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SkyBlock SkyBlock PvP Revamp

ChaosGaming0001

Legendary Pika
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Minecraft username:
Chaosgaming0001

Suggestion:
SkyBlock PvP Revamp

Detailed description:
The SkyBlock PvP system needs a full revamp, starting with updating the combat version from 1.8.9 to 1.20. The current 1.8.9 setup has not worked out, resulting in one of the most inactive PvP seasons yet. Players have not found it engaging, and grinding has become worse as a result. The older 1.16 or 1.20 PvP mechanics were more balanced and enjoyable for the majority.


The PvP map should be expanded to something around 350x350 blocks, featuring interesting terrain. The arena should include climbable mountains, trees, water lakes (for Depth Strider usage), and indirect but tough parkour paths that keep you inside the arena while still allowing room for strategic escape and outplay potential.

If creating a new map is not feasible, the devs could instead reuse the terrain from the first season of 1.16 aka first season of Classic SkyBlock 1.9+.


PvP-related rewards from events like minigames, chat games, and KOTH should be buffed. They may seem decent at launch, but within a week they become useless. Instead, rewards should scale weekly just like seasonal crate loot to keep things valuable over time and maintain player motivation.


Reintroduce Protection 6 gear through envoy loot. A few seasons ago, Protection 8 was introduced and turned out to be too overpowered—especially since players didn’t die easily with resistance. Prot 6 is more balanced and gives fair PvP and long lasting fights especially since we no longer have resistance. It also promotes non-pay-to-win gameplay, since everyone has a chance at envoy drops.

(Optional feature)Add 2–3 PvP Outposts inside the arena. These outposts can provide buffs like:

•Damage Boost

•Resistance

•EXP Boost or Money Boost

This encourages players to contest and hold areas in the PvP zone, promoting fights beyond just KOTH.



PvP pets should be removed. The newer players (newgens) may enjoy them because of their convenience or power, but players from older generations (like 2020 and earlier) see them as a pay-to-win feature that breaks the balance. Pets remove the skill gap—like restocking mid-fight—and feel out of place in a fair PvP system. Pets that help grinding or boost the economy are acceptable, but combat-based pets should be disabled.


Kit vouchers should not be usable during combat. Last season, some players were caught holding 16–32 kits, allowing them to survive indefinitely. This breaks balance and makes PvP unfair, especially in outnumbered or outgeared situations.


Add a bounty system, where players can set bounties on others. This will add competitiveness and give the community more reasons to engage in PvP. It also allows players to hunt targets for fame and potential rewards.


Host a LMS (Last Man Standing) event at the end of every active season. It gives players a meaningful goal for all their grind, instead of the season ending quietly. It makes PvP gear and effort feel like it had a purpose.


Wind Charges should be banned from SkyBlock. Even though they haven’t been added yet, preemptively preventing them is important. Players would just glide away constantly, ruining both terrain strategy and any meaningful combat chases. It would ruin one of the key features of this proposed map system.


Lastly, to give players something to show off for their PvP grind, add Seasonal PvP Cosmetic Rewards such as:


Kill tags (e.g., "⚔️ Blood King")


Animated armor skins (cosmetic only)


Exclusive emotes or kill effects

These do not impact gameplay but reward dedication.

At the end of every season, top three player with either the highest kdr , highest Killstreak or highest kill gets the tag.

Reason(s):
  • Revives what made early SkyBlock PvP fun and fair.
  • Prevents broken or unbalanced systems from returning (Prot 8, Pets, Wind Charges).
  • Adds weekly progression incentives to keep players interested.
  • Makes the PvP system more anti-pay-to-win.
  • Encourages events, fights, and end-of-season excitement with bounties, outposts, and LMS.
  • Balances the game for both casual and competitive players.
  • Builds a deeper PvP identity for the gamemode.


Example(s):
Arena Map: 350x350 with terrain and trees that players can use for strategy.

Outposts: Buff area with a 3-minute cooldown; holding it gives +10% EXP or +15% damage for 10 minutes.

