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Upcoming map suggestion! (Pls comment)

Zwurgle

Pika Member
Joined
Mar 5, 2026
Messages
26
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16
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Zwurgle
Heyy guys, I'd love to hear what you think about this 4s bewars map I've made. I want to see your replies to possibly make some changes before officially sending a suggestion that will be accepted. Some possible weak points that you may have input on would include

-the home base (looks a lil ugly)
-the name (i already used it for another map, what do you think fits this sports themed map?)
-the fact that I put an enderchest at the bottom of diamonds that can only used while voiding (if you are a mod, I'd love to know if this gimmick would be okay or if it would have to be removed)
-that the height limit is supposed to be exactly at the top wood platforms (again, if you're a mod: Could this be done?)
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A few infos on the map mechanics:
-bridging up in an incline perfect for sprint jumping (stacking every 3-4 blocks) from your bed defense to mid will land you perfectly at the top wood platforms. This is why the map has to be somewhat large (~190 blocks from one teams generator to the other)
-up there are pillars that can be used for ring around the rosie and a headhitter, mechanics usually not seen at height limit
-the towers at mid have white quartz markings, from which you can fireball jump perfectly onto the top wood platforms (with a pika bedwars fireball). This also applies to multiple other spots around the map where such a marking exists, leading you to different key places
-side briding to diamonds can be done with significantly less blocks (32), but getting diamonds will be quicker if you already have a diagonal bridge to them instead. An interesting trade off imo
-the enderchest at diamonds can not be reached in any way unless you are falling into the void or using water (although probably noone would wanna do that)
-in the center of mid, there are four walls specifically designed to wall run across it to get to the enemy team or the opposite emeralds faster.
 

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The map looks good from the images and different from the maps we currently have. I don't feel anything should be changed. But I can't judge the map only from the images. If possible you should add a YouTube showcasing every area of the map with timestamps. It will be way more easier for people to give some idea or suggest changes and provide a concrete opinion.
 
Hey Zwurgle, the map looks really unique! Here are a few thoughts based on what you asked:

  • Name Idea: Since you want a sports theme, something like Stadium, Colosseum, Arena, or Olympus could fit really well.
  • The Home Base: To make it look a little less "ugly," you could try adding more textures using blocks that match the team colors, or build it to look like a mini locker room or spectator stand to fit the sports theme.
  • Enderchest Gimmick: That’s a really interesting trade-off! It might be a bit too risky for regular matches since most people won't want to void just for it, but as a hidden Easter egg, it's a fun mechanic. You'll definitely have to see what the mods say about it.
  • Showcase: I agree with Tombstone_01—a short YouTube video showing the wall-running mechanics and the fireball jump spots would be awesome to help everyone visualize the scale of the map.
 
Heyy guys, I'd love to hear what you think about this 4s bewars map I've made. I want to see your replies to possibly make some changes before officially sending a suggestion that will be accepted. Some possible weak points that you may have input on would include

-the home base (looks a lil ugly)
-the name (i already used it for another map, what do you think fits this sports themed map?)
-the fact that I put an enderchest at the bottom of diamonds that can only used while voiding (if you are a mod, I'd love to know if this gimmick would be okay or if it would have to be removed)
-that the height limit is supposed to be exactly at the top wood platforms (again, if you're a mod: Could this be done?)
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A few infos on the map mechanics:
-bridging up in an incline perfect for sprint jumping (stacking every 3-4 blocks) from your bed defense to mid will land you perfectly at the top wood platforms. This is why the map has to be somewhat large (~190 blocks from one teams generator to the other)
-up there are pillars that can be used for ring around the rosie and a headhitter, mechanics usually not seen at height limit
-the towers at mid have white quartz markings, from which you can fireball jump perfectly onto the top wood platforms (with a pika bedwars fireball). This also applies to multiple other spots around the map where such a marking exists, leading you to different key places
-side briding to diamonds can be done with significantly less blocks (32), but getting diamonds will be quicker if you already have a diagonal bridge to them instead. An interesting trade off imo
-the enderchest at diamonds can not be reached in any way unless you are falling into the void or using water (although probably noone would wanna do that)
-in the center of mid, there are four walls specifically designed to wall run across it to get to the enemy team or the opposite emeralds faster.
ngl u cooked with that one fire bro
 
the Spawn base looks like some readymade chunks do some decorations to make it better.. like add some trees or some other things to make it look better
 
Id be happy if they just introduce the old maps (Eastwood, Interlude , Templar etc)
 
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