ItchyDitchy
Pika Lover
- Joined
- Nov 22, 2017
- Messages
- 56
- Points
- 8
Here are the flags you can use in PlotSquared (P2). Please note that most of these flags are not enabled on the Pika Creative server or the flags may be in beta phase which means their functionality isn't guaranteed.
Add a flag: /plot flag set <flag> <values>
Remove a flag: /plot flag remove <flag>
Flag list: /plot flag list
Flag info: /plot flag info <flag>
Upon further questions, please do not hesitate to contact a staff member or leave a comment down below.
Flags explained by name
TIP: You can use Ctrl+F or Cmd+F to search items in this page. The list follows PlotSquared Wiki flag order.
Notifications
titles
Explanation: Enables titles on your plot. The default plot title message will be shown. At the moment, you are not able to change this message from the server default.
Usage: /plot flag set titles <true|false>
Example: /plot flag set titles true
greeting,
farewell
Explanation: Set a greeting or a farewell for your plot. Greeting will be shown on enter and farewell on exit. Message will be shown in chat. Color codes and formatting are supported. (%player% is a placeholder supported in this string)
Usage: /plot flag set <greeting|farewell> <message>
Example: /plot flag set greeting &c&lWelcome to the most awesome plot!
notify-enter,
notify-leave
Explanation: Notifies you (the plot owner) when someone enters or leaves your plot.
Usage: /plot flag set <notify-enter|notify-leave> <true|false>
Example: /plot flag set notify-enter true
Attributes
feed,
heal
Explanation: Feed or heal the player the set amount by the set interval. Interval is set in seconds, amount is an integer (a whole number). Amount defaults to 1. Player’s hunger and health points are between 0-20 (10 hearts or drumsticks), therefore one point equals half a heart or a drumstick.
Usage: /plot flag set <feed|heal> <interval> [amount=1]
Example: /plot flag set heal 10 1
invincible
Explanation: This will make players invincible (not invisible) within the plot meaning they cannot die or take damage when inside the plot when in survival mode. Some server commands, such as /kill, can bypass this restriction.
Usage: /plot flag set invincible <true|false>
Example: /plot flag set invincible true
instabreak
Explanation: Toggles if players can instabreak blocks within the plot despite their gamemode
Usage: /plot flag set instabreak <true|false>
Example: /plot flag set instabreak true
fly
Explanation: Toggles if players can fly within the plot
Usage: /plot flag set fly <true|false>
Example: /plot flag set fly true
gamemode
Explanation: Set the gamemode for players in within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set gamemode 0, /plot flag set gamemode survival
guest-gamemode
Explanation: Set the gamemode for players not added or trusted within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set guest-gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set guest-gamemode 0, /plot flag set guest-gamemode survival
time
Explanation: Set the plot’s time which will be visible for players in your plot. You can also set the time in the /plot settings menu on our server.
Usage: /plot flag set time <number> (the time in ticks 0-24000)
Example: /plot flag set time 10000
weather
Explanation: Set the weather in your plot. Plot biome affects the outcome, e.g. desert means no rain and in a taiga it snows
Usage: /plot flag set weather <clear/rain>
Example: /plot flag set weather rain
music
Explanation: Set the music that plays within the plot.
Usage: /plot flag set music <disc meta>
Example: /plot flag set music 2257
Music disc meta and the equivalent disc name:
Explanation: Toggles if gravity affected blocks are affected or not. Setting to true will prevent things like sand from dropping.
Usage: /plot flag set disable-physics <true|false>
Example: /plot flag set disable-physics true
mycel-grow,
vine-grow,
grass-grow
Explanation: Toggles whether these can grow within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set <flag> true
ice-form,
ice-melt
Explanation: Toggles whether ice forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true
snow-form,
snow-melt
Explanation: Toggles whether snow forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true
fire-spread
Explanation: Toggles whether fire spreads within your plot.
Usage: /plot flag set fire-spread <true|false>
Example: /plot flag set fire-spread true
block-burn
Explanation: Toggles whether fire destroys blocks within your plot.
