The description of that system is unclear to me, are u saying if an alt goes offline it will get kicked immediately? If that is the case then what is the purpose of having that System?
Another suggestion:
-Disable Spawner Stacking.
Everyone has been very mad as to people hiding their spawners in Pv until the payout time and placing it down at the last minute. Disabling it from being stacked up like a regular block of 64 and turning it like a flint and steel which could only...
But in other servers, they have a different setup like allowing overclaiming bases, having overclaiming can prevent factions from abusing their power and use their land power wisely. However, since the staff denied insiding, overclaiming, and added shield it made the gamemode easier. It turned...
10 + 19) You don't seem to understand what I said about the /f alt system. I know that u want it to be implemented in order to increase the amount of power that factions can hold, but couldn't they take advantage of the system for unable to be kicked in /f alt and get too much power. In...
potting in water is do-able however it is hard because throwing a pot in water is like shooting an arrow in the water, very slow. So items like gapples is needed within the gamemode to increase survival rate or else players can just win purely through numbers.
If u say it is easy to win a...
Just a few questions about some suggestions u posted.
17) Even if a player can find a base, are they able to raid it or how much profit can they get out of it from the overall value of the base.
6) Wasnt those kits being bought by players is due to the item that was included, neft the kit would...
Personal Opinion on how normal factions should be is MAKE IT NORMAL... don't add in any godly items that would shift normal factions from its original style. For example, only add in items/plugins that would increase the chance for players to get armor/spawners/money/xp or any normal items that...
people say play to win because some players are able to get a better start than other players. To solve this problem just enhance the way players get money in order to promote people to play through their own effort and eventually somewhat able to go against donators.
I prefer having no new features because any new feature would come in somewhat of unbalance from the staff unless there are suggestions that came from facs players that give explicit explanation of how they want the new feature is added and how it is useable for everyone playing rather than to...
There have been many threads/suggestions made for factions reset, but the staff didn't give any reply to them. @Pace even post a reset suggestion asking for it along with a suggestion list of things to be added to make the game lively again. On some of the threads posted for normal factions...
I agree with what is being said above. Even though there are ranks players in OP factions that are playing, there are also rank players in normal factions. Does the staff not see them? Isn't the goal of the staff is to attract more players coming in to play. Their actions of only resetting few...
Normal Factions would never receive a reset then because players are starting to feel more comfortable with OP Factions gameplay rather than Normal Factions. But I wanna know why does Skyblock get a different treatment of allowing both game mode having a reset. Skyblock reset pretty frequently.
If that is so I would prefer them directly announce the removal of normal factions so then I could move to other servers. Having an open but non-active server would only take up unnecessary server spaces. And I could then give up the hope of waiting for it.
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