Prot 6 Gear: Available in envoys with 2–5% drop chance; no more Prot 8 gear.

Kit Vouchers: Blocked while in combat for 20 seconds.

Bounty System: Set $50,000 bounty on player; killing them drops reward.

LMS Event: Last week of the season, top 3 get exclusive kill effects or gold.

PvP Cosmetics: Top 3-10 killers of the season receive red-glow animated armor skin usable next season.
 

YoungxN1ghtmare

Pika Member
Joined
Jul 5, 2022
Messages
42
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26
great suggestion, should definitely be taken into consideration, as the new pvp season is truly boring and just made every modern player quit.
 

Reminisced

New Member
Joined
Oct 5, 2024
Messages
2
Points
1
Add this we need it , New PVP system is boring and almost all 1.9 + players quit because of it.
 

Ap0calypsee

Great Reporter
Joined
Mar 22, 2023
Messages
497
Points
58
No offense Chaos but how are you going to talk about the Skyblock PvP System when you haven't even played this season.
You legit spent more time writing this post than you have actual /playtime on the gamemode.
 

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ChaosGaming0001

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No offense Chaos but how are you going to talk about the Skyblock PvP System when you haven't even played this season.
You legit spent more time writing this post than you have actual /playtime on the gamemode.
Hi, I was banned :) I just got unbanned today. Also just because I haven't played it doesn't mean I don't know what's going on.
 
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ChaosGaming0001

Legendary Pika
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Aug 2, 2021
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Ngl I think those who downvoted they either don't play SkyBlock or are grinders. Like why would someone vote if they don't play that gamemode or don't play that factor. If I don't play kitpvp I wouldn't be going to it's suggestion and downvoting it without even reading or voting in the first place
 

Ap0calypsee

Great Reporter
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Mar 22, 2023
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You realize that the most popular gamemodes on Pika are using the 1.8 PvP System right?
And most people don't want their fights to last 30 minutes because of the slow 1.20 PvP System.
 

Meth0vas

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Methovas
If sweeping edge worked at least....
I dont think p6 is necessary though - its balanced rn, and if they add resistance outpost its too overpowered again.
Im 1.8.9 guy I played bedwars a lot, I think 1.20 pvp fits more for grinding mobs tho. If just that could be changed back to 1.20 and pvp stayed 1.8 however (like 2 different server worlds or somthing like that) it would be better - as i said sweeping edge should work

bounty system is not really what skyblock needs
also the rewards at end of season surely could be abused with like bots
 
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ChaosGaming0001

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Messages
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You realize that the most popular gamemodes on Pika are using the 1.8 PvP System right?
And most people don't want their fights to last 30 minutes because of the slow 1.20 PvP System.
Firstly, just because "Most popular" gamemodes in pika are running on 1.8 PvP that doesn't mean it will work for every gamemode. They cannot just make a gamemode 1.20 then change to 1.8. what would happen if all 1.20 PvP are changed to 1.8? Exactly people will leave like they did with SkyBlock and you are highly underestimating the no life skills of 1.20 players. Recently I got hunted in survival for 90 minutes straight, it was a 1v10 still it tooked them 90 minutes to kill me, what does that change? Nothing.

Secondly, your "most popular" gamemodes are running on bots which you can't deny, I literally saw bots lying in a 1 by 2 area under the spawn, now what will you say? Those are players afking? In centre of the map?

Also doesn't op factions PvP last ages aswell? It has 20v20 people fight for hours just to defend their bases or raid other bases.

You are arguing on a useless topic both you are I know that. You cannot change one gamemode as other gamemodes "worked"
 
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ChaosGaming0001

Legendary Pika
Joined
Aug 2, 2021
Messages
280
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If sweeping edge worked at least....
I dont think p6 is necessary though - its balanced rn, and if they add resistance outpost its too overpowered again.
Im 1.8.9 guy I played bedwars a lot, I think 1.20 pvp fits more for grinding mobs tho. If just that could be changed back to 1.20 and pvp stayed 1.8 however (like 2 different server worlds or somthing like that) it would be better - as i said sweeping edge should work

bounty system is not really what skyblock needs
also the rewards at end of season surely could be abused with like bots
If sweeping edge worked what?

