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SkyMines Boss Area Improvements

Xyl0ss

Member
Joined
Jul 17, 2026
Messages
12
Points
9
Minecraft username:
C1rcle__​

Suggestion:
Boss Area Improvements​

Detailed description:
I think the boss areas need some changes to make skymines PvP more fun and fair. First elytra should be disabled inside boss areas. Right now when players start fighting someone can simply use an elytra and fly away whenever they are low. There is also no proper place on SkyMines where elytra is disabled so players run every time so boss areas would be a good place for this.
Secondly inventory drops should be enabled in boss areas. This would make fights much more exciting because players would actually have something to lose when they die. If a player knows that their inventory will drop they will fight at their full potential and try their best instead of just running away. This can also help players improve their PvP skills because they will have to play more carefully and make better decisions during fights.
Boss areas are one of the best places for fair PvP unlike Outposts where players can easily run away. The boss area could basically work like a proper PvP arena like it was before where players have to commit to the fight. The winner should be able to get the items of the player they killed. This would make boss fights more rewarding and increase PvP activity.​

Reason(s):
Right now,There is no place in skymines where players can do 1v1 fairly or properly.players just run every time they dont even try to fight and there is no place in skymines where elytra is disaable and if elytra dissable and inventory drop will be in a same place the fight will get more intrusting and will look like a fair pvp where both players will try there best to win.​

Example(s):
Example is like old seassons of skymines seassons or all seassons before seasson 5.​
 
-1
I think PvP is a good suggestion, but keep inventory should stay. Removing it would just drive away even more players and make Boss Island something only a select few can actually enjoy

Dark Essence and Soul Essence are also essential item for dungeon as gear progression, so locking them behind players’ greed and PvP would make progression unnecessarily frustrating.


It only takes one mad player going on a killing spree to ruin the experience for dozens of other players. Outpost is already the designated PvP zone, so there’s really no need to turn Boss Island into another one.


Y’all just have bloodlust/sadism 💀
 
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