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Accepted BedWars Shopkeeper buying system

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Zxga

Great Reporter
Joined
Mar 17, 2020
Messages
932
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100
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


 
Last edited:

Sulcrus

Banned
Joined
Nov 5, 2021
Messages
67
Points
23
+1
Great idea. It makes the game easier. PikaNetwork should add this soon in future updates.
 

Whiskey

Legendary Pika
Joined
Aug 13, 2022
Messages
217
Points
43
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


I really like this Idea! I do also think Stone Swords should just be 10 iron, 12 is a little pricey (just an addon!).
 

Peqk

Pika Lover
Joined
Jul 24, 2022
Messages
73
Points
8
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


the concept, good! i'm not a fan of how you implemented it, pressing a hotkey to buy items will be slow, i like to buy multiple items a second!
 

Maddy_

Banned
Joined
Sep 14, 2022
Messages
16
Points
6
+1








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