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SkyPvP - PikaNetwork 2026
February 31, 2026
14:00 GMT / 09:00 EST / 08:00 CST / 07:00 MT / 06:00 PST / 19:30 IST
We are excited to tell you that the new season of SkyPvP is right around the corner.
With some new features to make it even more exciting, quality of life changes and much more.
Are you and your Island ready to hop into a new season?! Say no more.
The update will be released on:
February 6th, 2026
14:00 GMT / 09:00 EST / 08:00 CST / 07:00 MT / 06:00 PST / 19:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CET.
The update will be released on:
February 6th, 2026
14:00 GMT / 09:00 EST / 08:00 CST / 07:00 MT / 06:00 PST / 19:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CET.
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We've got you covered if you would like to start the season on the right track!
We are running a giveaway that includes store coupons!
If you would like to enter the giveaways, go ahead and visit our official post!
Changelog
The most important features/modifications implemented towards this season's map and functions are the following.
We are delighted to announce that there will be a Last Man Standing event at SkyPvP again.
The event will start at the 1 hour before the new season, 2PM CET.
Last Man Standing (LMS) is an event we sometimes run before a SkyPvP reset. It is essentially a free-for-all/Team Deathmatch-styled game, where all players are competing to be the last player remaining! Access to commands such as: /spawn, /shop, /pv will be disabled, meaning that you cannot leave the arena, or buy any extra loot. There will be a shrinking border, make sure to stay inside the area, or else you will take massive damage from the border itself. Survive till the end to get the rewards! Once you die, you're out of the event. Carry on watching until someone wins!
Make sure to be online before this, as when the event starts you are not able to hop in afterwards.
Make sure to have your loadouts ready in your inventory, grind your final sets because your inventory at the start is your final loadout.
A new SkyPvP season means a brand-new map to kick off the new season, and this season brings a fresh theme once again.
To create a fair and exciting competitive environment, players need a way to prove who is the best. The new Duel System is perfect for this.
With this system, you can challenge opponents to 1v1 battles just for fun or for big wagers, it's up to you.
You can send a duel request to another player using the /duel command.
For example, to duel voodootje0, type /duel voodootje0<wager>.
Choose the kit you want to use, and the invitation will be sent.
Are you looking to spice things up? Select a kit with a special set to battle it out in style.
Or are you more old-school? We have got you covered with some simple kits to battle in as well.
You and your opponent will be teleported to an arena for the battle. The fight continues until one player is defeated.
The winner gets the wagered money.
Get ready to take on 10 new challenges every day in SkyPvP!
The quests are unlocked at Level 15 and reset at 00:00 UTC daily, giving everyone fresh goals to complete.
The quests come in three levels of difficulty:
Youโll see your quests in a colorful, easy-to-use menu that helps you track your progress, streaks, and rewards.
Since the quests are the same for all players, itโs a fair and fun way to compete with friends!
When you complete Daily Quests, you will build up your Daily Streak Bonus!
Streak bonuses for completing quests on consecutive days. Each streak has a specific required amount of Quests to complete, and once you have reached that, you will be able to claim amazing bonus rewards.
A brand new Envoy event has been added to the gamemode.
The Gift Rain event was very well received during December, so we decided to keep it permanently in the form of an Envoy.
The Envoy now spawns 20 chests across the map instead of 10. While the loot has been slightly nerfed, the increased number of chests gives more players a chance to participate and earn rewards.
This keeps the event fun, active, and rewarding, even outside the winter season.
Enderpearl usage around spawn has been updated.
You can now use Enderpearls anywhere from spawn.
This makes moving out of spawn faster and more convenient, especially for players who want to get back into action quickly.
All killstreak rewards have been updated to be more valuable.
Killstreaks are now much more worth going for, with better and more rewarding loot.
This makes maintaining a killstreak more exciting and gives PvP focused players stronger incentives to keep fighting and pushing their limits throughout the season.
Teams have received several updates to improve control, customization, and balance.
A new /team friendlyfire permission has been added.
This can be managed by the team leader, allowing teams to decide if members can damage each other.
Teams can now choose which team color they want to use.
You can switch between all colors your team has already unlocked through team levels.
Team Allies have been added back. Teams can once again ally with other teams, allowing limited cooperation while keeping competition balanced.
The cost of team perks has been reduced from 2500 coins to 2000 coins per level, making team progression more accessible and rewarding.
Team Levels have been updated with clearer progression and stronger rewards.
