I'm just trying to be clear on how to most easily implement my suggestions because I'm familiar with server work.
I got it working on my test server, with the hub on 1.13.2 and the survival server on 1.14.2.
Suggestion:
update viaversion
Detailed description:
players are unable to connect with the latest version of minecraft.
It's a simple fix of downloading the newest .jar
Reason(s):
improved compatibility
Example(s):
https://www.spigotmc.org/resources/viaversion.19254/
Suggestion:
enable item renaming
Detailed description:
yet another vanilla mechanic is inoperable. I doubt disabling item renaming was unintentional. Please remove any name dependencies and let players name their items (and mobs).
If you're using something like phatloots, which has a known...
Suggestion:
disable Farming shop sell option
Detailed description:
Selling farmable items has been a major issue in the past. People (besides myself) will make massive cash farms out of sugarcane,melons,pumpkins, and cactus. This will kill the server more than a few hoppers will.
The...
Suggestion:
player-submitted structures
Detailed description:
It would be nice to be able to make structures to be released in future survival and factions releases.
1.13+ allows you to implement structure generation through functions.
You could host structure building competitions at the...
Suggestion:
fix stackmob
Detailed description:
mob stacking is broken af in smp right now. The plugin isn't compatible with sword mechanics, and mob drops are not proportional to the stack count.
The biggest reason grinders cause tps lag is entity collisions in a 1x1 space. You can limit...
Suggestion:
lag tracking plugin
Detailed description:
Something is killing even the slowest redstone circuits, and the hopper crafting recipe is outright blocked. A simple 2x2 door will consistently get stuck half-open. I've found some ways to bypass the redstone limiter, but not everyone is...
Suggestion:
Revert to griefprevention
Detailed description:
Land claims are a foundation for building in a smp server. The new claim system is inflexible and severely lacking in functionality.
People are now unable to claim without owning a clan(members can't make claims), unable to locate...
also there's too much stuff.
For one, people aren't going to intuitively know (or care about) the difference between job rewards.
Featherboard + jobs popups + chat occupy half of the screen.
Suggestion:
clans?
Detailed description:
Please simplify the new smp update or add a new guide on how to get initial money and how to claim land.
Reason(s):
It's weirdly hard to play SMP because of the learning curve.
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