Suggestion:
Detailed description:
Gamemode / Platform:
Reason(s):
Example(s):
Unbreakable Anvils
Detailed description:
Hello,
Is it possible for the owners to add a plugin which sets the damage of anvils to false?
Me as an developer would be able to create such plugin; it basicly comes down to:
import bukkit's event Handler & org.bukkit.event.entity.EntityDamageEvent
public void anvilDamage(EntityDamageEvent e) {
if (e.getEntity().equals(Material.ANVIL)) {
e.setCancelled(true);
}
}
given the fact kitpvp only has anvils in spawn this should be enough.
I have added an .jar to this suggestion which should be inspected by an Java decompilation tool to know for sure I am not sending any backdoors into Pikanetwork.
Is it possible for the owners to add a plugin which sets the damage of anvils to false?
Me as an developer would be able to create such plugin; it basicly comes down to:
import bukkit's event Handler & org.bukkit.event.entity.EntityDamageEvent
public void anvilDamage(EntityDamageEvent e) {
if (e.getEntity().equals(Material.ANVIL)) {
e.setCancelled(true);
}
}
given the fact kitpvp only has anvils in spawn this should be enough.
I have added an .jar to this suggestion which should be inspected by an Java decompilation tool to know for sure I am not sending any backdoors into Pikanetwork.
Gamemode / Platform:
KitPvP
Reason(s):
Anvils break which means people with knockback swords will be more overpowered than others whom can not make such swords; it takes up the time of the owners of PikaNetwork to place new ones and such plugin would take some time off their shoulders.
Example(s):