Usage: /plot flag set block-burn <true|false>
Example: /plot flag set block-burn true
liquid-flow
Explanation: Toggles whether liquids flow within your plot.
Usage: /plot flag set liquid-flow <true|false>
Example: /plot flag set liquid-flow true
soil-dry
Explanation: Toggles whether farmland can dry within your plot.
Usage: /plot flag set soil-dry <true|false>
Example: /plot flag set soil-dry true
mob-place
Explanation: Toggles whether players can place spawn mobs within your plot.
Usage: /plot flag set mob-place <true|false>
Example: /plot flag set mob-place true
Caps
animal-cap,
hostile-cap,
mob-cap,
vehicle-cap,
entity-cap
Explanation: Set the maximum amount of that entity that can exist in your plot. All of these are moderated by the server and there’s set limits already. Changing these won’t raise the server limits but you can lower them to fit your needs.
Usage: /plot flag set <flag> <int>, where int is a number equal to or bigger than 0
Example: /plot flag set entity-cap 0
Items
item-drop
Explanation: Toggles if players not added to your plot can drop items.
Usage: /plot flag set item-drop <true|false>
Example: /plot flag set item-drop false
drop-protection
Explanation: Toggles if players who are not added to your plot can pick up items. If set to true, your drops will be protected meaning players not added to your plot cannot pick them up.
Usage: /plot flag set drop-protection <true|false>
Example: /plot flag set item-drop false
Protection
pve,
pvp
Explanation: Toggles whether pve or pvp is enable within your plot.
Usage: /plot flag set <pvp|pve> <true|false>
Example: /plot flag set pvp true
explosion
Explanation: Toggles whether explosions will damage blocks in your plot. On BuildCraftia this is disabled on server side, so enabling this won’t work.
Usage: /plot flag set explosion <true|false>
Example: /plot flag set explosion true
hostile-interact,
hostile-attack,
animal-interact,
animal-attack,
tamed-interact,
tamed-attack,
player-interact,
misc-interact
Explanation: Has no effect on players added to your plot. Toggles whether players can interact/attack certain things in your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hostile-interact true
hanging-place,
hanging-interact
Explanation: Toggles if players can place/interact with hanging items (item frames etc.) on your plot. Has no effect on players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hanging-place true
vehicle-use,
vehicle-place,
vehicle-break
Explanation: Toggles if players can use/place/break vehicles (boats, minecarts) on your plot. This will not affect players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set vehicle-use true
redstone
Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true
device-interact
Explanation: Toggle if players can use pressure plates or other blocks that are triggered from standing on them
Usage: /plot flag set device-interact <true|false>
Example: /plot flag set device-interact true
place
Explanation: Set the blocks players can place on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set place <id list>
Example: /plot flag set place 1,3,5,98
break
Explanation: Set the blocks players can break on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set break <id list>
Example: /plot flag set break 1,3,5,98
use
Explanation: Set the blocks players can interact with on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set use <id list>
Example: /plot flag set use 98,1,69
Misc
price
Explanation: Set price for your plot.
Usage: /plot flag set price <amount>
Example: /plot flag set price 1500
forcefield
Explanation: Gives you a forcefield, so no people who are not added to your plot cannot get near you.
Usage: /plot flag set forcefield <true|false>
Example: /plot flag set forcefield true
no-worldedit
Explanation: Whether players can use WorldEdit on your plot or not. When set to “true” it disables WorldEdit on your plot. On default, helpers should be able to WorldEdit on your plot.
Usage: /plot flag set no-worldedit <true|false>
Example: /plot flag set no-worldedit true
redstone
Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true
blocked-cmds
Explanation: Set a list of blocked commands players cannot use in your plot. This does not affect the players added to your plot.
Usage: /plot flag set blocked-cmds <list of commands>
Example: /plot flag set blocked-cmds /thru,/gamemode,/back
deny-exit
Explanation: Prevents players who are not added from exiting your plot.
Usage: /plot flag set deny-exit <true|false>
Example: /plot flag set deny-exit true
Add a flag: /plot flag set <flag> <values>
Remove a flag: /plot flag remove <flag>
Flag list: /plot flag list
Flag info: /plot flag info <flag>
Upon further questions, please do not hesitate to contact a staff member or leave a comment down below.
