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Denied SkyWars Kills = levels

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AltroG

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Suggestion:
Kills = levels

Detailed description:
Never have I ever found experience bottles in mid chests, it would make sense if each kill you get gives you between 3 to 5 levels (In-Game Levels) to use on enchantments.
If the idea seems too overpowered, you can add an ability that you have to equip in order for this to work

Reason(s):
As stated above, experience bottles are not a thing in mid chests. Plus, it would make sense for each kill you get to give you something, such as ((In-Game Levels)).
 
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Blazemon

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AltroG

Suggestion:
Kills = levels

Detailed description:
Never have I ever found experience bottles in mid chests, it would make sense if each kill you get gives you between 3 to 5 levels (In-Game Levels) to use on enchantments.
If the idea seems too overpowered, you can add an ability that you have to equip in order for this to work

Reason(s):
As stated above, experience bottles are not a thing in mid chests. Plus, it would make sense for each kill you get to give you something, such as ((In-Game Levels)).
Yeh tru we need exp to get kb swo- i mean we just need it
 

Silver Wing

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+1

When I get lots of xp bottles, I have no anvil
And when i get anvil in the first chest I open, i got no xp bottles
 

Silver Wing

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LOOOL BUT SO TRUE HAHAHAH
there is ench table at mid also
I dont know about now
But earlier when I used to play I sometimes got enchanting table in chest
But whenever there is enchanting table there is no lapis (mostly)
 

Blazemon

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I dont know about now
But earlier when I used to play I sometimes got enchanting table in chest
But whenever there is enchanting table there is no lapis (mostly)
Bru u realize u need no lapis for ench table?
 

Lumin0us

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i don't know how more than a stack or 32-64 is not enough for you but ok
 
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AltroG

AltroG

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i don't know how more than a stack or 32-64 is not enough for you but ok
This is like a 1 in 10 chance that i get xp bottles in spawning island chests. I find no disadvantages in my suggestion
 
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AltroG

AltroG

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i'm posting this reply to get to 250 messages
 
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AltroG

AltroG

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oh and btw, if ur not familiar with skywars in general, pls don't come over and say ur opinion, cause it's meaningless in every shape.
 

EA0_2_0_8_

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In most of the current maps, we put enchantment table and anvil in mid. Entirely removing anvil and enchantment table in the chest, and have a higher chance to get xp bottles should be better.

Neutral
 

NitinHGamer

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Same thing i want to suggested
But thx for early suggestion
 

TheDynamicGamer

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AltroG

Suggestion:
Kills = levels

Detailed description:
Never have I ever found experience bottles in mid chests, it would make sense if each kill you get gives you between 3 to 5 levels (In-Game Levels) to use on enchantments.
If the idea seems too overpowered, you can add an ability that you have to equip in order for this to work

Reason(s):
As stated above, experience bottles are not a thing in mid chests. Plus, it would make sense for each kill you get to give you something, such as ((In-Game Levels)).
-1 also sorry i ruined the 69 views
 
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