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Update ClassicSkyblock - Reset | December the 26th 2020

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Max

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ClassicSkyblock - PikaNetwork 2020
December 26th 2020, 18:00 GMT / 13:00 EST / 12:00 CST / 11:00 MT / 10:00 PST


Greetings PikaCrafters,

All the Skyblock seasons ended recently, and we have not forgotten about you skyblock players! The ClassicSkyblock gamemode will not be forgotten this month as we will also be resetting this mode! The reset will take place on 7PM CET - Saturday, December 26 2020, will you be there?

Our approach to the next season entails a fair playing field for everyone involved. To begin with, we will be added custom crops that can be farmed by anyone. This will be the best way to start your season off to get some money and purchase spawners. Not only will this help to balance things out, we have also decided to completely remove the ichest from the game.

In a further attempt to balance the server, the island top value of spawners will be generated over time. When you place the spawner it will be worth nothing and as time goes on the value will increase to the maximum value it can be worth. We hope that with all of the changes and additions, it will be much more fair for everyone.

If there is still something you want changing, feel free to reply to this thread before its release, if there is enough support for it, we will consider making the change.

Letโ€™s not delay any more. The server will be released this Saturday, 26th December at around 7pm CET.

Saturday 26 December 2020
18:00 GMT / 13:00 EST / 12:00 CST / 11:00 MT / 10:00 PST
play.pika-network.net

Please note:
The release time can be a couple of minutes later, we are trying to reach 7 PM CET.

When planning the introduction of the new season, we thought what better way to grab your attention than some store credit, or a rank giveaway? If you want to enter this giveaway please head over to the official post on our Instagram page!


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Island Top Rewards
This new season of ClassicSkyblock will have biweekly payouts for the top islands! This will go on until the end of the season which will last exactly 7 weeks or 49 days. Our schedule for the start and the end of the map is pretty defined and we will be hosting an end of the map payout as well.

Bi-weekly Payouts:

  • ๐Ÿฅ‡ 1st Prize: $75 Store Coupon for ClassicSkyblock
  • ๐Ÿฅˆ 2nd Prize: $50 Store Coupon for ClassicSkyblock
  • ๐Ÿฅ‰ 3rd Prize: $25 Store Coupon for ClassicSkyblock
End of the Season Reward:
  • ๐Ÿฅ‡ 1st Prize: โ‚ฌ200 PayPal Money + โ‚ฌ250 Store Coupon for ClassicSkyblock
  • ๐Ÿฅˆ 2nd Prize: โ‚ฌ100 PayPal Money + โ‚ฌ150 Store Coupon for ClassicSkyblock
  • ๐Ÿฅ‰ 3rd Prize: โ‚ฌ150 Store Coupon for ClassicSkyblock
The end of the season rewards will be paid out after 49 days of the release!

Please note: Having multiple islands with alt accounts or splitting up your island to win island top is not allowed! This will disqualify the island from the competition.
Please note: Island has to be at least 14 days old to enter this competition. ( First weeks excluded)
Please note: If your island gets caught hacking accounts, abusing bugs, or similar illegal behavior, they will get disqualified


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Among other things, the following has been changed/updated, there may be additions to this over the next few days, based on your guy's suggestions, so make sure to keep suggesting!

๐Ÿ—บ๏ธ | New Builds
Of course, we have to have some new builds. We canโ€™t just reset without changing the face of the spawn. Since we are still in the month of December, we will also have the ClassicSkyblock spawn following the winter theme.

Based on the feedback from you, last season, we have also resized the warzone of the map. Many of you thought that it was way too big for the number of players that weโ€™re fighting and that is the reason that this season it is much smaller.

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๐Ÿ•˜| Spawner Value
At the end of last season, we saw people exploiting spawners by placing them very late into the season or mining them to trade. To stop this from happening, the spawner value will appreciate over time.

It begins at 0% of its value and depending on the spawner will take time to reach its maximum value of 100%. If you place them at the end of the season for the payout, they will not add a massive value to your island and if you mine them then you will lose the value and have to start all over again.

