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Lt_Hammerman
Suggestion:
Quests Rework
Detailed description:
Hello everyone,
As we all know, the quests system on Pika is pretty old, and it can be rightfully said it didn't get better over time. Many quests are pointless and unfair towards people without a rank (SkyWars Rumble quests). With that being said, I suggest to change the quests system entirely and make it more fun and fair towards everyone.
Instead of having to complete the same 8 quests over and over again, I suggest having 4 daily quests (Elite and Titan should have one additional quest so 5 in total) that are different and rotate every day and 2 weekly quests. They should reset at midnight GMT, no matter if the player has completed them or not (daily every day, weekly every week).
Here are some examples of fair and fun quests (these are just examples, of course, there should be more and they can be different):
BedWars | Daily quests examples:
- Winner: Win 2 games.
- Player: Play 5 games. ( Win or lose - make it if you /leave the game it doesn't count for the quest )
- Murderer: Obtain 25 (normal) kills | Obtain 5 (normal) kills in a single game.
- Final Killer: Eliminate 10 players from a game | Eliminate 3 players in a single game.
- Bed Breaker: Destroy 5 beds | Destroy 2 beds in a single game.
- Emerald Collector: Collect 20 emeralds | Collect 12 emeralds in a single game.
- Diamond Collector: Collect: 30 diamonds | Collect 8 diamonds in a single game.
- Enderman: Throw 2 ender pearls in a single game.
- Dream Defender: Spawn 2 iron golems in a single game.
- Silverfish: Spawn 2 silverfishes in a single game.
- Feed The Void: Throw 15 players into the void | Throw 3 players into the void in a single game.
- Fireball Launcher: Launch 5 fireballs | Launch 2 fireballs in a single game.
BedWars | Weekly quests examples:
- Victory Royale: Win 7 games.
- Winstreak: Win 3 games in a row. ( Make it so when you /leave it counts as a loss )
- Dedicated Player: Play 15 games.
- Mega Collector: Collect 60 diamonds and 60 emeralds.
- Dedicated Murderer: Obtain 75 (normal) kills.
- Dedicated Final Killer: Eliminate 50 players from a game.
- Void Master: Throw 50 players into the void.
- All In One: Throw an ender pearl, 2 fireballs, and spawn an iron golem in a single game.
SkyWars | Daily quests examples:
- Winner: Win 3 games.
- Player: Play 7 games. ( Win or lose - make it if you /leave the game it doesn't count for the quest )
- Murderer: Kill 10 players | Kill 3 players in a single game.
- Chest Looter: Loot 20 chests.
- Mid Rusher: Loot 10 mid chests.
- Archer: Shoot 20 arrows from a bow | Kill 2 players with a bow.
- Enderman: Throw 5 ender pearls.
- Snowman: Throw 16 snowballs.
- Feed The Void: Throw 10 players into the void | Throw 3 players into the void in a single game.
SkyWars | Weekly quests examples:
- Victory Royale: Win 7 games.
- Winstreak: Win 3 games in a row. ( Make it so when you /leave it counts as a loss )
- Dedicated Player: Play 15 games.
- Mega Looter: Loot 80 chests.
- Mega Mid Looter: Loot 40 mid chests.
- Void Master: Throw 50 players into the void.
- Ultra Enderman: Throw 35 ender pearls.
Rewards for quests should be around 1.5 times bigger than they are right now since there would be fewer quests per day.
IMPORTANT: Remove any bow-related quests in BedWars! They're the most annoying quests for almost all BedWars players.
Reason(s):
Improving the quests system would improve the playing experience a lot. We would have way more fun leveling up and collecting rewards from quests because we would have quests that are not annoying and boring. They wouldn't be too repetitive either since they would consistently reset (which is not the case right now). On top of that, having these quests would be more challenging since most of them require additional effort.
Example(s):
Given above, in the "Detailed description" section.
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