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PlotSquared Flags Guide

ItchyDitchy

Pika Lover
Joined
Nov 22, 2017
Messages
56
Points
8
Here are the flags you can use in PlotSquared (P2). Please note that most of these flags are not enabled on the Pika Creative server or the flags may be in beta phase which means their functionality isn't guaranteed.

Add a flag: /plot flag set <flag> <values>
Remove a flag: /plot flag remove <flag>
Flag list: /plot flag list
Flag info: /plot flag info <flag>

Upon further questions, please do not hesitate to contact a staff member or leave a comment down below.


Flags explained by name
TIP:
You can use Ctrl+F or Cmd+F to search items in this page. The list follows PlotSquared Wiki flag order.


Notifications

titles
Explanation:
Enables titles on your plot. The default plot title message will be shown. At the moment, you are not able to change this message from the server default.
Usage: /plot flag set titles <true|false>
Example: /plot flag set titles true

greeting,
farewell
Explanation:
Set a greeting or a farewell for your plot. Greeting will be shown on enter and farewell on exit. Message will be shown in chat. Color codes and formatting are supported. (%player% is a placeholder supported in this string)
Usage: /plot flag set <greeting|farewell> <message>
Example: /plot flag set greeting &c&lWelcome to the most awesome plot!

notify-enter,
notify-leave
Explanation:
Notifies you (the plot owner) when someone enters or leaves your plot.
Usage: /plot flag set <notify-enter|notify-leave> <true|false>
Example: /plot flag set notify-enter true


Attributes

feed,
heal
Explanation:
Feed or heal the player the set amount by the set interval. Interval is set in seconds, amount is an integer (a whole number). Amount defaults to 1. Player’s hunger and health points are between 0-20 (10 hearts or drumsticks), therefore one point equals half a heart or a drumstick.
Usage: /plot flag set <feed|heal> <interval> [amount=1]
Example: /plot flag set heal 10 1

invincible
Explanation:
This will make players invincible (not invisible) within the plot meaning they cannot die or take damage when inside the plot when in survival mode. Some server commands, such as /kill, can bypass this restriction.
Usage: /plot flag set invincible <true|false>
Example: /plot flag set invincible true

instabreak
Explanation:
Toggles if players can instabreak blocks within the plot despite their gamemode
Usage: /plot flag set instabreak <true|false>
Example: /plot flag set instabreak true

fly
Explanation:
Toggles if players can fly within the plot
Usage: /plot flag set fly <true|false>
Example: /plot flag set fly true

gamemode
Explanation:
Set the gamemode for players in within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set gamemode 0, /plot flag set gamemode survival

guest-gamemode
Explanation:
Set the gamemode for players not added or trusted within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
Usage: /plot flag set guest-gamemode <mode>, where gamemode can be a string or an integer.
Example: /plot flag set guest-gamemode 0, /plot flag set guest-gamemode survival

time
Explanation:
Set the plot’s time which will be visible for players in your plot. You can also set the time in the /plot settings menu on our server.
Usage: /plot flag set time <number> (the time in ticks 0-24000)
Example: /plot flag set time 10000

weather
Explanation:
Set the weather in your plot. Plot biome affects the outcome, e.g. desert means no rain and in a taiga it snows
Usage: /plot flag set weather <clear/rain>
Example: /plot flag set weather rain

music
Explanation:
Set the music that plays within the plot.
Usage: /plot flag set music <disc meta>
Example: /plot flag set music 2257

Music disc meta and the equivalent disc name:
  • 13: 2256
  • Cat: 2257
  • Blocks: 2258
  • Chirp: 2259
  • Far: 2260
  • Mall: 2261
  • Mellohi: 2262
  • Stal: 2263
  • Strad: 2264
  • Ward: 2265
  • 11: 2566
  • Wait: 2267
disable-physics
Explanation:
Toggles if gravity affected blocks are affected or not. Setting to true will prevent things like sand from dropping.
Usage: /plot flag set disable-physics <true|false>
Example: /plot flag set disable-physics true

mycel-grow,
vine-grow,
grass-grow
Explanation:
Toggles whether these can grow within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set <flag> true

ice-form,
ice-melt
Explanation:
Toggles whether ice forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true

snow-form,
snow-melt
Explanation:
Toggles whether snow forms/melts within your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set ice-form true

fire-spread
Explanation:
Toggles whether fire spreads within your plot.
Usage: /plot flag set fire-spread <true|false>
Example: /plot flag set fire-spread true

block-burn
Explanation:
Toggles whether fire destroys blocks within your plot.
Usage: /plot flag set block-burn <true|false>
Example: /plot flag set block-burn true

liquid-flow
Explanation:
Toggles whether liquids flow within your plot.
Usage: /plot flag set liquid-flow <true|false>
Example: /plot flag set liquid-flow true

soil-dry
Explanation:
Toggles whether farmland can dry within your plot.
Usage: /plot flag set soil-dry <true|false>
Example: /plot flag set soil-dry true

mob-place
Explanation:
Toggles whether players can place spawn mobs within your plot.
Usage: /plot flag set mob-place <true|false>
Example: /plot flag set mob-place true


