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OpFactions - PikaNetwork 2026
March 13th, 2026
18:00 GMT / 13:00 EST / 12:00 CST / 11:00 MT / 10:00 PST / 22:30 IST
We're are here to announce one of the most awaited resets of this month.
For this season we will be hosting a lot of new features, and some quality of life improvements to make it an even better season than the last.
Are you and your Faction ready for a new season of OpFactions?
It's time to compete and prove who will come out on top this season!
Are you ready to hop into a new season?! Say no more. The update will be released on:
March 13th, 2026
18:00 GMT / 13:00 EST / 12:00 CST / 11:00 MT / 10:00 PST / 22:30 IST
play.pika-network.net
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 8
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
Please note: The release time can be a couple of minutes later, we are trying to reach 7 PM CET.
March 13th, 2026
18:00 GMT / 13:00 EST / 12:00 CST / 11:00 MT / 10:00 PST / 22:30 IST
play.pika-network.net
Grace Period (no explosions): 7 days.
First hour: No flight, No wilderness command, No hunger loss, No ender pearls.
World Corners: 8
Faction shield: 20 hours
Cannoning speed: 3 seconds
Season length: 5 weeks
Please note: The release time can be a couple of minutes later, we are trying to reach 7 PM CET.
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We've got you covered if you would like to start the season on the right track!
We are running a giveaway that includes store coupons!
If you would like to enter the giveaways, go ahead and visit our official post!
Changelog
The most important features/modifications implemented towards this season's map and functions are the following.
A new OpFactions season means a brand-new spawn to kick off the new season and warzone, and this season brings a fresh theme once again.
The duel system is back and better than ever.
The 1v1 duel system is also re-enabled with this update, so time for a wager.
You can now create a party and invite your friends. Another party of the same size can then challenge you to a duel, allowing for team based fights instead of only 1v1 battles.
Party Duels also support wagers, so you can risk money during your fight and compete for bigger rewards.
This brings a fresh and competitive way to duel, making fights more fun whether you play solo or with friends.
As OpFactions continues to grow with more content, new sets, weapons, consumables, and custom items, the Item Filter system had fallen behind.
This season, the Item Filter has received a major overhaul to match the current meta and amount of content.
You can now individually enable or disable items from specific categories.
Sets
Weapons
Consumables
And other Custom Items
This gives you full control over what you want to automatically pick up, and what you don’t.
The Item Filter now supports filtering items based on specific enchantment levels.
For example, you can:
- Ignore low-tier enchantments
- Only pick up items above a certain Sharpness level
- Filter out unwanted enchant combinations
- Keep only high-value gear
New mines have been added with an updated world setup.
The Warzone ores have been moved to a new world.
This world is only accessible starting from day 2 and during the grace period.
Ore prices have been adjusted to better match progression.
This makes the new mine world a valuable place to grind and earn money during grace.
Several factions reported that early game progression was too fast, making it difficult for newer players to catch up later in the season.
To help balance the economy and slow down the early advantage, we are introducing Dynamic Shop Pricing.
Instead of starting at full value immediately, mob-drop sell prices will gradually increase as the season progresses.
This reduces early snowballing while keeping farming rewarding later in the season.
Day 1: 40% of max sell price
Day 2: 60% of max sell price
Day 3: 70% of max sell price
Day 4: 75% of max sell price
Day 5: 80% of max sell price
Day 6: 85% of max sell price
Day 7: 90% of max sell price
Day 8: 95% of max sell price
Day 9: 100% of max sell price
This system helps balance early progression and prevents factions from gaining an overwhelming advantage on the first days of the season, while still keeping mob farming profitable later on.
To slow down early-game progression and make mob farming more structured, a new Spawner Unlock system has been introduced during the grace period.
During grace, players cannot purchase spawners unless they have been unlocked in the shop.
Spawners are unlocked by killing mobs from the previously unlocked spawner tier. As you farm mobs, you will gradually unlock stronger spawners in the shop.
