apdwincodm
Member
- Joined
- Apr 10, 2026
- Messages
- 15
- Points
- 19
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
apdwincodm
Suggestion:
Reconnect
Detailed description:
making reconnect to continue the event
making it reliable for slow nets
making it reliable for slow nets
Reason(s):
some players with slow internet connection sometimes it trigger kick without a reason or disconnecting to the event because of bad network.
loading fast chunk on a slow network is terrible on events when you are on slow network.
loading fast chunk on a slow network is terrible on events when you are on slow network.
Example(s):
reconnect to continue the event but in some event like those doesn't need 1 player left to win like parkour events, elytra event, etc...