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KitPvP - PikaNetwork 2026
17:00 CET / 16:00 GMT / 11:00 EST / 10:00 CST / 09:00 MT / 08:00 PST / 21:30 IST
We are excited to tell you that the new season of KitPvP is right around the corner.
We will be starting with a Last Man Standing event, and then go straight in to the new season that includes a new map, new balance changes, and some new features you will surely love!
This season our main focus is working on a more fun to play & grind version of KitPvP, bringing back the enjoyment of obtaining certain overpowered items like you had back in the day.
Are you ready to hop into a new season?! Say no more.
The KitPvP season will be launching straight after the Last Man Standing event, and this event will happen at:
March 9th, 2026
17:00 CET / 16:00 GMT / 11:00 EST / 10:00 CST / 09:00 MT / 08:00 PST / 21:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CET.
The KitPvP season will be launching straight after the Last Man Standing event, and this event will happen at:
March 9th, 2026
17:00 CET / 16:00 GMT / 11:00 EST / 10:00 CST / 09:00 MT / 08:00 PST / 21:30 IST
play.pika-network.net
Please note: The release time can be a couple of minutes later, we are trying to reach 3 PM CET.
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We've got you covered if you would like to start the season on the right track!
We are running a giveaway that includes store coupons!
If you would like to enter the giveaways, go ahead and visit our official post!
[To be posted]
Changelog
The most important features/modifications implemented towards this season's map and functions are the following.
We're excited to announce the return of the Last Man Standing event to kick off the new KitPvP season!
The event will begin at the release time announced in this forum post (3PM CET), and once a victor emerges, the new season will launch immediately!
Last Man Standing (LMS) is our signature pre-reset event. Jump into an intense free-for-all battle where every player fights to be the sole survivor! Commands like /spawn, /shop, and /pv will be locked during the event, no escaping the arena and no buying additional gear. Watch out for the shrinking border that closes in over time; staying outside will deal devastating damage. Fight smart, outlast everyone else, and claim your rewards! Death means elimination, but you can spectate the action until a champion is crowned!
Be online and ready before the event begins, late arrivals won't be able to join once it starts.
Prepare your loadout in advance and farm your best gear now, because whatever you have in your inventory at the start is what you're stuck with for the entire event.
A new KitPvP season means a brand-new map to kick off the new season, and this season brings a fresh theme once again.
As requested, we've crafted an entirely new map for this season rather than recycling an old favorite, we heard your feedback loud and clear.
For this season, the map transports you to a stunning Space Theme.
This season, we are introducing a completely new Team Top system based on competitive performance.
Team Souls are being replaced with a brand new currency:
These points will determine the Team Top rankings and will reset every 2 weeks, creating more frequent competition and fresh opportunities for all teams.
Every 2 weeks, the #1 Team will receive: 75€ in Pika Iron (awarded to the team leader)
This system has been suggested many times by the community, and we want to give it a try this season to see how competitive it becomes.
Here’s how your team can earn points:
| Activity | Points |
|---|---|
| 15 Points | |
| 30 Points | |
| 125 Points | |
| 1 / 2 / 3 Points | |
| 3 Points | |
| 3 Points | |
| 9 Points |
All armor sets have been fully rebalanced and reworked to create a healthier and more competitive meta this season.
To keep everything fair and balanced, sets now follow one simple rule:
Now sets that are obtained from seasonal crates can't exceed a total of 21% combined effect.
This can be split in different ways, for example:
- 15% increase / 6% decrease
- 10.5% increase / 10.5% decrease
- Or any other combination that does not exceed 21% total
This ensures sets remain strong and unique, without becoming overpowered or breaking the balance of PvP.
We also want to give players that play every single day and are competitive something to grind for, there will be betters sets in-game, but these will be hard to obtain, but can only be obtained by playing. This way we balance out the paying players and the grinding players, making it a more fun experience for both of them.
All existing sets have been carefully reviewed and adjusted to follow this new balancing rule.
We also added a bunch of new sets that you can obtain in-game.
| Set | Bonuses |
|---|---|
A large number of outdated or underused sets have been completely removed to clean up progression and make room for better designed, more meaningful sets.
All weapons have been fully reviewed and adjusted to fit the new balance philosophy this season.
To prevent power creep and keep PvP fair, weapons now follow a strict rule:
Weapons from seasonal crates can no longer exceed 4% increased damage. The same reasoning for this has been done as we mentioned in the sets.
Instead of stacking raw damage, the focus has shifted toward utility and debuffs, such as:
🪫 Weakness
A number of outdated or unhealthy weapons have been completely removed from the game to clean up progression and reduce meta abuse.
Brand new weapons have been introduced with unique mechanics and debuff-focused effects, offering different playstyles.
| Weapon | Stats & Effects |
|---|---|
🪫 1.5% chance to apply Weakness II | |
🪫 1% chance to apply Weakness II for 2s on hit | |
A brand new rotating Money Shop has been added, giving you a fresh way to spend your hard-earned in-game money.
This shop refreshes regularly and offers powerful, valuable, and sometimes rare items, but not everything is immediately accessible
The Money Shop consists of 9 rotating item slots, which change periodically.
