Hayllex
Pika Member
- Joined
- Nov 3, 2021
- Messages
- 25
- Points
- 15
- IGN
- Alfha
It is great that you guys are taking suggestions for the next season. I really like this format where there are quicker resets. Here are my suggestions:
- A person can get 7 vote keys and 2 epic keys in a day (max). The difference between the items from both these crates is almost inconsequential. There is no difference in the money or xp you get (flasks of 5k or 15k) and hardly any difference in the axes or pickaxes. I think there should be enough difference that it actually matters which one of these crates we opened.
[TL;DR: Widen the difference between vote key items and epic items] - Economy has the potential to mess up any season. We see this a lot in opprison and opskyblock. It is quite off putting when thee economy becomes imbalanced within a week from the start. Pvp related item should be an additional item that supports the economy and not the only factor. I do have some suggestions for the same though, I am not sure if all are feasible:
[TL;DR: Improve and maintain the economy and tips for the same are below.]
- Custom crop vouchers were either too rare this season (I literally didn't see them except for chorusfruit) or maybe they weren't added.I think if we add custom crop vouchers and crops which are worth substantial,there is at least a percent of the population that will take to it. It adds another source of revenue and increases the value of those vouchers and the crops too.
- Reduce the number of vouchers for commands and to be honest they are almost worth nothing within a week or two because in-game ranks and donator ranks have half of those commands. Right now the number of vouchers available are disproportionate to the number of people who might want that. A good command that can be added would be something to transfer all the heads in /heads to mobcoins in a click. Of course, the chances of getting the same should be low since it is a Skyking level command.
- Now this is debatable and please don't come at me for suggesting this but I think the donator kits should be reduced a bit in number. There are too many present and whoever pvp's ends up having them within a short period of time.
- If we get wider variety of mines that would be cool. Maybe some with a different mob chasing us like a ghast? Since right now we only have baby zombies with different level of health.(I know some people will start sharpening their axe after reading this) Of course it is about higher risk higher rewards!
[ TL;DR add more /mines with different mobs] - This is important to me. I really think you should add something like a /warp info where all the details about the game mode can be presented to the new players.It will have all the details about /mine, commands, enchanted books and how to correct the rates of the books and I understand we have that at the spawn but there the info just really spread out and not very handy. Maybe we could add some extra info at the spawn or we can also keep a book that has all the details similar to how we get a how to claim book in survival mode if we can't make a warp. A list of all the features, ways to earn money, where to get spawners, how to check levels and skills,etc these are the questions I have answered numerous times this season because you see newbies almost begging to know the basic mechanics of opskyblock which is sad. It also makes sure newbies are not a threat to the players already present which frankly makes it convenient for veterans to exploit newcomers. Many simply quit when they can't understand things and nobody is helping them.