Team levels now progress based on total team kills.
As your team levels up, you unlock new team colors and combat bonuses, rewarding active PvP play.
At certain milestones, teams gain a bonus that reduces damage taken by 0.5% and increases damage dealt by 0.5%.
These bonuses stack as your team progresses.
- Level 1 Gray color โ 750 kills
- Level 2 Black color โ 1500 kills
- Level 3 White color โ 2250 kills
- Level 4 Dark Gray color โ 3000 kills
- Level 5 Damage taken -0.5%, damage dealt +0.5% โ 4000 kills
- Level 6 Yellow color โ 4750 kills
- Level 7 Blue color โ 5500 kills
- Level 8 Green color โ 6250 kills
- Level 9 Light Purple color โ 7000 kills
- Level 10 Damage taken -0.5%, damage dealt +0.5% โ 8000 kills
- Level 11 Dark Blue color โ 8750 kills
- Level 12 Aqua color โ 9500 kills
- Level 13 Dark Green color โ 10250 kills
- Level 14 Red color โ 11000 kills
- Level 15 Damage taken -0.5%, damage dealt +0.5% โ 12000 kills
- Level 16 Gold color โ 12750 kills
- Level 17 Dark Red color โ 13500 kills
- Level 18 Dark Aqua color โ 14250 kills
- Level 19 Dark Purple color โ 15000 kills
- Level 20 Damage taken -0.5%, damage dealt +0.5% โ 16000 kills
Prestiges have been updated with new tiers and improved rewards.
With the introduction of Catalyst and Octane prestiges, players now have more goals to work towards after reaching higher progression.
These prestiges offer stronger rewards and exclusive items, giving dedicated players something valuable to grind for as the season continues.
Catalyst | Octane |
|---|---|
3x Seasonal Crate 20x Godly Crate 45x Gear Crate I: 15.550 II: 16.000 III: 16.500 IV: 17.000 | 5x Seasonal Crate 25x Godly Crate 50x Gear Crate I: 17.750 II: 18.500 III: 19.250 IV: 20.000 |
Enchanting has been adjusted to make progression smoother and less expensive.
The XP requirements for Protection 3 to Protection 5 enchanting have been reduced by 10%, 25%, and 35%.
This makes higher level enchants more accessible and less grind heavy.
The XP cost for Fire Aspect on swords has been lowered by 35%, making it easier to use and balance within PvP builds.
Outposts have received a small but important balance update.
After capturing the Luckyblock Outpost, the cooldown has been increased to 10 minutes instead of 5 minutes.
This gives more time between captures and makes holding the outpost more meaningful.
The Resistance Outpost now gives 5% less damage taken from players, increased from 3%.
This makes the outpost stronger and more impactful during fights.
Stronghold rewards have been updated to be more valuable.
Strongholds now offer better rewards, including special weapons and powerful sets. These changes make Strongholds more rewarding to complete and give players stronger incentives to fight and control them throughout the season.
Levels have been updated with new rewards and major EXP changes to make progression faster and more rewarding.
EXP gains have been updated and expanded. You can now earn EXP from the following activities:
- All activities: 1.5x EXP (50% increase)
- Easy quest: 50 EXP
- Medium quest: 75 EXP
- Hard quest: 100 EXP
- Each kill: 4 EXP
- Common Luckyblock: 20 EXP
- Rare Luckyblock: 40 EXP
- Epic Luckyblock: 60 EXP
- Legendary Luckyblock: 100 EXP
These changes give players many more ways to earn EXP and make leveling feel faster and more rewarding throughout the season.
Weโve put in a lot of work to polish and fix as many bugs as possible on the SkyPvP server.
We carefully reviewed all reported issues and successfully fixed them.
If you find any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so weโre giving back to you.
Each season, when all reported bugs are fixed, youโll receive Gold on your account.
Report your bugs here: https://pika-network.net/forums/bug_reports/
Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- Performance improvements.
- Updated the Anti Cheat.
- Lowered the void kill by 50 blocks.
- Kits can now be salvaged as a voucher.
- Lowered the amount of kills required for the void vault by 50%
- Stronghold is now also running on friday.
- Floral Fortune event has returned.
- ...and much more.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks
- Your Team
- Your Level & Prestige
- All items in your inventory and enderchest
- Any currencies such as money and exp
- Seasonal ranks and perks
We hope to see you on our new SkyPvP server soon!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
play.pika-network.net