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Suggestion:
Detailed description:
Reason(s):
EA0_2_0_8_
Suggestion:
[crack] map - By EA0_2_0_8_
Detailed description:
Hello Pika players,
As there are some map in solo skywar are not welcome by many player, eg. pirate (but i know there already updated a map village). Which have motivated me to build a solo skywar map. After getting some advice or reply in forum and improve the map at many place. [shortcut to the forum, click ]. I have decide to give this map for Pika network to help the skywar community!
Here is some introduction of the map:
Main video (not very detail at all place):
View: https://youtu.be/o4cd51kAjek
spawn island (detail):
View: https://youtu.be/nddmYMq0AAc
island between spawn island and bridge to island(detail):
View: https://youtu.be/xjW5cHOih_k
Bridge to other island(detail):
View: https://youtu.be/9cl-Lz2qtdk
Mid(detail):
View: https://youtu.be/zmNfoEQShj4
If pika network decided to accept this map, please start a conversation with me in the pika site, i will sent the file to you!
As there are some map in solo skywar are not welcome by many player, eg. pirate (but i know there already updated a map village). Which have motivated me to build a solo skywar map. After getting some advice or reply in forum and improve the map at many place. [shortcut to the forum, click ]. I have decide to give this map for Pika network to help the skywar community!
Here is some introduction of the map:
Main video (not very detail at all place):
spawn island (detail):
island between spawn island and bridge to island(detail):
Bridge to other island(detail):
Mid(detail):
If pika network decided to accept this map, please start a conversation with me in the pika site, i will sent the file to you!
Reason(s):
As there are few maps in solo skywar don't welcome by player. And i have made a mark for all the skywar map: (for preference)
ruins: greate map, easy to rush mid, actually many space for pvp.(kb1 sword op) (95/100)
redone: greate map, small map, very easy to rush mid, this map can avoid campers.(kb1 sword op) (90/100)
castle: great map, easy to rush mid, have enough pvp area. (kb1 sword op) (85/100)
birch: better than normal, a lot of space for pvp, but the mid is too big and far. (80/100)
stranded: better than normal, too many other decoration blocks which may affect pvp, nice mid. (75/100)
comet: normal map, not much pvp area(except mid), the mid and the island actually are too fair. (70/100)
rocket: normal map, just enough pvp area, too many loot in mid. (69/100)
undersea: normal map, not much pvp area (except mid), too many mid loot. and the fish between spawn island and mid is too small. (60/100)
snow: normal, hard to build blocks cuz of the snow, all the island is too small actually no pvp area. (kb1 op)(55/100)
japan: bad, the wheat will always disturb you from pvping and the ladders in your own island always got stuck on it. too many mid loot, hard to find a GREAT pvp space. (45/100)
pirate: bad bad bad map, all the island in this map is so far away from each others, the ship looks great, but practicality has none as there dont have space for pvp and too many slab which is hard for people to place block. (1/100)
These all are concluded by my 5000 game played.
I have conclude some good aspect eg: easy mid rush, great pvp place, to be implemented those good thing in this map and exclude some bad aspect eg: kb1 op, no place for pvp, no some half/slab block to obstruct you to place block.
so those are the reason why i would build this map and the advancement [crack]
ruins: greate map, easy to rush mid, actually many space for pvp.(kb1 sword op) (95/100)
redone: greate map, small map, very easy to rush mid, this map can avoid campers.(kb1 sword op) (90/100)
castle: great map, easy to rush mid, have enough pvp area. (kb1 sword op) (85/100)
birch: better than normal, a lot of space for pvp, but the mid is too big and far. (80/100)
stranded: better than normal, too many other decoration blocks which may affect pvp, nice mid. (75/100)
comet: normal map, not much pvp area(except mid), the mid and the island actually are too fair. (70/100)
rocket: normal map, just enough pvp area, too many loot in mid. (69/100)
undersea: normal map, not much pvp area (except mid), too many mid loot. and the fish between spawn island and mid is too small. (60/100)
snow: normal, hard to build blocks cuz of the snow, all the island is too small actually no pvp area. (kb1 op)(55/100)
japan: bad, the wheat will always disturb you from pvping and the ladders in your own island always got stuck on it. too many mid loot, hard to find a GREAT pvp space. (45/100)
pirate: bad bad bad map, all the island in this map is so far away from each others, the ship looks great, but practicality has none as there dont have space for pvp and too many slab which is hard for people to place block. (1/100)
These all are concluded by my 5000 game played.
I have conclude some good aspect eg: easy mid rush, great pvp place, to be implemented those good thing in this map and exclude some bad aspect eg: kb1 op, no place for pvp, no some half/slab block to obstruct you to place block.
so those are the reason why i would build this map and the advancement [crack]