HyperRSmash
Veteran
- Joined
- Mar 6, 2016
- Messages
- 1,673
- Points
- 87
Suggestion:
Trapped command limits
Detailed description:
Alot players use /trapped not for escape traps but for exit "non-traps" like a building that was supposed get the players only into it for prevent them to claim outside it.
i think there should be rules for it, and who use it for escape "non-traps" should even get a warn or some punishment way so players would start use /trapped only in "trap" situation.
Server/Place suggestion is intended:
Survival
Reason:
For prevent players from exit "non-traps" and claim outside a player area. Ysterday, i was trying make a flat near my /wwarp and players used /trapped in it and they disturbed my work outside my warp. A staff sent them to spawn but they could go again to the warp and /trapped again and thats why i think they would be punished by a warning or something.
Example:
Trapped command limits
Detailed description:
Alot players use /trapped not for escape traps but for exit "non-traps" like a building that was supposed get the players only into it for prevent them to claim outside it.
i think there should be rules for it, and who use it for escape "non-traps" should even get a warn or some punishment way so players would start use /trapped only in "trap" situation.
Server/Place suggestion is intended:
Survival
Reason:
For prevent players from exit "non-traps" and claim outside a player area. Ysterday, i was trying make a flat near my /wwarp and players used /trapped in it and they disturbed my work outside my warp. A staff sent them to spawn but they could go again to the warp and /trapped again and thats why i think they would be punished by a warning or something.
Example: