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Wither

Veteran
Joined
Sep 21, 2016
Messages
185
Points
28
Hello survival players,

As many of you insist survival needs a revival. Basically, all is needed is a brand new season with full of interesting features and major changes so as to create a survival similar to the old one which proved to be really successful in the past. So, what I want from you is to post your suggestions down below to the comments section being as creative as possible so as to request completely new features that would benefit the server and are worth to be implemented. Just to point out there is no need to talk about the past features that used to be a thing in survival since the management team is already considered of them.

The suggestions may be posted according to the following format:

-Analytical description:

-Reason for its implementation:

You may also vote on other people's ideas either by replying or by rating. I am expecting to see logical and beneficial changes that intend to improve survival and not make it even more overpowered that it is right now. Also, in case you wonder about the introduction of the new season the date is not really decided yet. So, be patient and stay tuned!
 

MoazWaleed

Pika Lover
Joined
Mar 25, 2016
Messages
67
Points
8
And how about op factions 1? Its the most played server in server after eggwars and skywars
 

jETONNNN

New Member
Joined
Nov 8, 2016
Messages
1
Points
1
It would be nice if we add more things to shop like spawners and more things ...
 

SezarBD

Legendary Pika
Joined
Mar 17, 2016
Messages
464
Points
69
IGN
SezarBD
Steve can only get "hunger" or "poison" bad statuses in vanilla (not counting the things potions do). I think more statuses should be added.

-Fear first sign of psychology issues> Healed with Function Kit
Natural.

-Cut may take very small amounts of damage from time to time 2.5% infection chance> Healed with Stitches kit
From mob damage.

-Depression second sign of psychology issues> Healed with Function Kit
Natural.

-Exhaustion first sign of heart issues, slows you down by 10%> Healed with Medicine Kit
Too much sprinting.

-Hunger lack of food> Healed with Food
Natural, from not eating.

-Burn may take small amounts of damage from time to time 5% infection chance> Healed with Antibiotics Kit
From fire damage, and short time in lava.

-Fever first sign of sickness, or second sign heart issues> Healed with Medicine Kit
Too much damage - Too much sprinting

-Nausea too many injuries lack of recovery, second sign of sickness> Healed with medicine Kit
Too much damage no recovery - Too much damage

-Starvation take damage quickly until food is found> Healed with food
Dying of hunger.

-Scratch take some damage from time to time 10% infection chance> Healed with stitches Kit
From mob attacks.

-Ripped take some damage often 15% infection chance> Healed with Bone fix & Stitches Kit
From serious mob attacks.

-Scorched take damage from time to time 20% infection chance> Healed with Antibiotics Kit
From being in lava.

-Broken take a strike of non recovering damage slows you down 20%> Healed with bone fix
From falling more than 15 blocks.

-Smashed take a big strike of non recovering damage slows you down 30%> Heal with bone fix
From very close explosions.

-Bleeding take damage rapidly until fixed 40% infection chance> Healed with Antibiotics & Stitching Kit
From multiple serious mob attacks at a time.

-Infection take large amounts of damage slowly until fixed> Healed with Antibiotics & Medicine Kit
Chance of getting with any open wounds, and a 5% chance from any zombie or zombie pigman strikes.

-Poisoned take damage rapidly until fixed 10% stroke chance> Healed with Medicine & Function Kit
From poison spiders or any other form of poison damage

-Cracked take a huge strike of non recovering damage slows you down 50%> Healed with bone fix, stitching & function kits.
From falling more than 25 blocks

-Insanity third sign of psychology issues random sprints to mobs, 50% missing chance, moving difficulties.> Healed with Function Kit
Natural after a long time.

-Stroke third sign of heart issues messed up vision, death after 4 minutes, slowed you down 50%> Healed with Medicine & Function kit
Sprinting and fighting for way too long.

-Suicidal fourth sign of psychology issues character may kill themselves with a weapon or not rise from water, messed up vision 70% miss chance, won't eat food or recover other diseases.> Healed with Medicine and Function kit.
Natural after an extremely long time.

-Mycetism poisoned effects> Healed with Function & Medicine Kit
2.5% chance of contraction when eating mushrooms soup

-Drugged blur vision take half the damage for a short period of time> Vision Fixed with a Medicine Kits
2.5% chance of contraction when eating mushrooms soup

-Rage increase damage dealt by two and damage taken by three for a short period of time> Control the rage with a Function Kit, this effects only the damage dealt.
2.5% chance of contraction when eating mushroom soup, or 1% chance of getting it when taking creeper damage.


Broken and Smashed happen to your arm or leg.

Perhaps in third person you can see your injured character.


Leg: Slowed movement, disability to sprint, signs of character pain speeding up Psychology issues.

Arm: All tools are weaker, hands are even weaker than before. signs of character pain speeding up Psychology issues.

Other kinds of diseases:
AIDS 5% chance of getting it when making children with other survivors. causes damage from anything to multiply by 3. takes an entire ultra-kit to>

Perhaps it could show your person in a much more pale colour.

BLINDNESS caused by near by explosions and having sand and gravel fall on you. causes extremely hard to see through vision. cured with antibiotics>

Perhaps it could whiten the eye area of a skin.

RABIES 2.5% chance of getting it when attacked by>a wolf, a cat, a spider or a pigman. Causes you to have extended hunger and to take damage from water. Takes about a quarter of an antibiotics kit to cure

Perhaps it could whiten the mouth area of a skin.

Why should we add this to survival server ?
More hard and realistic the survival game is, More fun to survive.
People will be always busy to make medicine and other stuff.

Server side mod download link ?
I don't know maybe our developer or someone expert can search or write one mod for us.

source
Code:
http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/requests-ideas-for-mods/1321537-req-idea-injuries-and-diseases-mod-incl-terminal
 

Superepic97

Ultimate Legendary Pika
Joined
Oct 17, 2016
Messages
670
Points
59
Steve can only get "hunger" or "poison" bad statuses in vanilla (not counting the things potions do). I think more statuses should be added.

-Fear first sign of psychology issues> Healed with Function Kit
Natural.

-Cut may take very small amounts of damage from time to time 2.5% infection chance> Healed with Stitches kit
From mob damage.

-Depression second sign of psychology issues> Healed with Function Kit
Natural.

-Exhaustion first sign of heart issues, slows you down by 10%> Healed with Medicine Kit
Too much sprinting.

-Hunger lack of food> Healed with Food
Natural, from not eating.

-Burn may take small amounts of damage from time to time 5% infection chance> Healed with Antibiotics Kit
From fire damage, and short time in lava.

-Fever first sign of sickness, or second sign heart issues> Healed with Medicine Kit
Too much damage - Too much sprinting

-Nausea too many injuries lack of recovery, second sign of sickness> Healed with medicine Kit
Too much damage no recovery - Too much damage

-Starvation take damage quickly until food is found> Healed with food
Dying of hunger.

-Scratch take some damage from time to time 10% infection chance> Healed with stitches Kit
From mob attacks.

-Ripped take some damage often 15% infection chance> Healed with Bone fix & Stitches Kit
From serious mob attacks.

-Scorched take damage from time to time 20% infection chance> Healed with Antibiotics Kit
From being in lava.

-Broken take a strike of non recovering damage slows you down 20%> Healed with bone fix
From falling more than 15 blocks.

-Smashed take a big strike of non recovering damage slows you down 30%> Heal with bone fix
From very close explosions.

-Bleeding take damage rapidly until fixed 40% infection chance> Healed with Antibiotics & Stitching Kit
From multiple serious mob attacks at a time.

-Infection take large amounts of damage slowly until fixed> Healed with Antibiotics & Medicine Kit
Chance of getting with any open wounds, and a 5% chance from any zombie or zombie pigman strikes.

-Poisoned take damage rapidly until fixed 10% stroke chance> Healed with Medicine & Function Kit
From poison spiders or any other form of poison damage

-Cracked take a huge strike of non recovering damage slows you down 50%> Healed with bone fix, stitching & function kits.
From falling more than 25 blocks

-Insanity third sign of psychology issues random sprints to mobs, 50% missing chance, moving difficulties.> Healed with Function Kit
Natural after a long time.

-Stroke third sign of heart issues messed up vision, death after 4 minutes, slowed you down 50%> Healed with Medicine & Function kit
Sprinting and fighting for way too long.

-Suicidal fourth sign of psychology issues character may kill themselves with a weapon or not rise from water, messed up vision 70% miss chance, won't eat food or recover other diseases.> Healed with Medicine and Function kit.
Natural after an extremely long time.

-Mycetism poisoned effects> Healed with Function & Medicine Kit
2.5% chance of contraction when eating mushrooms soup

-Drugged blur vision take half the damage for a short period of time> Vision Fixed with a Medicine Kits
2.5% chance of contraction when eating mushrooms soup

-Rage increase damage dealt by two and damage taken by three for a short period of time> Control the rage with a Function Kit, this effects only the damage dealt.
2.5% chance of contraction when eating mushroom soup, or 1% chance of getting it when taking creeper damage.


Broken and Smashed happen to your arm or leg.

Perhaps in third person you can see your injured character.


Leg: Slowed movement, disability to sprint, signs of character pain speeding up Psychology issues.

Arm: All tools are weaker, hands are even weaker than before. signs of character pain speeding up Psychology issues.

Other kinds of diseases:
AIDS 5% chance of getting it when making children with other survivors. causes damage from anything to multiply by 3. takes an entire ultra-kit to>

Perhaps it could show your person in a much more pale colour.

BLINDNESS caused by near by explosions and having sand and gravel fall on you. causes extremely hard to see through vision. cured with antibiotics>

Perhaps it could whiten the eye area of a skin.

RABIES 2.5% chance of getting it when attacked by>a wolf, a cat, a spider or a pigman. Causes you to have extended hunger and to take damage from water. Takes about a quarter of an antibiotics kit to cure

Perhaps it could whiten the mouth area of a skin.

Why should we add this to survival server ?
More hard and realistic the survival game is, More fun to survive.
People will be always busy to make medicine and other stuff.

