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Denied SkyWars Kills = levels

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AltroG

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AltroG
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AltroG

Suggestion:
Kills = levels

Detailed description:
Never have I ever found experience bottles in mid chests, it would make sense if each kill you get gives you between 3 to 5 levels (In-Game Levels) to use on enchantments.
If the idea seems too overpowered, you can add an ability that you have to equip in order for this to work

Reason(s):
As stated above, experience bottles are not a thing in mid chests. Plus, it would make sense for each kill you get to give you something, such as ((In-Game Levels)).
 
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Silver Wing

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RIP ㅤㅤ ㅤㅤ ㅤㅤㅤ ㅤㅤㅤㅤ ㅤㅤ ㅤㅤ
 
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AltroG

AltroG

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AltroG
Can I farm with you guys? :)
 

Silver Wing

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Its ur thread ㅤㅤ ㅤㅤ ㅤㅤㅤ ㅤㅤㅤㅤ ㅤㅤ ㅤㅤ
 

hunterstar213

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I think 3-5 levels is a bit much. Maybe 0-2 levels is a bit more balanced. However, I don't see a huge problem with the current exp and anvil mechanics.
 
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AltroG

AltroG

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AltroG
I don't see a huge problem with the current exp and anvil mechanics.
Because you don't play skywars from the first place. I don't think you know what the latest skywars update even is. As I stated before, if ur not familiar with skywars in general, pls don't come over and say ur opinion, cause it's meaningless in every shape.
 

hunterstar213

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Because you don't play skywars from the first place. I don't think you know what the latest skywars update even is. As I stated before, if ur not familiar with skywars in general, pls don't come over and say ur opinion, cause it's meaningless in every shape.
but i do play skywars tho
 

TheDynamicGamer

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I think 3-5 levels is a bit much. Maybe 0-2 levels is a bit more balanced. However, I don't see a huge problem with the current exp and anvil mechanics.
yup me 2

Jarrymine is gae and gae is gae gae and jerrymine is gae gae gae
 

taikhum

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the
Minecraft Username:
AltroG

Suggestion:
Kills = levels

Detailed description:
Never have I ever found experience bottles in mid chests, it would make sense if each kill you get gives you between 3 to 5 levels (In-Game Levels) to use on enchantments.
If the idea seems too overpowered, you can add an ability that you have to equip in order for this to work

Reason(s):
As stated above, experience bottles are not a thing in mid chests. Plus, it would make sense for each kill you get to give you something, such as ((In-Game Levels)).
the enchanter kit exists for this very reason,and there is a 10% chance of xp bottles at 3rd or 4th spawn chest
 
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AltroG

AltroG

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AltroG
the

the enchanter kit exists for this very reason,and there is a 10% chance of xp bottles at 3rd or 4th spawn chest
1- I forgot about that kit.
2- Who the hell would have a chance to wait till the 3rd/4th spawn chest.
 

NitinHGamer

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the

the enchanter kit exists for this very reason,and there is a 10% chance of xp bottles at 3rd or 4th spawn chest
Imagine buying enchanter kit
Enter more than 6 words
 

Astrospeh

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Hello AltroG,

Thank you for your interest in creating a suggestion to improve the server. We are always doing our best to make the server a better place for everyone.
However, we have eventually decided to deny your suggestion due to the following reason(s):
For your reference, here is a link to our suggestion guidelines → PikaNetwork Suggestion Guidelines.
Please make sure to read and understand them before suggesting again.

We also advise you to use our Thread Search Feature to look for (similar) already made suggestions and upvote them instead.
Have fun playing on PikaNetwork!
 
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