Kill mobs from your current unlocked spawner to unlock the next tier of spawners available for purchase.
Once the grace period ends, all spawners will automatically become unlocked again and can be purchased normally.
Three brand new enchantments have been added to the game.
These enchants can only be obtained through the Dungeon Shops, making them exclusive rewards for players who complete dungeon runs.
Spawner placement rules have been updated and this change is final.
Spawner placement will be disabled 3 days before every bi weekly payout.
It will also be disabled 5 days before the final payout of the season.
This means if you are too late with placing your spawners, they will not count for that payout period.
Make sure to keep an eye on the payouts menu so you know exactly when placement will be locked.
Plan ahead and place your spawners in time to secure your Faction value.
Raiding has been updated to make cannon fights fairer and prevent abuse through side claims or illegal raid setups.
Raiding can now only be done using Raid Claims.
If a player shoots from a side claim or normal claim, they will NOT receive a raid timer and their TNT will not damage the target faction’s claim.
A faction can only start a raid timer if they are using a Raid Claim.
If a faction manages to obtain a timer but attempts to raid using side claims or normal claims, their TNT will not work.
Only TNT shot from the Raid Claim that initiated the raid timer will be able to damage the defending faction’s claim.
When a raid timer is active:
- Only the defending faction (the faction being raided) can shoot cannons at the Raid Claim and attempt to side it.
- Other factions cannot interfere with cannons inside that Raid Claim if they do not have a timer.
- However, anyone is still able to shoot at the Raid Claim itself.
Once the raid timer ends, the protection on the Raid Claim also ends and normal interactions resume.
All special armor sets have been rebalanced this season to improve overall PvP balance and reduce excessive damage stacking.
All sets that previously had bonuses such as +more damage or -less damage have had those values reduced by half.
Example:
- 10% more damage → 5% more damage
- 10% less damage → 5% less damage
Dungeon combat has been rebalanced to improve pacing and reduce unnecessary difficulty during runs.
The health of regular dungeon mobs has been reduced by 60%. This allows players to clear rooms faster and keeps dungeon runs flowing smoothly.
Boss health has been reduced by 25%, making boss fights less drawn out while still maintaining their challenge.
The Raiding Outpost rewards have been updated to follow a dynamic scaling system, similar to the shop sell price changes.
The Raiding Outpost will now be closed during the first day of the season to prevent early snowballing.
Raiding Outpost rewards will gradually increase over the first days of the season and reach their maximum value after Day 9.
Day 1: Closed
Day 2: 40% of maximum rewards
Day 3: 60% of maximum rewards
Day 4: 70% of maximum rewards
Day 5: 75% of maximum rewards
Day 6: 80% of maximum rewards
Day 7: 85% of maximum rewards
Day 8: 90% of maximum rewards
Day 9: 100% (maximum rewards)
We've put in a lot of work to polish and fix as many bugs as possible on the OpFactions server.
We carefully reviewed all reported issues and successfully fixed them.
If you find any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so we're giving back to you.
Each season, when all reported bugs are fixed, you'll receive Gold in your virtual wallet, which you can redeem on our Discord with /wallet.
Report your bugs here: https://pika-network.net/forums/bug_reports/
Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- Updated the anticheat.
- Made improvements to printing gen blocks.
- Please let us know if its working fine now with your printer settings.
- Eternal+++ kit has been rebalanced.
- Buffed Sugarcane sell price to 7.5k.
- Rebalanced the pets in the crates.
- Changed items and prices within the transfer shop.
- Added a information book for faction bank for new players.
- Fixed Stronghold starters not working.
- Removed Axeman Gkit Container from supply drops.
- Replaced faction token rewards with money everywhere.
- ...and much more.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks
- Your faction
- All items in your inventory and enderchest
- Any currencies such as money and exp
- Seasonal ranks and perks
We hope to see you on our new OpFactions server soon!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.