bluewolffighter
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- bluewolffighter
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Criit
Suggestion:
OPLifesteal Team War Contracts
Detailed description:
I suggest adding a Team War Contracts system that allows teams to compete against each other through weekly objectives and earn rewards based on their performance.
1. Team Challenges
Each week, teams could receive three randomly selected contracts, such as:
Teams could optionally challenge another team to a limited-time competition. Both teams would receive the same objective, and the team that completes it first would win.
For example, two teams could compete to earn 30 legitimate PvP kills within 24 hours.
3. Rewards
Winning teams could receive team points, money, shards or exclusive cosmetics. Rewards should depend on the difficulty of the contract, with cosmetic rewards for the highest achievements.
4. Team Contribution
Every eligible member would contribute to the team's progress. Only legitimate actions would count, and repeated kills between the same players would have a cooldown to prevent farming.
5. Weekly Leaderboard
A leaderboard could display the teams with the most completed contracts. The top teams could receive exclusive seasonal titles or cosmetic rewards.
1. Team Challenges
Each week, teams could receive three randomly selected contracts, such as:
- Earn a certain number of legitimate PvP kills.
- Defeat a specific boss.
- Win a set number of team duels.
- Participate in Stronghold or other existing events.
Teams could optionally challenge another team to a limited-time competition. Both teams would receive the same objective, and the team that completes it first would win.
For example, two teams could compete to earn 30 legitimate PvP kills within 24 hours.
3. Rewards
Winning teams could receive team points, money, shards or exclusive cosmetics. Rewards should depend on the difficulty of the contract, with cosmetic rewards for the highest achievements.
4. Team Contribution
Every eligible member would contribute to the team's progress. Only legitimate actions would count, and repeated kills between the same players would have a cooldown to prevent farming.
5. Weekly Leaderboard
A leaderboard could display the teams with the most completed contracts. The top teams could receive exclusive seasonal titles or cosmetic rewards.
Reason(s):
- Gives teams additional objectives outside normal pvp.
- Encourages teamwork and regular activity throughout the season.
- Creates competition between teams of different strengths.
- Makes existing features such as bosses, duels and stronghold more rewarding to participate in.
- Adds replay ability without requiring a new map or an entirely new event.
Example(s):
For example, Team A receives three weekly contracts:
Meanwhile, Team B challenges Team A to a Rival Contract requiring 30 legitimate PvP kills within 24 hours. Both teams can track their progress, and the first team to reach the target receives bonus Team Points.
At the end of the week, the highest-ranked teams receive cosmetic rewards based on their performance.
This is just an example, and the objectives, rewards and point values could be adjusted by the developers to fit the existing economy and gameplay balance.
- Obtain 500 legitimate PvP kills — Reward: 100 Team Points.
- Defeat 50 bosses — Reward: 75 Team Points.
- Win 30 team duels — Reward: 125 Team Points.
Meanwhile, Team B challenges Team A to a Rival Contract requiring 30 legitimate PvP kills within 24 hours. Both teams can track their progress, and the first team to reach the target receives bonus Team Points.
At the end of the week, the highest-ranked teams receive cosmetic rewards based on their performance.
This is just an example, and the objectives, rewards and point values could be adjusted by the developers to fit the existing economy and gameplay balance.