Flags explained by name
TIP: You can use Ctrl+F or Cmd+F to search items in this page. The list follows PlotSquared Wiki flag order.
Notifications
titles
Explanation: Enables titles on your plot. The default plot title message will be shown. At the moment, you are not able to change this message from the server default.
Usage: /plot flag set titles <true|false>
Example: /plot flag set titles true
greeting,
farewell
Explanation: Set a greeting or a farewell for your plot. Greeting will be shown on enter and farewell on exit. Message will be shown in chat. Color codes and formatting are supported. (%player% is a placeholder supported in this string)
Usage: /plot flag set <greeting|farewell> <message>
Example: /plot flag set greeting &c&lWelcome to the most awesome plot!
notify-enter,
notify-leave
Explanation: Notifies you (the plot owner) when someone enters or leaves your plot.
Usage: /plot flag set <notify-enter|notify-leave> <true|false>
Example: /plot flag set notify-enter true
Attributes
feed,
heal
Explanation: Feed or heal the player the set amount by the set interval. Interval is set in seconds, amount is an integer (a whole number). Amount defaults to 1. Player’s hunger and health points are between 0-20 (10 hearts or drumsticks), therefore one point equals half a heart or a drumstick.
Usage: /plot flag set <feed|heal> <interval> [amount=1]
Example: /plot flag set heal 10 1
invincible
Explanation: This will make players invincible (not invisible) within the plot meaning they cannot die or take damage when inside the plot when in survival mode. Some server commands, such as /kill, can bypass this restriction.
Usage: /plot flag set invincible <true|false>
Example: /plot flag set invincible true
instabreak
Explanation: Toggles if players can instabreak blocks within the plot despite their gamemode
Usage: /plot flag set instabreak <true|false>
Example: /plot flag set instabreak true
fly
Explanation: Toggles if players can fly within the plot
Usage: /plot flag set fly <true|false>
Example: /plot flag set fly true
gamemode
Explanation: Set the gamemode for players in within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set gamemode 0, /plot flag set gamemode survival
guest-gamemode
Explanation: Set the gamemode for players not added or trusted within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set guest-gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set guest-gamemode 0, /plot flag set guest-gamemode survival
time
Explanation: Set the plot’s time which will be visible for players in your plot. You can also set the time in the /plot settings menu on our server.
Usage: /plot flag set time <number> (the time in ticks 0-24000)
Example: /plot flag set time 10000
weather
Explanation: Set the weather in your plot. Plot biome affects the outcome, e.g. desert means no rain and in a taiga it snows
Usage: /plot flag set weather <clear/rain>
Example: /plot flag set weather rain
music
Explanation: Set the music that plays within the plot.
Usage: /plot flag set music <disc meta>
Example: /plot flag set music 2257
Music disc meta and the equivalent disc name:
- 13: 2256
- Cat: 2257
- Blocks: 2258
- Chirp: 2259
- Far: 2260
- Mall: 2261
- Mellohi: 2262
- Stal: 2263
- Strad: 2264
- Ward: 2265
- 11: 2566
- Wait: 2267
Explanation: Toggles if gravity affected blocks are affected or not. Setting to true will prevent things like sand from dropping.
Usage: /plot flag set disable-physics <true|false>
Example: /plot flag set disable-physics true
mycel-grow,
vine-grow,
grass-grow
Explanation: Toggles whether these can grow within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set <flag> true
ice-form,
ice-melt
Explanation: Toggles whether ice forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true
snow-form,
snow-melt
Explanation: Toggles whether snow forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true
fire-spread
Explanation: Toggles whether fire spreads within your plot.
Usage: /plot flag set fire-spread <true|false>
Example: /plot flag set fire-spread true
block-burn
Explanation: Toggles whether fire destroys blocks within your plot.
Usage: /plot flag set block-burn <true|false>
Example: /plot flag set block-burn true
liquid-flow
Explanation: Toggles whether liquids flow within your plot.
Usage: /plot flag set liquid-flow <true|false>
Example: /plot flag set liquid-flow true
soil-dry
Explanation: Toggles whether farmland can dry within your plot.
Usage: /plot flag set soil-dry <true|false>
Example: /plot flag set soil-dry true
mob-place
Explanation: Toggles whether players can place spawn mobs within your plot.
Usage: /plot flag set mob-place <true|false>
Example: /plot flag set mob-place true
Caps
animal-cap,
hostile-cap,
mob-cap,
vehicle-cap,
entity-cap
Explanation: Set the maximum amount of that entity that can exist in your plot. All of these are moderated by the server and there’s set limits already. Changing these won’t raise the server limits but you can lower them to fit your needs.
Usage: /plot flag set <flag> <int>, where int is a number equal to or bigger than 0
Example: /plot flag set entity-cap 0
- Animal: This is any peaceful mob such as sheep, cow or chicken
- Hostile: This is any hostile mob such as creeper, zombie or ghast
- Mob: Both hostile and peaceful mobs
- Vehicle: Any Minecraft vehicle such as minecart or a boat
- Entity: All of the above
Items
item-drop
Explanation: Toggles if players not added to your plot can drop items.
Usage: /plot flag set item-drop <true|false>
Example: /plot flag set item-drop false
drop-protection
Explanation: Toggles if players who are not added to your plot can pick up items. If set to true, your drops will be protected meaning players not added to your plot cannot pick them up.
Usage: /plot flag set drop-protection <true|false>
Example: /plot flag set item-drop false
Protection
pve,
pvp
Explanation: Toggles whether pve or pvp is enable within your plot.
Usage: /plot flag set <pvp|pve> <true|false>
Example: /plot flag set pvp true
explosion
Explanation: Toggles whether explosions will damage blocks in your plot. On BuildCraftia this is disabled on server side, so enabling this won’t work.
Usage: /plot flag set explosion <true|false>
Example: /plot flag set explosion true
hostile-interact,
hostile-attack,
animal-interact,
animal-attack,
tamed-interact,
tamed-attack,
player-interact,
misc-interact
Explanation: Has no effect on players added to your plot. Toggles whether players can interact/attack certain things in your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hostile-interact true
hanging-place,
hanging-interact
Explanation: Toggles if players can place/interact with hanging items (item frames etc.) on your plot. Has no effect on players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hanging-place true
vehicle-use,
vehicle-place,
vehicle-break
Explanation: Toggles if players can use/place/break vehicles (boats, minecarts) on your plot. This will not affect players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set vehicle-use true
redstone
Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true
device-interact
Explanation: Toggle if players can use pressure plates or other blocks that are triggered from standing on them
Usage: /plot flag set device-interact <true|false>
Example: /plot flag set device-interact true
place
Explanation: Set the blocks players can place on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set place <id list>
Example: /plot flag set place 1,3,5,98
break
Explanation: Set the blocks players can break on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set break <id list>
Example: /plot flag set break 1,3,5,98
use
Explanation: Set the blocks players can interact with on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set use <id list>
Example: /plot flag set use 98,1,69
Misc
price
Explanation: Set price for your plot.
Usage: /plot flag set price <amount>
Example: /plot flag set price 1500
forcefield
Explanation: Gives you a forcefield, so no people who are not added to your plot cannot get near you.
Usage: /plot flag set forcefield <true|false>
Example: /plot flag set forcefield true
no-worldedit
Explanation: Whether players can use WorldEdit on your plot or not. When set to “true” it disables WorldEdit on your plot. On default, helpers should be able to WorldEdit on your plot.
Usage: /plot flag set no-worldedit <true|false>
Example: /plot flag set no-worldedit true
redstone
Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true
blocked-cmds
Explanation: Set a list of blocked commands players cannot use in your plot. This does not affect the players added to your plot.
Usage: /plot flag set blocked-cmds <list of commands>
Example: /plot flag set blocked-cmds /thru,/gamemode,/back
deny-exit
Explanation: Prevents players who are not added from exiting your plot.
Usage: /plot flag set deny-exit <true|false>
Example: /plot flag set deny-exit true
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