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Denied Forums Name changes requests

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EA0_2_0_8_

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EA0_2_0_8_

Suggestion:
Name changes requests

Detailed description:
[BGCOLOR=rgb(0, 0, 0)]What is Name changes request?[/BGCOLOR]
For example, my ign is EA0_2_0_8_, and i decide to change my ign to others. As this is a cracked server, if you changes ign, all your stat will be gone.
I suggest that forum can add one more box like this -> View: https://imgur.com/gallery/kKRzXvT
, this is for people entering their old ign, and the new ign, then the system will help them to transfer the data from one account to another.

[BGCOLOR=rgb(0, 0, 0)]Player may transfer others player stat to their own, how to avoid it?[/BGCOLOR]
The easiest way to avoid it is to add a command in game for example /ignchange [old ign] [new ign] , then the system will generate a random 4 unit number [1234] and have the link in it. I have made a video for it, go to #example for it.
[BGCOLOR=rgb(0, 0, 0)]How to avoid player keeps requesting? [/BGCOLOR]
Server can set for example at most 3 request, if he request for at the fourth times, he won't able to transfer his stat to his new ign.​

Reason(s):
As what i know, i have few friends they have played on the server, having some good stat. one day, one of them wants to change their name to something else. After he knows name changes will lose his stat, he don't want to change anymore.

So hoping this could be implement.​

Example(s):
 

UpperGround

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This will get denied for sure by the owners or frenco saying "Denied" or "We dont think your suggestion will fit in the server" or some other weird thing, please give reason or at least say "we are lazy and we need to work on our other server" or just say "its hard to implement" so that will be a good reason




+1 anyways
 
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Sakuraboy

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+1, cheaters will change their ign three times, so I think admins should have logs of ign changes.
 

UpperGround

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so I think admins should have logs of ign changes.
they will have it lol

do you think its possible to implement this without keeping logs? if you dont keep logs you cant "make" "3 changes" per person anyways
 

Sakuraboy

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they will have it lol

do you think its possible to implement this without keeping logs? if you dont keep logs you cant "make" "3 changes" per person anyways
Yep, sorry if I said something dumb, I am not pro in server things, I will be glad if they really add this feature :)
 
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EA0_2_0_8_

EA0_2_0_8_

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Hackers change name then he dont get the respective punishment? 1st there has log, second what i mean of TRANSFER ALL THE STAT of course in clued his ban history. so for example, the server detect he changed the name, then automatic ban him.

I know this is kinda hard to implement, that is fine to denied this, but hope future this can be implement
 

UpperGround

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Hackers change name then he dont get the respective punishment? 1st there has log, second what i mean of TRANSFER ALL THE STAT of course in clued his ban history. so for example, the server detect he changed the name, then automatic ban him.

I know this is kinda hard to implement, that is fine to denied this, but hope future this can be implement
what if people want to ho back to their original name but its stolen already? xd
 
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EA0_2_0_8_

EA0_2_0_8_

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HUM idk, that why this system will be hard to implement
 

Zxga

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Minecraft Username
EA0_2_0_8_

Suggestion:
Name changes requests

Detailed description:
[BGCOLOR=rgb(0, 0, 0)]What is Name changes request?[/BGCOLOR]

For example, my ign is EA0_2_0_8_, and i decide to change my ign to others. As this is a cracked server, if you changes ign, all your stat will be gone.

I suggest that forum can add one more box like this ->


, this is for people entering their old ign, and the new ign, then the system will help them to transfer the data from one account to another.


[BGCOLOR=rgb(0, 0, 0)]Player may transfer others player stat to their own, how to avoid it?[/BGCOLOR]

The easiest way to avoid it is to add a command in game for example /ignchange [old ign] [new ign] , then the system will generate a random 4 unit number [1234] and have the link in it. I have made a video for it, go to #example for it.

[BGCOLOR=rgb(0, 0, 0)]How to avoid player keeps requesting? [/BGCOLOR]

Server can set for example at most 3 request, if he request for at the fourth times, he won't able to transfer his stat to his new ign.

Reason(s):
As what i know, i have few friends they have played on the server, having some good stat. one day, one of them wants to change their name to something else. After he knows name changes will lose his stat, he don't want to change anymore.


So hoping this could be implement.

Example(s):


+1 add this
 

MouraThat

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+1
Changed my name on Premium account and then lost all my stuff/stats etc.. , wish was quite fustrating.
Also the forums way is the best way , since they can look at your request , this way not everyone will spam name changes since many people don't even use the forums.
 

Disaalt

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I won't give a specific +1 / -1 or neutral to this, but I don't really understand this whole concept.

Lemme start off with something I need to mention.
Most premium servers and many cracked servers stores player information in a different way. Premium servers stores player data using UUIDs (Universally Unique Identifiers) because the players are premium. That means only the people who bought java edition legally has a unique UUID. Cracked servers, however, are forced to store the players using their usernames, because the players are mostly cracked and therefore don't have a UUID. Pika & many other cracked servers always resets your progress when you join with an alt or such.

