potatopoisonus
Epic Pika
- Joined
- Jul 28, 2025
- Messages
- 123
- Points
- 36
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
potatopoisonus
Suggestion:
Make players easier to kill
Detailed description:
Recently, with the new armor added to opls, kiling players has never been harder. Poeple abuse seasonal armor which gives way more armor points and/or Iron clad potions that give resistance 3 to take almost no damage whatsoever. The most effetive way of killing poeple was to get their inventories somehow full and disarmor them, but currently that is impossible with the addition of /itemfilter. Even in warp fps, because of these, killing players is near impossible because they just buy exp all over again since /shop is enabled in combat and they can abuse lunging with a spear to run away easier.
I would suggest that they nerf iron clad and seasonal armor to take more damage, so they are killable even with full armor, and that they add a cooldown to spear in warp fps, or disable it, because it makes chasing players harder that it should be, while the point of warp fps is it's near impossible to escape. Or they should disabled the use of /shop in combat, since players just exp their armor which is basically why they never die.
I would suggest that they nerf iron clad and seasonal armor to take more damage, so they are killable even with full armor, and that they add a cooldown to spear in warp fps, or disable it, because it makes chasing players harder that it should be, while the point of warp fps is it's near impossible to escape. Or they should disabled the use of /shop in combat, since players just exp their armor which is basically why they never die.
Reason(s):
Fighting has no point if players can never die. PvP is supposed to be fun and rewarding, but currently, it isn't any of that and i think adding one of those suggestion would make more players want to pvp because it would be as rewarding as doing other things.
Example(s):
When 2 poeple fighting with seasonal armor in warp fps, the fight never ends until one somehow escapes or both suddenly decide to stop fighting because they don't deal damage to eachothers and they keep xping, so the armor never breaks.