It's not necessary but it would make the gamemode anti p2w, more playable and make fight last longer. Never said it was necessary.

That's an optional feature, that is if the community likes it.

Do you see any pvpers on? Those who play 1.8 PvP already have a gamemode, they don't want to main SkyBlock.

Pets wasn't a thing SkyBlock needed aswell, guess what happened? Huh? Bots? In what sense
 

Ap0calypsee

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Messages
497
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Firstly, just because "Most popular" gamemodes in pika are running on 1.8 PvP that doesn't mean it will work for every gamemode. They cannot just make a gamemode 1.20 then change to 1.8. what would happen if all 1.20 PvP are changed to 1.8? Exactly people will leave like they did with SkyBlock and you are highly underestimating the no life skills of 1.20 players. Recently I got hunted in survival for 90 minutes straight, it was a 1v10 still it tooked them 90 minutes to kill me, what does that change? Nothing.

Secondly, your "most popular" gamemodes are running on bots which you can't deny, I literally saw bots lying in a 1 by 2 area under the spawn, now what will you say? Those are players afking? In centre of the map?

Also doesn't op factions PvP last ages aswell? It has 20v20 people fight for hours just to defend their bases or raid other bases.

You are arguing on a useless topic both you are I know that. You cannot change one gamemode as other gamemodes "worked"
Firstly, Classic Skyblock was never a 1.20 gamemode, you might think it's a 1.20 gamemode because you started playing in 2021 not 2014-2019.
Classic Skyblock was created on the 1.8 system and it's a 1.8 gamemode, so please don't talk about changing a 1.20 gamemode to 1.8, that's just incorrect.

Secondly, if someone is AFK at spawn that doesn't mean he is a bot, it just means he is AFKing or farming /playtimerewards like most people do.
You have people AFKing on every single gamemode for /playtimerewards and so Spawners can spawn mobs.

Also 1.20 PvP isn't for the majority of people because most people don't want to waste 90 whole minutes of their life fighting in PvP, it not rewarding and it gets boring.

You are saying that im arguing over a useless topic while you have spent more hours writing this Suggestion and replying to me rather than actually playing the game.
 
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ChaosGaming0001

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Firstly, Classic Skyblock was never a 1.20 gamemode, you might think it's a 1.20 gamemode because you started playing in 2021 not 2014-2019.
Classic Skyblock was created on the 1.8 system and it's a 1.8 gamemode, so please don't talk about changing a 1.20 gamemode to 1.8, that's just incorrect.

Secondly, if someone is AFK at spawn that doesn't mean he is a bot, it just means he is AFKing or farming /playtimerewards like most people do.
You have people AFKing on every single gamemode for /playtimerewards and so Spawners can spawn mobs.

Also 1.20 PvP isn't for the majority of people because most people don't want to waste 90 whole minutes of their life fighting in PvP, it not rewarding and it gets boring.

You are saying that im arguing over a useless topic while you have spent more hours writing this Suggestion and replying to me rather than actually playing the game.
Agreed it was a 1.8.9 gamemode at the very start that's how they got the idea of p8 and all but then the gamemode was updated to the latest version. I was only able to play 1.8 for around 6 months in that time I can assure you it wasn't that active, I know I wasn't playing in the main time that's one of the reasons. If the gamemode hadn't worked out in 1.16 that could have been considered but it did work, classic SkyBlock once had a player count of 150+ one of the cause was also lockdown which I am not claiming it wasn't.

I believe you don't like reading much as I have already mentioned they were in a 2 by 1 block in the centre of spawn with no path leading there, now you are telling me 20-25 players have found a way to go in a 2 by 1 spot inside the spawn? Where only they can access?

