noobyboy234
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noobyboy234
Suggestion:
Suggesting an item 'Ender Disrupter'
Detailed description:
I want to suggest a new throwable item called the Ender Disrupter. It should cost 2 Emeralds or 7 golds and look like a normal ender eye .
When you throw it at an enemy bed defense, it explodes on impact in a small 3x3 radius. It does zero damage to players, and it does not break blocks. Instead, it inflicts a temporary "glitch" status effect on all blocks in that 3x3 area for 8 seconds.
During these 8 seconds, the blocks (like Obsidian) lose 90% of their blast resistance and mining hardness. This means for a short 8-second window, a standard Diamond Pickaxe can break Obsidian in just 1 or 2 hits . After the 8 seconds are over, any unbroken block return to normal.
When you throw it at an enemy bed defense, it explodes on impact in a small 3x3 radius. It does zero damage to players, and it does not break blocks. Instead, it inflicts a temporary "glitch" status effect on all blocks in that 3x3 area for 8 seconds.
During these 8 seconds, the blocks (like Obsidian) lose 90% of their blast resistance and mining hardness. This means for a short 8-second window, a standard Diamond Pickaxe can break Obsidian in just 1 or 2 hits . After the 8 seconds are over, any unbroken block return to normal.
Reason(s):
- The Annoying Obsidian Buyers: Right now, if a team gets obsidian and plays super defensively, the game becomes a boring slog. Hitting them with Haste pots or waiting for sudden death takes too long. This item gives aggressive teams a high-skill window to break tough defenses, this will also add an extra intense to those players who plays skillfully.
- Balanced Economy: At 2 Emeralds, you can't just spam bridge eggs and jump pots. You have to actively map-control mid, secure the emeralds, and coordinate a fast rush with your teammates to actually use the 8-second timer properly.
- Easy for Devs to Code: Pika already has code that changes block states (like the new Nuke TNT or the Bridge eggs). This just applies a temporary mining-speed multiplier to a small coordinate zone, making it highly realistic for the dev team to build.
Example(s):
- The Situation: You are playing a 4v4 match. The red team has been camping their base all game. They bought Obsidian, covered it with layers of Endstone and Wood, and are spamming fireballs from their roof.
- How the item is used: Your teammate drinks a potion and sneaks to their bed line. He throws the Ender Disrupter right at the center of their bed defense. The blocks glow purple.
- The Result: Your teammate uses an ordinary Diamond Pickaxe to instantly mine through the Obsidian layer in 2 seconds flat before the red team can even react or hit him away. The bed is broken, ending the boring camp.