warp fps. No explanation needed.
- I don't think so /warp nomcmmo will be needed as the mcmmo will be nerfed.
- Fix the bug where splash health pots don't work in /warp pvp.
- Give a good theme to /warp pvp so it will be fun to play. Don't make it plain and simple like /warp soccer in op Factions. We already got /warp fps which is plain and simple.

22. Enderpearls -
- Keep the enderpearl cooldown to 15 seconds.

23. Add custom items for pvp - (Not Necessary)
- Certain items like web balls which will spawn a temporary 2x2 web around the area it hits. The webs should disappear after 3-5 seconds. It will be fun.

24. Buffer Limit -
- Make the buffer limit 20x20 chunks as 25x25 is too big and hard to raid.
- Don't f*ck up fortified walls like Op Factions SOTW thanks.

25. /f warns and /f strikes -
- Add the Faction rules and Faction strikes system to Factions.
- (IMPORTANT) If some or other faction gets striked, please include the proof as it really helps us improve our mistake. Many times it has happened that factions got striked but they didn't even know what/where they did wrong. (Proof for "Buffer Limit",etc isn't requirted).

26. Anticheat -
- Pika anticheat nowadays acts drunk. I thinks it's old now and we should peacefully let it rest and die. Kicking people for 10 cps is kinda weird.
- Get better anticheat.

27. (Can't think of a name for this) -
- Make @Pace the Admin for this reset please as he knows way more about factions than most of the pika staff and he understands us fellow faction players.

Suggestions that HAVE TO BE IMPLEMENTED - 1, 7, 13, 14, 15, 16, 17, 19, 20, 21, 26.

More suggestions will be added if I come to think of any later.
If anyone disagrees with any suggestion above, please highlight the particular suggestion and reply to this thread and state your opinion on it. Don't act like a monkey and -1 the whole suggestion only because you want tnt to be added in crates.

See you soon, we will be there to make lines in your base!

Thank You.
Peace,
Jace

#TyrantsOnTop
Thank you for typing up this essay sadly we will have to deny this since we can’t be asked reading all of it!
 

Arrly

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19. PVP -
- Make the pvp system pot pvp as Etho suggested. Gapple is suitable for Op Factions, but not Factions. Add a 3min minimum cooldown to eating god apples.
- Add the command /pots which will fill you remaining inventory with splash health pots. It is really boring buying the pots from the shop. Make it so that it will automatically but the pots from /pots and take the money from your balance to buy pots.
- Make punch bows hard to get so that people don't run.
I think the gapple PvP is okay for Factions as well. With pot PvP it would be too easy to kill someone and there would be almost no way to survive a 2v1 / 3v1 / 4v1 etc. Throwing potions is pretty hard while underwater as well.
23. Add custom items for pvp - (Not Necessary)
- Certain items like web balls which will spawn a temporary 2x2 web around the area it hits. The webs should disappear after 3-5 seconds. It will be fun.
Just make sure they are not too hard to get and that they are actually useful, but not too overpowered. It's a good idea in general.
13. Chat - (IMPORTANT)
-
Allow swearing in chat.This should be implemented in Factions as come on, it is FACTIONS. Its like the most toxic gamemode ever. Swearing is allowed in Jartex Eternal too so don't say that "It is a kids server".
- Allow saying stuff like "DEAD DEAD DEAD" or "BREACHED EZZ" when someone dies or someone gets split. Reasons - It is factions. Let us have the fun. Note - But if someone is spamming/flooding the chat necessarily, he should be punished.
I don't think swearing, spamming or flooding should be allowed in public chat. Factions are a gamemode like every other one - all global rules should apply to it.

Congrats for writing this whole suggestion, it surely took you a while. I'm fine with the rest of it.
 
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