We here aren't talking about the "majority", you are just bringing up the fact that 1.8 is more famous, why? Spam clicking? Breaking mouses? Or is it because it's easier to download a Auto clicker? Just because "majority" of people like 1.8.9 and some don't that doesn't mean you make every single gamemode 1.8 does it? Don't 1.8 players also have majority of the gamemode on their side while 1.20 players have 4 gamemodes including SkyBlock.

Also, I haven't spent "hours" writing this. I don't know if you type slow but writing this suggestion+ replying to all these messages including this one still hasn't reached 1 hour of typing. And yes I haven't played in a month didn't I already provide with the reason? Also who do you want me to play with? 4 people that are in PvP in your "majority people liking 1.8.9 SkyBlock" who just keep in running in a 1v4?
 

Ap0calypsee

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Messages
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Agreed it was a 1.8.9 gamemode at the very start that's how they got the idea of p8 and all but then the gamemode was updated to the latest version. I was only able to play 1.8 for around 6 months in that time I can assure you it wasn't that active, I know I wasn't playing in the main time that's one of the reasons. If the gamemode hadn't worked out in 1.16 that could have been considered but it did work, classic SkyBlock once had a player count of 150+ one of the cause was also lockdown which I am not claiming it wasn't.

I believe you don't like reading much as I have already mentioned they were in a 2 by 1 block in the centre of spawn with no path leading there, now you are telling me 20-25 players have found a way to go in a 2 by 1 spot inside the spawn? Where only they can access?

We here aren't talking about the "majority", you are just bringing up the fact that 1.8 is more famous, why? Spam clicking? Breaking mouses? Or is it because it's easier to download a Auto clicker? Just because "majority" of people like 1.8.9 and some don't that doesn't mean you make every single gamemode 1.8 does it? Don't 1.8 players also have majority of the gamemode on their side while 1.20 players have 4 gamemodes including SkyBlock.

Also, I haven't spent "hours" writing this. I don't know if you type slow but writing this suggestion+ replying to all these messages including this one still hasn't reached 1 hour of typing. And yes I haven't played in a month didn't I already provide with the reason? Also who do you want me to play with? 4 people that are in PvP in your "majority people liking 1.8.9 SkyBlock" who just keep in running in a 1v4?
If you actually played in the Classic Skyblock Prime you would know that there was over 250+ players, and the gamemode was 1.8 back then.

If you think that 1.8 PvP is only spam clicking you are badly mistaken, there is a lot of 1.8 PvP mechanics that you can use to your advantage in PvP, it's not just spam clicking but you wouldn't know that since you have no experience with 1.8 PvP. You like your E-gaps, Protection 8 Armor Sets, Shield Spamming, Totem of Undying and Elytras so PvP can be easier for you to get out or survive longer. Also it doesn't mean that everyone who has high CPS is using an Autoclicker or that they are cheating, they can be Jitter Clicking, Butterfly Clicking or just have more experience on 1.8 PvP than you.

And when it comes to typing, i haven't typed a lot recently since i don't play any games that require me to type fast or type at all but i bet that i type faster than you with less mistakes.
I did a typing test recently and you can see the results for yourself ;)
 

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ChaosGaming0001

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If you actually played in the Classic Skyblock Prime you would know that there was over 250+ players, and the gamemode was 1.8 back then.

If you think that 1.8 PvP is only spam clicking you are badly mistaken, there is a lot of 1.8 PvP mechanics that you can use to your advantage in PvP, it's not just spam clicking but you wouldn't know that since you have no experience with 1.8 PvP. You like your E-gaps, Protection 8 Armor Sets, Shield Spamming, Totem of Undying and Elytras so PvP can be easier for you to get out or survive longer. Also it doesn't mean that everyone who has high CPS is using an Autoclicker or that they are cheating, they can be Jitter Clicking, Butterfly Clicking or just have more experience on 1.8 PvP than you.

And when it comes to typing, i haven't typed a lot recently since i don't play any games that require me to type fast or type at all but i bet that i type faster than you with less mistakes.
I did a typing test recently and you can see the results for yourself ;)
I already mentioned I played 1.8 for like 6 months and it wasn't active, I don't know why you are bringing up that over again and again.

