Hello pikacrafters!
As you may know I'm an old survival player that was waiting for this reset for months.... And it is for sure needed. Note that I've made 2 threads with bugs and suggestions for survival and this thread will adapt both.
-I believe vanilla generated terrains is a trusty choice as it is the way a normal world would be.
-Update? YES! Update to the most recent version (1.13.x) as survival 1.8 is just...the same... So many things that could be added there.
-Remove emerald economy? Emeralds have always been the *official* money in survival and they should be kept that way, but the commands like /shop, /ah, /auc, (...) have to go. Those commands are not the spirit of survival, they seem much more skyblock commands where the economy is much different.
-Players should be able to set a warp, and not just donators. Players should have the chance to ask an admin to set a custom warp in his base that could have a xp farm or other stuff that seem worthy to be able to bring there players.
-Fix bugs... Welp here they are:
1 - Remove the lag. It needs to be fixed as it doesn't allow a nice experience to the fellow players. I've even received complaints of players saying they cant use commands otherwise the server kicks them.
2 - Entities like animals and paintings keep despawning
3- Fix all the crates as some don't give the correct prize or as tags crate, doesn't give anything at all.
4 - Flint n steel works sometimes, and sometimes it does, just like the water and alva, sometimes those expand when you place them, sometimes they don't....
5 - As a donator, I can't use my kits if I type /kits and then choose it. They only work if i type /kits [kit name] and also /ec doesn't work, only if I use /enderchest.
-A new claiming system.... Actually it seems to be a good thing, being able to team with other players in that way is interesting , but also allow players to have a custom clan chat.
-Improve the performance... Yes as refered before the lag needs to go...
Ok suggestions now:
1 Add a /warp shop, that shop would work like this: a staff built it and has permission to /skulls and stuff so he cant get alot heads and also items to fill his stock. He would hire workers, if anyone steals him, he will catch him (How? Check below suggestions). If a worker sells an item, 50% would be for him, and the rest for the shop owner, and he should put all of it in a chest and, when the staff takes half of it, the player can take it for himself.
2 Keep /trade, /hug, /kiss and the thing where you sit on a stair, its unnecessary, but its funny so why not to keep?
3 Activate trade with villagers
4 Add the plugin that stores the chests and blocks history.... It is extremely useful to catch griefers.
5 Remove *Don't speak foreign languages in the main chat* rule. This rule doesn't allow players to talk their mother language in the chat, and most of them aren't aware of it. It's not a big deal, seriously, or at least add a party chat...
6 Add a small chance of getting a iron key on the vote crate, this will make the players to be more willing to vote.
7 Nerf the kits: fighters, the lowest rank, should have the first kit being leather armor, a few woods and basic stone tools. Donators could have better armor, though it should either be enchanted iron armor or maybe non enchanted one, or non enchanted diamond armor, for the highest ranks. Donators building keeps could be kept.
Well, that's all for now, +1 if you agree
Regards,
HyperRSmash