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Accepted BedWars Shopkeeper buying system

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Zxga

Ultimate Legendary Pika
Joined
Mar 17, 2020
Messages
938
Points
100
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


 
Last edited:

_Axe_

Legendary Pika
Joined
Jul 9, 2022
Messages
301
Points
49
IGN
_Axe_
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

arnav_18

Staff Member
Trial
Joined
Feb 18, 2022
Messages
624
Points
54
IGN
arnav_18
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

Bhaiya12345

New Member
Joined
Mar 20, 2023
Messages
4
Points
1
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

IYBRohan

The Pika
Joined
Nov 5, 2021
Messages
1,018
Points
99
IGN
IYBRohan
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
 

MrRandom737

Banned
Joined
Oct 22, 2022
Messages
473
Points
58
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


Great video! I really liked it. +1
 
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