I do think 1.8 is only spam click and some basic movements. Also you mentioned I don't have any experience in 1.8 but to inform you that I used to main opsb 1.8 PvP gamemode before then played opfac PvP for 3 months and then came to SkyBlock so yes I do have experience with 1.8 PvP it just I updated over time.

I do not and what so ever didn't like the prot 8 + egaps combo, that tooked too long to kill players, here I suggested either p6 or resistance which would make it more interesting to fight. Also you mentioned about shield totems and elytras. I don't play gamemode with elytras and shield + totems are based on skills. If you don't have those you can't be yapping that we use them to make it easier. Doesn't 1.8 also have blocking to take less kb?

And I never said everyone who has high cps is auto clicking, I said there are alot of hackers and auto clickers which is easy to use. Also I can click 11 cps using auto clicking .

I couldn't care less about it, you mentioned that so I am mentioning it.
 

Ap0calypsee

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You saying that you have experience on 1.8 PvP and saying that 1.8 PvP is only Spam Clicking is a very contradictory statement, maybe you should read about W tapping, S tapping, Strafing, Block Hitting, Critting and other 1.8 PvP mechanics, it will help you improve at 1.8 PvP instead of crying about brining back your Safer 1.20 PvP System.

As for the hackers problem, hackers will use cheats on any single version and gamemode they want, it's not like there is only cheats for 1.8 PvP and no cheats at all for 1.20 PvP, that's just a very stupid statement.

Im not going to continue to explain basic stuff to you because you clearly have access to the Internet and WiFi as well, you have everything on the Internet, you can go educate yourself then come here and make statements.
 
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ChaosGaming0001

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You saying that you have experience on 1.8 PvP and saying that 1.8 PvP is only Spam Clicking is a very contradictory statement, maybe you should read about W tapping, S tapping, Strafing, Block Hitting, Critting and other 1.8 PvP mechanics, it will help you improve at 1.8 PvP instead of crying about brining back your Safer 1.20 PvP System.

As for the hackers problem, hackers will use cheats on any single version and gamemode they want, it's not like there is only cheats for 1.8 PvP and no cheats at all for 1.20 PvP, that's just a very stupid statement.

Im not going to continue to explain basic stuff to you because you clearly have access to the Internet and WiFi as well, you have everything on the Internet, you can go educate yourself then come here and make statements.
Yes 1.8 is mainly spam clicking, you are claiming I don't know about w/s tapping , strafing , and critting but all of these mechanisms are used in 1.20 with even harder mechanisms. Instead of just constantly w tapping the opponent in 1.8 we have to do it according to the situation, if used in wrong situation it can deal to losing. Same with strafe, it is another important mechanism to get free hits on the opponent and critting is one of the main mechanisms so you cannot say I don't know about it.

Also I said using auto clicker is easier which won't work on 1.20 as it's easier to download and use then hacks, I doubt I mentioned about it. Also it's easier to hack on 1.8 then 1.20 if the server has anti cheat.

And what exactly did you educate me about?
 

Ap0calypsee

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Im glad that you actually used google to learn more about 1.8 PvP because your previous 2 statements were that 1.8 PvP was only spam clicking, you didn't say anything about W tapping, S tapping, Strafing, Block Hitting, Critting and other PvP mechanics before i mentioned them in a comment.

Now im done replying to your thread, i don't want to give you any more attention.
 

Meth0vas

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Methovas
I just dont understand why he wants expanded map while hes annoyed that so many players just run...
 
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ChaosGaming0001

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I just dont understand why he wants expanded map while hes annoyed that so many players just run...
In that sense there should be a 3 by 1 area to PvP, just keep on jumping and hitting.

The current map has no where to run aswell, you just keep on circling around while hoping that you can escape them which is impossible in a gank, if there is a larger map players can use crossbows or bows aswell in combat to tag and the player will eventually have to stop running as speed will run out
 
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