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SkyMines sell wands

B1ueRay

Ultimate Legendary Pika
Joined
Jul 8, 2021
Messages
883
Points
70
IGN
B1ueRay
Minecraft username:
B1ueRay​

Suggestion:
sell wands​

Detailed description:
sell wands will be a great addition in skymines. while making ginormous farms its very difficult to collect all and then sell them. so sell wands could be a great addition. it will be a normal stick in which u can add unbreaking from /enchanter. it will have 1 sell multiplier which means it will sell items at shop prices when u right click a chest but this could increase by upgrading it in /crystal. it will have 4 levels each level increasing sell multiplier by .25 last stage giving 2x. it will have 10 uses when u first buy it which can be increased by upgrading it in /upgrader. after these uses the stick will undergo cooldown of 10m which again can be decreased by upgrading in /crystal.​

Reason(s):
it will make it easier to sell items saving us time to build more bigger farms or even work on our island rather then sitting for hours selling these things​
 

Anonymous2345

Member
Joined
Aug 31, 2023
Messages
19
Points
1
Minecraft username:
B1ueRay

Suggestion:
sell wands

Detailed description:
sell wands will be a great addition in skymines. while making ginormous farms its very difficult to collect all and then sell them. so sell wands could be a great addition. it will be a normal stick in which u can add unbreaking from /enchanter. it will have 1 sell multiplier which means it will sell items at shop prices when u right click a chest but this could increase by upgrading it in /crystal. it will have 4 levels each level increasing sell multiplier by .25 last stage giving 2x. it will have 10 uses when u first buy it which can be increased by upgrading it in /upgrader. after these uses the stick will undergo cooldown of 10m which again can be decreased by upgrading in /crystal.

Reason(s):
it will make it easier to sell items saving us time to build more bigger farms or even work on our island rather then sitting for hours selling these things
I think the wand is better to be 100 uses before it breaks [not like disappears, but like an elytra breaks], so it will be best to put Unbreaking. It will be cheap, like 10 compressed emeralds, as the emerald shop has currently rockets and armor trims. You can make it go up to 8 levels and a 3x multiplier. A level upgrade I think it is fair to cost:
1st level - 3 comp. emeralds [1.25x]
2-4 level - +2 comp. emeralds each level, adding 0.25x each level
5-7 level - +3 comp. emeralds each level, adding 0.25x each level
8 level - +4 comp. emeralds [3x]
Because it has 100 uses, the repairer will ask 15 comp. redstone to repair it from broken to max durability. Unbreaking will work as it works on other tools, but it will be capped at level 5.
If you do not agree with this, feel free to comment what is not good in my suggestion & sorry for my English, it is not my first language.
Best regards,
pocomaster
 
OP
OP
B1ueRay

B1ueRay

Ultimate Legendary Pika
Joined
Jul 8, 2021
Messages
883
Points
70
IGN
B1ueRay
I think the wand is better to be 100 uses before it breaks [not like disappears, but like an elytra breaks], so it will be best to put Unbreaking. It will be cheap, like 10 compressed emeralds, as the emerald shop has currently rockets and armor trims. You can make it go up to 8 levels and a 3x multiplier. A level upgrade I think it is fair to cost:
1st level - 3 comp. emeralds [1.25x]
2-4 level - +2 comp. emeralds each level, adding 0.25x each level
5-7 level - +3 comp. emeralds each level, adding 0.25x each level
8 level - +4 comp. emeralds [3x]
Because it has 100 uses, the repairer will ask 15 comp. redstone to repair it from broken to max durability. Unbreaking will work as it works on other tools, but it will be capped at level 5.
If you do not agree with this, feel free to comment what is not good in my suggestion & sorry for my English, it is not my first language.
Best regards,
pocomaster
after 10 uses there will be a cooldown ensuring it does not become too op but it will have normal durability
 

mysticator69

Pika Lover
Joined
Jun 12, 2024
Messages
57
Points
39
+1
But if sellwands are to be added to the game, we should also either increase crop selling prices or increase the hopper limit. Currently, you can't make much profit no matter how impressive your farm is because your hoppers can't handle the load. You'll be selling every 30 minutes, or you'll lose loot, making it not suitable for AFK farming.
 

