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Accepted BedWars Shopkeeper buying system

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Zxga

Great Reporter
Joined
Mar 17, 2020
Messages
931
Points
100
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


 
Last edited:

Hayakii_

Legendary Pika
Joined
Feb 5, 2022
Messages
266
Points
49
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1 hope they will add it soon
 

_Axe_

Legendary Pika
Joined
Jul 9, 2022
Messages
302
Points
49
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

arnav_18

Legendary Pika
Joined
Feb 18, 2022
Messages
326
Points
49
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

Bhaiya12345

New Member
Joined
Mar 20, 2023
Messages
4
Points
1
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

IYBRohan

Ultimate Legendary Pika
Joined
Nov 5, 2021
Messages
959
Points
79
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

MrRandom737

Banned
Joined
Oct 22, 2022
Messages
481
Points
58
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


Great video! I really liked it. +1
 
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