Minecraft_leg
Banned
- Joined
- Jul 28, 2020
- Messages
- 9,791
- Points
- 163
- IGN
- Minecraft_leg
Hi, we all know tp-killing is a real problem on survival, and any other server.
my solution to this problem is to give invulnerability for 10 seconds to the player that got tp'd.
10 seconds is more than enough time to react to any trap and gives time to type /spawn or /home to get to savety.
I don't think there is a buff/potion effect in minecraft that gives invulnerability, but perhaps give them obsorbtion 100 and fire resistance for that 10 seconds. that would negate any lava killing (the most used form of tp-killing, and fall traps.
anyways, i hope the suggestion is going to get reviewed by players and staff.
ofcourse ill also be making a ticket, possibly on bug reports because there is no suggestion ticket section.
my solution to this problem is to give invulnerability for 10 seconds to the player that got tp'd.
10 seconds is more than enough time to react to any trap and gives time to type /spawn or /home to get to savety.
I don't think there is a buff/potion effect in minecraft that gives invulnerability, but perhaps give them obsorbtion 100 and fire resistance for that 10 seconds. that would negate any lava killing (the most used form of tp-killing, and fall traps.
anyways, i hope the suggestion is going to get reviewed by players and staff.
ofcourse ill also be making a ticket, possibly on bug reports because there is no suggestion ticket section.