Now, which part am I confused in? Firstly, I do not understand why you need a code when you can just make a request in the forums. Just make a request, type out your current IGN and the IGN you want to transfer your stats to, then your all set. Excuse me if I'm wrong, but I still do not understand why the codes are used. Im supposing that means how to verify that the account that your transferring to is yours, but think about this if YOUR a staff or a developer:
1. Every person that uses the /transfer or whatever command, has to generate a unique code.
2. You need to make a request on the forums with your code.
3. The staff then needs to check if the code is YOURS. This system is probs only for admins+ to check, so have fun changing all your stats with 4 admins and 1 manager.
4. The staff then needs to TRANSFER ALL YOUR STATS. How is this hard? Well if your a developer (Like thiemo) you need to do this:
  1. Copy ALL THE SERVERS INVENTORIES to the other username (You cant even do that using bungeecord)
  2. Copy all your money too
  3. TRANSFER YOUR RANKS. (Optional)
  4. Other stats, like your practice kills, deaths; Skywars kills, loot crate rewards, cosmetics; Bedwars kill effects, kill messages; Skyblock which island your in, what to do if you transferred ownership (you can't do that in skyblock m8), what faction you're in, how many power do you have, whats your mcmmo skills...
  5. What I mean by all of this is that its not POSSIBLE. Not even a single bit. Even if thiemo/voodoo DID do the stuff required (Buy 2 more servers) and add a web API, welp, is that gonna even happen?
5. THEN DEAL ALL OF THIS FOR 10 MORE TIMES (Other players)

It just isn't worth it. Try thinking yourself in a developer position and try to do some research. Heres some links:
https://minecraft.gamepedia.com/Universally_unique_identifier - UUIDS
https://www.spigotmc.org/wiki/bungeecord/ Bungeecord (Pika uses it)

I would love to hear feedback.
 

79lb

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idk, you can open 2 launchers and carry your tokens or whatever stats to your new account, ion see a problem
 

MouraThat

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I won't give a specific +1 / -1 or neutral to this, but I don't really understand this whole concept.

Lemme start off with something I need to mention.
Most premium servers and many cracked servers stores player information in a different way. Premium servers stores player data using UUIDs (Universally Unique Identifiers) because the players are premium. That means only the people who bought java edition legally has a unique UUID. Cracked servers, however, are forced to store the players using their usernames, because the players are mostly cracked and therefore don't have a UUID. Pika & many other cracked servers always resets your progress when you join with an alt or such.

Now, which part am I confused in? Firstly, I do not understand why you need a code when you can just make a request in the forums. Just make a request, type out your current IGN and the IGN you want to transfer your stats to, then your all set. Excuse me if I'm wrong, but I still do not understand why the codes are used. Im supposing that means how to verify that the account that your transferring to is yours, but think about this if YOUR a staff or a developer:
1. Every person that uses the /transfer or whatever command, has to generate a unique code.
2. You need to make a request on the forums with your code.
3. The staff then needs to check if the code is YOURS. This system is probs only for admins+ to check, so have fun changing all your stats with 4 admins and 1 manager.
4. The staff then needs to TRANSFER ALL YOUR STATS. How is this hard? Well if your a developer (Like thiemo) you need to do this:
  1. Copy ALL THE SERVERS INVENTORIES to the other username (You cant even do that using bungeecord)
  2. Copy all your money too
  3. TRANSFER YOUR RANKS. (Optional)
  4. Other stats, like your practice kills, deaths; Skywars kills, loot crate rewards, cosmetics; Bedwars kill effects, kill messages; Skyblock which island your in, what to do if you transferred ownership (you can't do that in skyblock m8), what faction you're in, how many power do you have, whats your mcmmo skills...
  5. What I mean by all of this is that its not POSSIBLE. Not even a single bit. Even if thiemo/voodoo DID do the stuff required (Buy 2 more servers) and add a web API, welp, is that gonna even happen?
5. THEN DEAL ALL OF THIS FOR 10 MORE TIMES (Other players)

It just isn't worth it. Try thinking yourself in a developer position and try to do some research. Heres some links:
https://minecraft.gamepedia.com/Universally_unique_identifier - UUIDS
https://www.spigotmc.org/wiki/bungeecord/ Bungeecord (Pika uses it)

I would love to hear feedback.
I mean as I said not many people will use this feature, but it'll be just like a payment request people will appreciate it'll take a long time to deal with.
 

Disaalt

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I mean as I said not many people will use this feature, but it'll be just like a payment request people will appreciate it'll take a long time to deal with.
Yes but a payment request is easy, you just need to move a rank, but this is moving ALL
 

MouraThat

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Yes but a payment request is easy, you just need to move a rank, but this is moving ALL
I know its more complicated but I'm just saying no one will expect it to get done within a day , and since this will be more of a nishe request , its unlikely they will have to do too much work.
 
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