SubToWicketeditz
Epic Pika
- Joined
- Jul 25, 2024
- Messages
- 113
- Points
- 36
- IGN
- Subtowicketeditz
Minecraft username:
Suggestion:
Detailed description:
4. Add Horse, Rabbit, and Drowned Spawners :
Reason(s):
Example(s):
Meow_Alt
Suggestion:
Some Major Updates
Detailed description:
1. Bring Back the Old Envoy Drops :
Hello PikaNetwork Staff,
I would like to suggest bringing back the old Envoy Drops that used to occur every hour. These drops were very useful, especially for new players, but they have been removed for the last two seasons.
The old Envoy Drops provided rewards such as keys, EXP, kits, and other helpful items. These rewards helped new players progress faster, grind EXP more efficiently, and enjoy the server more. They also helped with level challenges, such as opening a certain number of crates, since players could obtain crate keys from Envoy Drops
2. Improve Playtime Rewards After Day 5 :
I would like to suggest increasing the money rewards from the Playtime Rewards system, especially after Day 5.
Currently, earning money on OP Lifesteal is not very difficult. Many players can reach hundreds of millions or even 1 billion within just a few days of the season through grinding. However, the money given by Playtime Rewards remains very low, even at higher playtime milestones
3. Add Seasonal Keys Between Levels 125–200 :
I would like to suggest adding some Seasonal Keys to the free level rewards between Levels 125 and 200 on OP Lifesteal.
Currently, players do not receive any Seasonal Keys in this level range unless they purchase the Premium Level Pass, which costs around 1.3k Gold. This means that free-to-play players have very little opportunity to earn Seasonal Keys through leveling, even after investing a lot of time into the server.
I suggest adding at least 5 Seasonal Keys throughout Levels 125–200 for all players, without requiring the Premium Pass
1. Bring Back the Old Envoy Drops :
Hello PikaNetwork Staff,
I would like to suggest bringing back the old Envoy Drops that used to occur every hour. These drops were very useful, especially for new players, but they have been removed for the last two seasons.
The old Envoy Drops provided rewards such as keys, EXP, kits, and other helpful items. These rewards helped new players progress faster, grind EXP more efficiently, and enjoy the server more. They also helped with level challenges, such as opening a certain number of crates, since players could obtain crate keys from Envoy Drops
2. Improve Playtime Rewards After Day 5 :
I would like to suggest increasing the money rewards from the Playtime Rewards system, especially after Day 5.
Currently, earning money on OP Lifesteal is not very difficult. Many players can reach hundreds of millions or even 1 billion within just a few days of the season through grinding. However, the money given by Playtime Rewards remains very low, even at higher playtime milestones
3. Add Seasonal Keys Between Levels 125–200 :
I would like to suggest adding some Seasonal Keys to the free level rewards between Levels 125 and 200 on OP Lifesteal.
Currently, players do not receive any Seasonal Keys in this level range unless they purchase the Premium Level Pass, which costs around 1.3k Gold. This means that free-to-play players have very little opportunity to earn Seasonal Keys through leveling, even after investing a lot of time into the server.
I suggest adding at least 5 Seasonal Keys throughout Levels 125–200 for all players, without requiring the Premium Pass
4. Add Horse, Rabbit, and Drowned Spawners :
I would like to suggest adding Horse Spawners, Rabbit Spawners, and especially Drowned Spawners to OP Lifesteal. These spawners could be purchasable from the /shop using shards
Reason(s):
1. Bring Back the Old Envoy Drops :
Reason :-
: Help new players catch up more easily :
: Help players complete level challenges faster :
: Increase participation during Envoy events :
2. Improve Playtime Rewards After Day 5 :
Reason :-
: A player who spends 25 days on the server is showing dedication and loyalty. The current rewards do not feel valuable enough compared to the time invested :
3. Add Seasonal Keys Between Levels 125–200 :
Reason :-
: Levels 125–200 require a significant amount of grinding and dedication. However, there are very few exciting rewards in this range for free-to-play players. Adding a few Seasonal Keys would make leveling feel more rewarding and would give players extra motivation to continue progressing :
4. Add Horse, Rabbit, and Drowned Spawners :
: Several level challenges require players to kill specific mobs, but finding these mobs becomes extremely difficult as the season progresses :
Example(s):
1. Bring Back the Old Envoy Drops :
Example :-
A new player joins the server and needs to open 50 crates for a level challenge. Without the old Envoy Drops, getting enough keys can take a long time. However, if Envoy Drops were brought back, the player could earn some crate keys, EXP, or kits by participating in the event. This would help them progress through levels faster and stay motivated to keep playing
2. Improve Playtime Rewards After Day 5 :
Example :-
- Day 1–5: Keep the current rewards.
- Day 5–10: Increase money rewards moderately.
- Day 10–20: Give significantly better rewards.
- Day 20–25+: Provide rewards that feel valuable for long-term players
- a player who reaches 25 days of playtime only receives a relatively small amount of money, which does not feel rewarding compared to the effort and time invested. In many cases, players can earn much more money through normal grinding in a short period of time
3. Add Seasonal Keys Between Levels 125–200 :
Example :-
In Survival, players can receive Seasonal Keys from higher-level rewards. However, on OP Lifesteal, players can reach Level 200 and still receive no free Seasonal Keys in the Level 125–200 range. Adding a few keys would make the reward system feel more balanced and encourage players to keep leveling up
4. Add Horse, Rabbit, and Drowned Spawners :
Example :-
- Level 44 requires killing horses.
- Level 52 requires killing rabbits.
- Level 79 requires killing drowned
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