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KitPvP Replace LMS with Team Mega Koth

ClownTages

Pika Lover
Joined
Apr 5, 2025
Messages
64
Points
21
Minecraft username:
ClownTage​

Suggestion:
Replace LMS with Team Mega Koth​

Detailed description:
Replace the current end-of-map LMS event with a "Mega Koth" a large-scale, team based king of the hill fight held at the very end of the map. Teams of 10 compete, with each team allowed to ally with exactly one other team (up to 20 players per alliance). To win, a team/alliance must hold the hill for 10 uninterrupted minutes without getting knocked off; getting knocked resets the hold timer to zero. The last team/alliance standing after eliminating all others wins. The current 5,000 gold LMS reward would carry over to Mega Koth, split evenly among the winning team (500g per player for a full team of 10).


This directly targets the current issue with LMS: because LMS is nominally a solo event, players have been informally teaming up coordinating to eliminate others and hand the win to one pre-agreed player which undermines the "solo" format without technically breaking any team-size rule. Since KitPvP already functions as a largely team-based gamemode (as reflected in how gkits, gear, and general play already encourage grouping), a properly team-structured event that legitimizes and formalizes team play removes the incentive to informally cheat a solo format, and better matches how the gamemode is actually played.


Koth already exists on the server as a mechanic (including a more developed Stronghold variant), so this isn't introducing an entirely new system it's scaling up an already-proven mechanic into a dedicated, larger, end-of-map team event, distinct from Stronghold's current map/format.​

Reason(s):
LMS in its current solo format is actively being exploited through informal teaming, which undermines fair competition and rewards coordination-based cheesing over genuine skill. A team-based Mega Koth removes the incentive for this behavior by making team play the explicit.​
 
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