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Accepted BedWars Shopkeeper buying system

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Zxga

Great Reporter
Joined
Mar 17, 2020
Messages
932
Points
100
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


 
Last edited:

mooplesoft

Pika Member
Joined
Nov 8, 2020
Messages
42
Points
8
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1
amazing definitley upvoting, would love to see more updates like this in pika
 

AJwasDrowned

Member
Joined
Feb 16, 2021
Messages
23
Points
1
Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1 I use hotkey and not scroll for each slot this could be helpful.





???

Minecraft Username
Zxga

Suggestion:
Shopkeeper buying system

Detailed description:
Players have their own habits of using items and in which inventory slot they're putting swords, blocks, tools etc.

When players, for example, want to buy wool, when they point with their mouse cursor and press number 4, wool should go in their 4th inventory slot,
while buying, player wants to put the item in the right slot, they should just click the hotkey for right slot, for example player wants to put tnt into 3rd slot while buying, they just have to point on the tnt that is in shopkeeper.


More details in Example(s) video.

Reason(s):
This will make players' game easier and they will have faster reaction and less time spent if opponent is in their base.

Players won't have to move their wool blocks, swords, fire charges, tools, etc. in their inventory after buying it, but these stuff will immediately appear in their inventory in right slot that players picked.


More details in Example(s) video.

Example(s):


+1

I use hotkeys for each slot so it'd be helpful...
 
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