Server side mod download link ?
I don't know maybe our developer or someone expert can search or write one mod for us.

source
Code:
http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/requests-ideas-for-mods/1321537-req-idea-injuries-and-diseases-mod-incl-terminal
I agree with your idea and at least players won't be bored like most of the survival players are because they have everything in survival and nothing to get.
 

mk37x

Member
Joined
Sep 11, 2017
Messages
7
Points
3
I suggest to balance the economy buy lowering the worth of mob drops, it is very easy to get millions with spawners.
 

shadow1755

Epic Pika
Joined
Feb 26, 2016
Messages
143
Points
18
Change the claiming plugin to towny
Analytical description:
I love playing vanilla 'survival' Minecraft but I don't know how to claim a land I flow the steps but I don't get it by changing it to towny plugin it will be easier to players to team up make a village and compete with other players to get town top
-Reason for its implementation:
It will be a lot easier to play with your friends because you will make a town that easy to claim '/t claim' (the command /t claim will claim you a chunk 16x16 blocks i think) and will be an economy like taxes to keep your town alive in general will something to do from building a huge town to be '/baltop' and '/t top'
 

mk37x

Member
Joined
Sep 11, 2017
Messages
7
Points
3
Change the claiming plugin to towny
Analytical description:
I love playing vanilla 'survival' Minecraft but I don't know how to claim a land I flow the steps but I don't get it by changing it to towny plugin it will be easier to players to team up make a village and compete with other players to get town top
-Reason for its implementation:
It will be a lot easier to play with your friends because you will make a town that easy to claim '/t claim' (the command /t claim will claim you a chunk 16x16 blocks i think) and will be an economy like taxes to keep your town alive in general will something to do from building a huge town to be '/baltop' and '/t top'
I disagree on this one, I love the claiming plugin of Pika's Survival, it is what makes Pika from other servers, even official servers doesn't have the same claiming plugin of Pika. It is also a big reason why I played on this server. There is a link for tutorial and it is very easy to learn if you take time to learn it.
 

mk37x

Member
Joined
Sep 11, 2017
Messages
7
Points
3
I also suggest the economy to return to emerald item based money since back then it was more challenging to earn money then the last reset.
 

mk37x

Member
Joined
Sep 11, 2017
Messages
7
Points
3
I also suggest to put adshop to the survival server, that would also help bring the server alive.
 

Cucloops

Veteran
Joined
Dec 24, 2016
Messages
114
Points
18
Add Jobs or Advanced Achievements plugin, this will help players earn money in other ways than selling stuff.

Edit: Add Quests plugin too! And maybe Custom world :)
 
Last edited:

MrUncleTeddy

Veteran
Joined
Feb 11, 2017
Messages
999
Points
79
Let the staff of Survival make shops
For the players to have jobs so they have a target (like getting money and have friends ).
Add for Fighters /kit Weekly which contains 32 wood and 32 cobblestone and 16 diamonds .
Plus make Tags and rewards for Players who play much like 100 hour or more.
Add Partys Just For Talking like a groups.
so thats all ☺
Regards

Karammurad
 

SirDarelYT

Epic Pika
Joined
Oct 31, 2017
Messages
102
Points
18
add a things on /carl for legend ranks ;) and much better skin plugin and crates.....And no ddoser on the server xD
 

HyperRSmash

Veteran
Joined
Mar 6, 2016
Messages
1,673
Points
87
Im an old players and most known players know me, specially the old ones and im ex-staff to so i know what i will say :p

So as i and at least 99% of the old players would say, pika survival is worse now than what it was and when? In my opinion 2-4 years ago.

You should make it 1.12 server, remove ALL OP stuff from it and return to the old days and that old emerald trade system, with vaults because that time it was perfect for players to have to trade with each other instead of going to /shop. So remove the /shop /ah and /auc because when PizzaMC added it, if im not wrong, he started killing survival. Without those commands to buy items, players will have to ask for them in the chat fortifing their connections with each other. The OP in the crates should be taken off as beacons, spawn eggs and the thing that gives you coal, diamond, gold, and iron blocks in the vote crate. I think OP pix should stay as they dint really kill survival in my opinion and there should be added a diamonds prize in the vite crate but maybe in max only a block and without voting, the only way a player could get diaminds is by finding them in wild or buying them from other players
There should be added a Slendyy's shop or at least something similar and old players know what im talking about.

Well this 2 suggestions are kinds hard to get as one time i asked PizzaMC why does this got removed and he said it used ALOT memory. But still i suggest to re-add (idk the name) but 2 plugins tha tlet staff ceck both chests and blocks history. Why? It is really usefull to catch griefers or scammers.

Survival should de-op alot but i think there should be something to make them play it i think, there should be a sort of weekly event, hosted by staff, and it could be spleef, lava run, maze, a dungeon or whatever they have in mind, and the winner players would get emeralds (the money).

About donators, it should be kept most commands like it is now but the kit eggs if wizard and noble should be removed to de-op. The homes each rank has, including fighter, should be kept like it is. If a fighter wants to get more than 1 /sethome he should buy a rank.

For now its this if i remember ill add something else.

Regards,
Hyper
 
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