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๐Ÿชด | Custom Crops
Everyone knows about the vanilla farmable items but no one really used them last season due to them not being very profitable.

To change it up, this season we will be introducing custom crops that are outside of vanilla Minecraft.

We have created them in such a way that they cannot be farmed whilst AFK and because of this, you will also receive a nice sell price for farming the items.
The selling prices are a great way to get you started and are easy to obtain for any player, even those who are less advanced.

๐Ÿ“Š| Transfer
The transfer system has been fully set up again. All the prices have been redone, new stocks have been introduced and of course, we couldnโ€™t just update it without some brand new items available!

Not only have we completely updated the transfer we also after request have added mobcoins banknotes, instead of having one single mobcoin can you now also withdraw them like you can with your money.

๐Ÿง | Pets
Feeling lonely? Never again with these little buddies. Jeff the ZooKeeper is added to the spawn and each week he will bring you 3 new pets that you can purchase.

Every Saturday the zookeeper will restock his eggs. Save up your items and currencies to purchase some mystery pet eggs. Each egg will be a mystery tier and the eggs being sold are completely random every weekend.

Every pet will give you a different boost and the higher the tier the better. The pets can help you with various things, help you with more loot, boost income, or even boost more damage to certain mobs. A small list of pets that will be added within this season

  • Blaze Pet
  • Zombie Pet
  • Pigman Pet
  • And many others, will you be able to collect them all?
โŒ| IChest
The ichest has been removed! This will no longer be possible to use this next season.

The ichest had become way too overpowered for the seasons and players using it had such a big advantage over others therefore we chose to remove it in our attempt to rebalance the server this season.

๐Ÿ› ๏ธ| Repair System
We have decided that the way the repair system used to work, wasnโ€™t ideal. We have redone this and updated it. Instead of individually repairing items in /repairer, a GUI will now pop up, directly allowing you to repair items.

  • Diamond Chestplate - Repair all your armor
  • Gold Chestplate - Repair the armor youโ€™re currently wearing
  • Gold Sword - Repair your weapons
  • Diamond Pickaxe - Repair your tools
  • Minecart Chest - Repair your full inventory
The new repair system will now automatically calculate the cost of repair and will repair it based on what you click and need.

๐Ÿฐ | Outpost
We have decided to introduce some fighting into ClassicSkyblock. This will be done through an outpost within the warzone of the spawn.
This outpost will only be run on a Tuesday, Thursday, Saturday and Sunday at 16:00 server time.

Winning the outpost will not only reward you as a player, but we have chosen to create rewards that will be available for your whole island. Think of this as a booster for all of your island members!

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๐Ÿช™| ItemFlip
You are already familiar with the concept of coinflip. However, we will introduce a new feature, something for people that are less scared. Itemflip will allow you to add an item you want to gamble with, get a nice bet, flip it against him like Coinflip it, and see if the luck is on your side.

๐Ÿ“ฌ| Misc. Updates & Changes

Here's a list of some of the smaller things that have been added with this update.
  • Redid all transfer prices and stock
  • Fixed all typos within crates
  • Completely removed the ichest within all crates.
  • Added an exp booster to the store.
  • Fixed quests
  • Buffed supply crates, and de quantity of supply crates are also buffed
  • Island vault usage is now also logged and can be seen within /is logs
  • Completely recoded island top so it works with increasing value of spawners.
  • Added permission for [island] to advertise your island.
  • After purchasing 250 spawners you need to unlock the spawner again with heads.
  • Added more leaderboards within the spawn
  • Updated tablist with server information
  • Switched to a custom version of worldedit for faster loading of your islands.
  • Mobcoins can now also been redeemed onto a banknote style note.
  • Killstreaks have been added to classicskyblock now also.
  • Added personal island boosters that are only for your island! Get those through the outpost within the warzone.
  • Once kits have been updated and redone a little.
  • Descriptions have been added to the spawner shop to show what each spawner drops.
  • Updated all broadcasts within game.
  • Updated the anticheat and modified the anticheat to be less aggressive on enderman farming.
  • Itemflip help command has been added.
  • Updated all plugins to the latest versions.
  • Custom crops shop categorie, has been added.
  • Added a cooldown on transfer so not one person can purchase all stock.
  • And more..
If you encounter any bugs, be sure to make a bug report HERE. We will be checking this section regularly in order to fix things as soon as possible.
Make sure to let us know if you have any feedback or suggestions. We are always open for it as we are always looking for ways to improve our server.


