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Accepted BedWars Shopkeeper buying system

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Zxga

Great Reporter
Joined
Mar 17, 2020
Messages
931
Points
100
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


 
Last edited:

FunspotGaming

Rare Pika
Joined
Jul 24, 2021
Messages
84
Points
8
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


This is a great idea really
 

B1ueRay

Legendary Pika
Joined
Jul 8, 2021
Messages
251
Points
34
I think this might be bad as wool stacking up saves time this would just consume more time to collet them and stack them i think this is a bad idea
bruh if we keep pressing same hotbar example i want to put wool in my 4 hotbar then i just keep pressing 4 and all wool will get stacked in only 4 we dont have to stack it after buying he just gived example
 

Hydrastorm

Member
Joined
Sep 7, 2021
Messages
23
Points
3
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


still no one has reposnded lol
 

OhXenonOp

Pika Lover
Joined
Oct 24, 2021
Messages
75
Points
8
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


Hey, +1 great idea i think pika-network should add it.
 

Deprecated

Rare Pika
Joined
Mar 30, 2021
Messages
89
Points
33
Ok staff team/Devs we get it, you want the suggestion to be added but you also want the suggestion to be the top pending one, wtf is wrong with you? Just add it and accept it, this suggestion has been read and not reacted on for too long now. I demand a reject or accept. Thank you
 

Bumbrahh

Pika Member
Joined
Mar 24, 2022
Messages
30
Points
8
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1 it will be easy for players to buy + even i wondered a day when they will add this thing so yeah
 

Earthrye

Rare Pika
Joined
Sep 5, 2021
Messages
99
Points
18
+1 Completely needed. Tired of needing to open my inventory and changing where my wool is every single time
 

WholeIndia

Member
Joined
Sep 2, 2020
Messages
14
Points
3
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1 Thats a great idea and I would love it
 

bestproplay2

Pika Lover
Joined
Feb 26, 2022
Messages
66
Points
17
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1 accepted thanks for your suggestion
 

STRESI

Ultimate Legendary Pika
Joined
Jul 16, 2019
Messages
522
Points
54
I dont rly like this suggestion but i just +1 to make 190 vote up
 

TheGamer7623

New Member
Joined
Oct 2, 2020
Messages
4
Points
1
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


Yep i think thats a great idea
 

JustSuperiorr

Great Reporter
Joined
Feb 5, 2022
Messages
2,294
Points
170
+1
It is really annoying to have things placed not according to my preferences, Hope it gets implemented.
 
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