Anonymous2345

Member
Joined
Aug 31, 2023
Messages
19
Points
1
+1
But if sellwands are to be added to the game, we should also either increase crop selling prices or increase the hopper limit. Currently, you can't make much profit no matter how impressive your farm is because your hoppers can't handle the load. You'll be selling every 30 minutes, or you'll lose loot, making it not suitable for AFK farming.
good idea. ill think of better prices right now. im just bored. followup in 10-15 mins max
 

Anonymous2345

Member
Joined
Aug 31, 2023
Messages
19
Points
1
New farm prices:
ITEM \ BUY PRICE NOW \ SELL PRICE NOW \\ BUY PRICE SUGG. \ SELL PRICE SUGG.

nether wart \50 \ N/A \\ 100 \ 0.5

wheat seeds \ 12.5 \ N/A \\ 10 \ N/A wheat \ 30 \ 0.05 \\ 15 \ 0.2 hay bale \ 160 \ N/A \\ 270 \ 1.8

pumpkin seeds \ 25 \ N/A \\ 100 \ N/A Pumpkin \ 75 \ 0.3 \\ 400 \ 1

melon seeds \ 25 \ N/A \\ 25 \ 0.5 Melon \ 50 \ 0.15 \\ 225 \ 4.5 melon slice \ 25 \ N/A \\ 25 \ 0.5

cocoa beans \ 30 \ 0.75 \\ 30 \ 1

potato \ 37.5 \ 0.08 \\ 40 \ 0.2

bamboo \ 30 \ N/A \ 100 \ 0.05

carrot \ 37,5 \ 0,06 \\ 40 \ 0.3

sugar cane \ 25 \ 0,15 \\ 200 \ 0,1

cactus \ 25 \ 0.15 \\ 100 \ 0,1

sweet berries \ 40 \ N/A \\ 200 \ 1

kelp \ 50 \ N/A \\ 50 \ 0.1 dried kelp \ 70 \ N/A \\ 60 \ 0.1

beetroot seed \ don't exist \ don't exist \\ 100 \ N/A beetroot \ 37,5 \ 0.1 \\ 50 \ 0.4


Everything farmable, not including trees, chorus fruit. If you disagree, tell me what to change.
Best regards,
pocomaster

edit: took me a lot longer than expected
 

mysticator69

Pika Lover
Joined
Jun 12, 2024
Messages
57
Points
39
New farm prices:
ITEM \ BUY PRICE NOW \ SELL PRICE NOW \\ BUY PRICE SUGG. \ SELL PRICE SUGG.

nether wart \50 \ N/A \\ 100 \ 0.5

wheat seeds \ 12.5 \ N/A \\ 10 \ N/A wheat \ 30 \ 0.05 \\ 15 \ 0.2 hay bale \ 160 \ N/A \\ 270 \ 1.8

pumpkin seeds \ 25 \ N/A \\ 100 \ N/A Pumpkin \ 75 \ 0.3 \\ 400 \ 1

melon seeds \ 25 \ N/A \\ 25 \ 0.5 Melon \ 50 \ 0.15 \\ 225 \ 4.5 melon slice \ 25 \ N/A \\ 25 \ 0.5

cocoa beans \ 30 \ 0.75 \\ 30 \ 1

potato \ 37.5 \ 0.08 \\ 40 \ 0.2

bamboo \ 30 \ N/A \ 100 \ 0.05

carrot \ 37,5 \ 0,06 \\ 40 \ 0.3

sugar cane \ 25 \ 0,15 \\ 200 \ 0,1

cactus \ 25 \ 0.15 \\ 100 \ 0,1

sweet berries \ 40 \ N/A \\ 200 \ 1

kelp \ 50 \ N/A \\ 50 \ 0.1 dried kelp \ 70 \ N/A \\ 60 \ 0.1

beetroot seed \ don't exist \ don't exist \\ 100 \ N/A beetroot \ 37,5 \ 0.1 \\ 50 \ 0.4


Everything farmable, not including trees, chorus fruit. If you disagree, tell me what to change.
Best regards,
pocomaster

edit: took me a lot longer than expected
Why would we want to lower cactus sell price ? it's already really low
 
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