However, not all slots are unlocked by default:
- Always unlocked
- Immediately available to all players
- These slots display the item inside
- The item name will appear as LOCKED
- The original item name and lore will be shown below it
- Players must meet the level requirement or pay gold to unlock access
- Slot 4 → Level 20
Slot 5 → Level 40
Slot 6 → Level 60
Slot 7 → Level 80
Slot 8 → Level 90
Slot 9 → Level 100
Each locked slot can also be unlocked for 500 Gold, bypassing the required level, but they can all be unlocked for free as well by playing.
| 250,000 | 25% | 15 | |
| 250,000 | 25% | 15 | |
| 250,000 | 25% | 15 | |
| 250,000 | 25% | 15 | |
| 350,000 | 20% | 15 | |
| 350,000 | 20% | 15 | |
| 350,000 | 20% | 15 | |
| 350,000 | 20% | 15 | |
| 500,000 | 15% | 15 | |
| 500,000 | 15% | 15 | |
| 500,000 | 15% | 15 | |
| 500,000 | 15% | 15 | |
| 700,000 | 8% | 3 | |
| 800,000 | 6% | 2 | |
| 1,000,000 | 4% | 1 | |
| 200,000 | 25% | 10 | |
| 200,000 | 25% | 10 | |
| 600,000 | 25% | 10 | |
| 200,000 | 25% | 10 | |
| 500,000 | 25% | 10 | |
| 300,000 | 7% | 4 | |
| 750,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 600,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 800,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 400,000 | 7% | 4 | |
| 600,000 | 7% | 4 | |
| 500,000 | 5% | 4 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 500,000 | 5% | 1 | |
| 750,000 | 3% | 3 | |
| 150,000 | 15% | 5 | |
| 2,500,000 | 1% | 1 | |
| 650,000 | 15% | 3 |
As KitPvP continues to grow with more content, new sets, weapons, consumables, and custom items, the Item Filter system had fallen behind.
This season, the Item Filter has received a major overhaul to match the current meta and amount of content.
You can now individually enable or disable items from specific categories.
Sets
Weapons
Consumables
And other Custom Items
This gives you full control over what you want to automatically pick up, and what you don’t.
The Item Filter now supports filtering items based on specific enchantment levels.
- For example, you can:
- Ignore low-tier enchantments
- Only pick up items above a certain Sharpness level
- Filter out unwanted enchant combinations
- Keep only high-value gear
This season, multiple classes have been adjusted, reworked, or removed to improve balance and modernize the meta.
Some classes received direct stat tuning, others gained new mechanics, some were fully replaced, and one has been completely overhauled.
Below is the full overview of all class changes:
| Class | Changes |
|---|---|
The entire level system has been completely reworked this season to improve progression speed, reward value, and overall motivation to grind.
Leveling up should feel rewarding, not slow or unrewarding, and this update ensures exactly that.
Experience gain has been adjusted across the board.
You will now earn EXP faster through regular gameplay, making leveling smoother and more accessible for both new and returning players.
All three reward tiers have been upgraded to provide better and more meaningful rewards.
This season, several pets have received balance adjustments to improve fairness, pacing, and overall usability in PvP situations.
Some pets were slightly nerfed to reduce abuse potential, while others were buffed to make them more impactful and worth using.
| Pet | Changes |
|---|---|
(Used less frequently to prevent tank abuse) | |
| 🫧 Bubby Pet | |
KoTH loot has been completely reworked this season to better reflect the new balance changes, class updates, and overall progression system.
With the overhaul of sets, weapons, pets, and consumables, the old loot pool no longer matched the current meta, so we rebuilt it from the ground up.
| 20% | |
| 15% | |
| 20% | |
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| 12% | |
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| 22% | |
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| 8% | |
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| 3% | |
| 5% | |
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| 5% | |
| 12% |
Stronghold loot has been fully redesigned to represent the highest tier of rewards this season.
Expect powerful sets, rare weapons, elite consumables, exclusive pets, and ultra-rare cosmetics.
| 8% | |
| 8% | |
| 8% | |
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| 8% | |
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| 3% | |
| 0.5% | |
| 0.2% | |
| 0.2% | |
| 0.2% | |
| 0.05% | |
| 0.05% | |
| 5% | |
| 5% | |
| 5% | |
| 5% | |
| 5% |
We’ve put in a lot of work to polish and fix as many bugs as possible on the KitPvP server.
We carefully reviewed all reported issues and successfully fixed them.
If you find any bugs with the new release, please report them in the bug reports section on our forums.
You can earn Gold by reporting bugs! We appreciate everyone who takes the time to report issues, so we’re giving back to you.
Each season, when all reported bugs are fixed, you’ll receive Gold on your account.
Report your bugs here: https://pika-network.net/forums/bug_reports/
Multiple small changes have been made, some of these small changes are the following:
- Added a new seasonal crate.
- Performance improvements.
- Updated the Anti Cheat.
- Random Fall damage issue has been fixed.
- Lowered kit cooldowns for Omega++ and Omega+++.
- Added /al and /allylocation to send location to all allies
- Added /team focuslist to see who you are focussing.
- Vouchers can now stack salvage.
- Added /clearpots to remove all health pots from your inventory.
- All consumables can now be /condensed.
- Playtime Rewards, Login Streak Rewards and Killstreak Rewards now require some other requirements to claim after certain tiers.
- They also have been increased with more rewards.
- ...and much more.
- Purchased Ranks & Rank Upgrades
- Purchased Perks
- Won out crates commands/ranks
- Your Team
- Your Level
- All items in your inventory and enderchest
- Any currencies such as money and exp
- Seasonal ranks and perks
We hope to see you on our new KitPvP server soon!
If you have feedback or any suggestion, let us know we'd love to make this as good as we can.
play.pika-network.net