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Questions & Answers
Q: What will be kept after the reset?
A:
  • Purchased ranks from our store
  • Purchase or won out of crates commands/ranks
Q: What will be lost with the reset?
A:

  • Cash
  • Islands
  • Items
Q: Why did skyblock reset?
A: Skyblock just needed a reset, it wasn't updated for years So to make skyblock working again was a reset required. So here it is a fresh new skyblock with updates!

This means all islands, items, money and the map will be reset. Nothing will be kept leftover from the previous map. Of course, all purchases will be reissued so nobody will be out of pocket in that regard. I know this must be a disappointing revelation for a lot of you, but think about the exciting new changes, the new alliances you can forge, the new map, the new features, and updates the different kind of gameplay and style being provided with this update will surely make it a worth-while and exciting reset!








We hope to see you in our new ClassicSkyblock server soon!

If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
 

Oh_Itz_Sahil

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gl to all

Dont mind this just bypasssing the autochat filter
 

MrEpiko

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Hype ig, #RUINONTOP

Don't mind me just passing dum filter
 

Outscale

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Not bad man ?
Merry Christmas ya filthy animal and a Happy New Year!
 

Superepic97

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Good luck to everyone! Okay, the 50 char sucks. (I'm the best player :D)
 

hellass1411

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Nice
Good Luck to everyone competing

(Don't mind me bypassing the chat filter)
 

Oh_Itz_Sahil

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Would love to see /mobtop which shows the leaderboard of players who have grinded the most number of mobs.
 

hellass1411

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I Believe adding this is a huge mistake,

' After purchasing 250 spawners you need to unlock the spawner again with heads. '

So basically after buying 250 villagers spawners we need to grind back from pigs to villagers just to buy 250 Villager spawners and grind for 4 days straight to unlock them again just to buy 250 ?

So during late game when we get 500 billion value and it will take atleast 3+ weeks just to place that value

If thats the situation make the mobheads drop more common and let the spawners be grinded within 1 day maximum Or just reduce the mobheads required to level up each spawner to extremely less
 
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OP
Max

Max

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I Believe adding this is a huge mistake,

' After purchasing 250 spawners you need to unlock the spawner again with heads. '

So basically after buying 250 villagers spawners we need to grind back from pigs to villagers just to buy 250 Villager spawners and grind for 4 days straight to unlock them again just to buy 250 ?

So during late game when we get 500 billion value and it will take atleast 3+ weeks just to place that value

If thats the situation make the mobheads drop more common and let the spawners be grinded within 1 day maximum Or just reduce the mobheads required to level up each spawner to extremely less
You need 50 pig heads to buy 250 pig spawners, after you purchased 250 pig spawners you need to use 50 pigs heads again to purchase another 250 spawner, its not like you have to unlock each spawner again after you unlocked them.
 

Snowyy

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Good luck everyone :).
The filter is annoying :/ . Oof
 

Snowyy

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You need 50 pig heads to buy 250 pig spawners, after you purchased 250 pig spawners you need to use 50 pigs heads again to purchase another 250 spawner, its not like you have to unlock each spawner again after you unlocked them.
Thatโ€™s better, also could you consider removing this chat filter which requires 10 words per message to be able to send it
 

MiskatBD

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this season looks interesting. hopefully there wouldn't be bugs/glitches at start like every season
 

KenzoTange

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You need 50 pig heads to buy 250 pig spawners, after you purchased 250 pig spawners you need to use 50 pigs heads again to purchase another 250 spawner, its not like you have to unlock each spawner again after you unlocked them.
So simply you again grind the heads to unlock 250 spawners?
 
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