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Accepted OP Factions 500 Max Mcmmo

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TSJStar

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TSJStar

Suggestion:
500 Max Mcmmo

Detailed description:
Instead of the max mcmmo being 5k, I think it should be 500.​

Reason(s):
- 500 Seems balanced
- 5k is too op for pvping
- Starting ingame kit armor gets 10/15 hit by 5k axe mcmmo and it isnt really fair for the new players.
- 500 mcmmo was balanced before and pvp was fun with it.​

Example(s):
Axes Mcmmo cap at 500
 

moxxy17

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50k mcmmo would be good in my opinion or 25k also making mcmmo credits more common and getting 50 credits each vote you do and make them more common in the lower tier crates
that is stupid. 50k mcmmo ? you remember when this was a thing in 2016-2017 your sets broke in 3 seconds. it's unplayable. if you genuinely think 50k mcmmo is fair youre dumb
 

Outscale

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that is stupid. 50k mcmmo ? you remember when this was a thing in 2016-2017 your sets broke in 3 seconds. it's unplayable. if you genuinely think 50k mcmmo is fair youre dumb
I hope he is trolling.. if not he is just dumb
 

1MiDo

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-1 because its good if u work hard u will get more mcmmo if u just staying and doing nothing u wont get mcmmo its all
 

yeet1234

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+1 5k Mcmmo Basically Made Opfacs Bad. At Least 2.5K mcmmo Maybe?
 

yeet1234

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-1 because its good if u work hard u will get more mcmmo if u just staying and doing nothing u wont get mcmmo its all
-1 for ur opinion because if every one must grind they probs will start autoclicking
 

1MiDo

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-1 for ur opinion because if every one must grind they probs will start autoclicking
No but its ue problem u should work hard if u want something if u don't work hard u won't get anything and what i just know about opfac that its tryhard players
 

Outscale

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-1 because its good if u work hard u will get more mcmmo if u just staying and doing nothing u wont get mcmmo its all
I really think that you have no idea how faction works man.Making axe&sword mcmmo cap at 5K actually made people that are not so good at pvp being able to drop people that spent years practicing(just cause they have higher mcmmo)
 

1MiDo

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I really think that you have no idea how faction works man.Making axe&sword mcmmo cap at 5K actually made people that are not so good at pvp being able to drop people that spent years practicing(just cause they have higher mcmmo)
Im but opfac isnot made to pvp only u need to grind an get the mcmmo its tryhard game
 

Outscale

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I don't think anyone can take your suggestions or opinion seriously when we can't even understand it. Spend more time writing a forum thread / or reply and use google translate for it.
 

1MiDo

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I don't think anyone can take your suggestions or opinion seriously when we can't even understand it. Spend more time writing a forum thread / or reply and use google translate for it.
Nah
 
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TSJStar

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What you guys don't realize is that the mcmmo plugin is completely tunable. The owners can define how much mcmmo points you get from killing a certain creature. So if done right, it does not matter what level is the maximum level. It can be 500, 1000, 5000. What matters is that there should be a balance between to top level, and it's obtainability.
The issue with MCMMO of being a part of OP-Factions is not that the cap is to hard to obtain, but that there are too many things you can focus on. Like i have mentioned several times: SOME people make OP-Factions about pvp. And that has never been the case. It's a factions game mode, where the goal is to become the best faction. PVP is only a part of that. But if you focus on pvp only, yes, then low mcmmo levels become a problem, and people with high mcmmo levels will kick your but is they are the same pvp-level as you. That however is not a problem if the game configuration, but a matter of you personal priorities in game. THEY made it a priority of getting high mcmmo levels, you had other priorities, obviously. THEY put the effort in, you did not. Maybe you won the F top, and they did not. It's a matter of choice. I personally got to get 5000 on both swords and axes and am currently nr. 3 (voodoo not included) in the MCMMO top. without too much effort. And i did not BUY 1 credit up to now. Drilledgg and Tennma are nrs. 1 and 2. If we can do it, why can't you ?
But maybe the mcmmo points gained from killing specifics mobs should be higher so the average player can get to the cap more easily. I leave that to the owners to decide. Tuning the mcmmo plugin is a lot of work, but it does belong into op factions if you ask me.
I get ur point but its not the amount of time it takes some1 its the amount of dmg it does if you use a sharp 18 with 5k mcmmo no chance of you dying in a 1v1 unlesss you get ganked . the problem is how OP it is not how rare it is to get.
 

Old_Prophet

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I get ur point but its not the amount of time it takes some1 its the amount of dmg it does if you use a sharp 18 with 5k mcmmo no chance of you dying in a 1v1 unlesss you get ganked . the problem is how OP it is not how rare it is to get.

And that's exactly why there are other skills that give you more pvp skills to protect, dodge etc. But hey, all people wanna do is hack and slash, I get it. Why play the game as it is supposed to be played and use all it's options right ? :p
 

Outscale

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Im not trying to attack you or something , but did youpvp on pika this season?
 

79lb

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instead of changing the cap, there's a possibility to nerf it.
 
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