Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
MonopolyKING
Suggestion:
Strike System
Detailed description:
I would like to make some changes in the strike system. This is what it looks like right now:
View: https://imgur.com/a/Rj9aNm8
1. Shield ban should be completely removed. It should be replaced with value reduction.
2. Value reduction needs a rework. The factions value shouldn't be reduced, it should be calculated at the end of the payout and then reduced.
1. Shield ban should be completely removed. It should be replaced with value reduction.
2. Value reduction needs a rework. The factions value shouldn't be reduced, it should be calculated at the end of the payout and then reduced.
Reason(s):
1. 12 hours shield ban is absurd. Nobody is staying online for 12 hours, let alone defending for that amount of time. And when a faction gets 4 strikes while all the members from that faction are offline and they have no way of knowing that their shield is banned, that faction gets raided. So I think that the most efficient way to fix this is to completely remove the shield ban from the strike system. Doesn't matter what you decide to put instead of it, value reduction is just a suggestion.
2. When a faction with no spawners or points gets striked, they don't lose any value and they can be on 12 strikes with 50% value reduction but with 0 spawners placed their value stays at 0. So that same faction with 50% value reduction can place 10t and their value is going to be 10t when it loads up but instead it should be 5t.
2. When a faction with no spawners or points gets striked, they don't lose any value and they can be on 12 strikes with 50% value reduction but with 0 spawners placed their value stays at 0. So that same faction with 50% value reduction can place 10t and their value is going to be 10t when it loads up but instead it should be 5t.
Example(s):
1. On jartex they only give out the value reduction for each strike, that would be much better than a whole 12 hour shield ban at 4 strikes.
2. When a faction get striked, they shouldn't get a value reduction immediately. Their value reduction should come at the end of the payout when the screenshot is taken and then their value should be calculated with their value reduction percentage.
2. When a faction get striked, they shouldn't get a value reduction immediately. Their value reduction should come at the end of the payout when the screenshot is taken and then their value should be calculated with their value reduction percentage.