Caps

animal-cap,
hostile-cap,
mob-cap,
vehicle-cap,
entity-cap
Explanation:
Set the maximum amount of that entity that can exist in your plot. All of these are moderated by the server and there’s set limits already. Changing these won’t raise the server limits but you can lower them to fit your needs.
Usage: /plot flag set <flag> <int>, where int is a number equal to or bigger than 0
Example: /plot flag set entity-cap 0

  • Animal: This is any peaceful mob such as sheep, cow or chicken
  • Hostile: This is any hostile mob such as creeper, zombie or ghast
  • Mob: Both hostile and peaceful mobs
  • Vehicle: Any Minecraft vehicle such as minecart or a boat
  • Entity: All of the above

Items

item-drop
Explanation:
Toggles if players not added to your plot can drop items.
Usage: /plot flag set item-drop <true|false>
Example: /plot flag set item-drop false

drop-protection
Explanation:
Toggles if players who are not added to your plot can pick up items. If set to true, your drops will be protected meaning players not added to your plot cannot pick them up.
Usage: /plot flag set drop-protection <true|false>
Example: /plot flag set item-drop false


Protection

pve,
pvp
Explanation:
Toggles whether pve or pvp is enable within your plot.
Usage: /plot flag set <pvp|pve> <true|false>
Example: /plot flag set pvp true

explosion
Explanation:
Toggles whether explosions will damage blocks in your plot. On BuildCraftia this is disabled on server side, so enabling this won’t work.
Usage: /plot flag set explosion <true|false>
Example: /plot flag set explosion true

hostile-interact,
hostile-attack,
animal-interact,
animal-attack,
tamed-interact,
tamed-attack,
player-interact,
misc-interact
Explanation:
Has no effect on players added to your plot. Toggles whether players can interact/attack certain things in your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hostile-interact true

hanging-place,
hanging-interact
Explanation:
Toggles if players can place/interact with hanging items (item frames etc.) on your plot. Has no effect on players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set hanging-place true

vehicle-use,
vehicle-place,
vehicle-break
Explanation
: Toggles if players can use/place/break vehicles (boats, minecarts) on your plot. This will not affect players added to your plot.
Usage: /plot flag set <flag> <true|false>
Example: /plot flag set vehicle-use true

redstone
Explanation:
Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true

device-interact
Explanation:
Toggle if players can use pressure plates or other blocks that are triggered from standing on them
Usage: /plot flag set device-interact <true|false>
Example: /plot flag set device-interact true

place
Explanation:
Set the blocks players can place on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set place <id list>
Example: /plot flag set place 1,3,5,98

break
Explanation:
Set the blocks players can break on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set break <id list>
Example: /plot flag set break 1,3,5,98

use
Explanation:
Set the blocks players can interact with on your plot. This will only affect players who are not added to your plot.
Usage: /plot flag set use <id list>
Example: /plot flag set use 98,1,69


Misc

price
Explanation:
Set price for your plot.
Usage: /plot flag set price <amount>
Example: /plot flag set price 1500

forcefield
Explanation:
Gives you a forcefield, so no people who are not added to your plot cannot get near you.
Usage: /plot flag set forcefield <true|false>
Example: /plot flag set forcefield true

no-worldedit
Explanation:
Whether players can use WorldEdit on your plot or not. When set to “true” it disables WorldEdit on your plot. On default, helpers should be able to WorldEdit on your plot.
Usage: /plot flag set no-worldedit <true|false>
Example: /plot flag set no-worldedit true

redstone
Explanation:
Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
Usage: /plot flag set redstone <true|false>
Example: /plot flag set redstone true

blocked-cmds
Explanation:
Set a list of blocked commands players cannot use in your plot. This does not affect the players added to your plot.
Usage: /plot flag set blocked-cmds <list of commands>
Example: /plot flag set blocked-cmds /thru,/gamemode,/back

deny-exit
Explanation:
Prevents players who are not added from exiting your plot.
Usage: /plot flag set deny-exit <true|false>
Example: /plot flag set deny-exit true
 
Last edited:

UpperGround

Great Reporter
Joined
Jul 1, 2019
Messages
13,104
Points
285
also you can use %player% in greetings/farewells, so it will address the person who enters the plot
 

Hellific

Veteran
Joined
Sep 11, 2017
Messages
5,074
Points
194
Note: Some of these flags, we do not have permission to set them. So yeah. But nice guide.
 

Disaalt

The Pika
Joined
Sep 14, 2019
Messages
1,391
Points
103
nicely explained, not just helpful for pika, but for worldguard itself
 

JerryMine

The Pika
Joined
Dec 8, 2018
Messages
1,258
Points
68
bruh the disable-physics part, its default was set to true, and if you disable disable-physics the water wont flow
 

JerryMine

The Pika
Joined
Dec 8, 2018
Messages
1,258
Points
68
makes no sense
wdym make no sense? I mentioned that even if you enable disable-physics, it does nothing at all, since the sand already doesn't fall. The only functionality is to turn off disable-physics by /plot flag set disable-physics false to enable physics back on. Welp, who knows that why the water doesn't flow when physics are on
 
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