SayByeToYourBed
Banned
- Joined
- Jan 1, 2022
- Messages
- 223
- Points
- 23
- IGN
- SayByeToYourBed
Username:
Suggestion:
Detailed description:
Reason(s):
SayByeToYourBed
Suggestion:
Readdition of speed effects and water in Survival
Detailed description:
Survival PVP - 16/02/22
Survival is a very competitive gamemode and alot of players, more than 40% of all players end up playing PVP in Survival. Knowing that alot of people play survival, why not make it a fun experience for all? Right now, the PVP scene is very toxic, and the only way people can actually PVP is.. Well they can't.
Issues about Pika Survival PVP
There are lots of issues here. The overall experience of playing PVP in Survival is not enjoyable anymore. The addition of the long watching stadium, made PVP less enjoyable and "wars" - (term used as a fight, usually more than 7v7), futile. Everyone in PVP now either are bored or, want some quick and easy loot. The feeling and sense of pvp is gone. There's no way to escape, that ruins the fun of pvp. PVP is meant to be player choiced, whether to use a trident to run, or to use speed to enhance pvp. What's the point of removing essential pvp strategies from people, it will just make PVP less fun. I believe that PVP should be fun and that it shouldn't be so toxic and PVP based. If you jump in pvp and there's 10 people there in the opposing team, you are dead. No matter what, To kill a person using the best possible armor in pika, you will need atleast, 50+ hits, which is around 5 minutes or more. Why, just why. People who have grinded their ass off, for days and weeks, for a protection 5 set, just to be killed with it under 5 minutes because of the following reasons: pressure plate doors disabled/bug abused to break doors, people spamming fishing rods to pull people forward and backwards, PVPers who have gained an advantage by the removal of speed, and finally, the huge but clear PVP arena, there are barely any places to hide.
What can be done to solve and help this issue
Alot of things. The readdition of speed will make PVP x10 more fun to play and will give everyone a chance, even nee players to get better at survival and pvp. The removal of speed and tridents, I mean its literally called survival, why bother survive if 75% of players who pvp, can't use speed, and how are you meant to survive, when XP is limited, armor is limited, healing is limited, running is limited, effects are limited. Survival is meant for people to survive and pvp, build, grind or whatever, but how are people meant to survive, if you literally cannot.
I strongly suggest doing the following things:
Re addition of speed - Improves aspect and ways for people to pvp and survive.
Actual ways to survive - The gamemode is called survival, aren't you meant to survive?
Make more PVP hiding places - Gives players a chance to hide
Readdition of tridents - Gives more players freedom.
Survival is a very competitive gamemode and alot of players, more than 40% of all players end up playing PVP in Survival. Knowing that alot of people play survival, why not make it a fun experience for all? Right now, the PVP scene is very toxic, and the only way people can actually PVP is.. Well they can't.
Issues about Pika Survival PVP
There are lots of issues here. The overall experience of playing PVP in Survival is not enjoyable anymore. The addition of the long watching stadium, made PVP less enjoyable and "wars" - (term used as a fight, usually more than 7v7), futile. Everyone in PVP now either are bored or, want some quick and easy loot. The feeling and sense of pvp is gone. There's no way to escape, that ruins the fun of pvp. PVP is meant to be player choiced, whether to use a trident to run, or to use speed to enhance pvp. What's the point of removing essential pvp strategies from people, it will just make PVP less fun. I believe that PVP should be fun and that it shouldn't be so toxic and PVP based. If you jump in pvp and there's 10 people there in the opposing team, you are dead. No matter what, To kill a person using the best possible armor in pika, you will need atleast, 50+ hits, which is around 5 minutes or more. Why, just why. People who have grinded their ass off, for days and weeks, for a protection 5 set, just to be killed with it under 5 minutes because of the following reasons: pressure plate doors disabled/bug abused to break doors, people spamming fishing rods to pull people forward and backwards, PVPers who have gained an advantage by the removal of speed, and finally, the huge but clear PVP arena, there are barely any places to hide.
What can be done to solve and help this issue
Alot of things. The readdition of speed will make PVP x10 more fun to play and will give everyone a chance, even nee players to get better at survival and pvp. The removal of speed and tridents, I mean its literally called survival, why bother survive if 75% of players who pvp, can't use speed, and how are you meant to survive, when XP is limited, armor is limited, healing is limited, running is limited, effects are limited. Survival is meant for people to survive and pvp, build, grind or whatever, but how are people meant to survive, if you literally cannot.
I strongly suggest doing the following things:
Re addition of speed - Improves aspect and ways for people to pvp and survive.
Actual ways to survive - The gamemode is called survival, aren't you meant to survive?
Make more PVP hiding places - Gives players a chance to hide
Readdition of tridents - Gives more players freedom.
Reason(s):
What's wrong with these things added, or removed?
Alot of things, the removal of the speed effect in PVP, made pvpers like me quit or stop pvping generally in survival. The aura around PVP is supposed to be fair, balanced, and fun. Why is it people who have been using speed for PVP for years have to be putting up with no speed pvp arenas. It's just unfair. People like me and others rely on movement, speed, timing, and accuracy to pvp, and to be honest, speed generally makes PVPing easier, and more fun. This means that anyone can use speed which is a normal effect in minecraft to have fun and PVP fairly in PVP. An example is, people only being and using strength 2, and a shield to pvp. This ruins PVP because that's the only style of pvp everyone uses. If you come to pvp without a shield or fishing rod, it's over for you. Additionally, because people can't use speed, people are going to have to practice harder and harder to get better at using shield, which takes months and months and even years. People who are generally just playing normally and everyday have to put up with people who just shield spam, and don't bother saying "you can just break their shield" You can't. Why? Because there's a immortal scroll which makes items unbreakable. So now we have a problem. People can't PVP properly without having to put up with people who use strength etc. And we can't even stop people using shield because they use immortal scrolls. Another thing that makes PVP unfair is the removal of tridents, and doors which are the key to escaping pvp. This gives PVP another aspect, running and tanking for other players. This gives pvp a wider range of things to do, other than to just jump in pvp and get shield spammed by 1000 people. The removal of tridents and doors lead people to find and use and abuse combat log bugs. In the last few seasons, when speed and trident was allowed, there was not a single combat log bug. This season when all aspects of pvp was removed, over 5 combat log bugs have been found, and not been patched. Let me ask you something , is this really fair, for everyone?
Alot of things, the removal of the speed effect in PVP, made pvpers like me quit or stop pvping generally in survival. The aura around PVP is supposed to be fair, balanced, and fun. Why is it people who have been using speed for PVP for years have to be putting up with no speed pvp arenas. It's just unfair. People like me and others rely on movement, speed, timing, and accuracy to pvp, and to be honest, speed generally makes PVPing easier, and more fun. This means that anyone can use speed which is a normal effect in minecraft to have fun and PVP fairly in PVP. An example is, people only being and using strength 2, and a shield to pvp. This ruins PVP because that's the only style of pvp everyone uses. If you come to pvp without a shield or fishing rod, it's over for you. Additionally, because people can't use speed, people are going to have to practice harder and harder to get better at using shield, which takes months and months and even years. People who are generally just playing normally and everyday have to put up with people who just shield spam, and don't bother saying "you can just break their shield" You can't. Why? Because there's a immortal scroll which makes items unbreakable. So now we have a problem. People can't PVP properly without having to put up with people who use strength etc. And we can't even stop people using shield because they use immortal scrolls. Another thing that makes PVP unfair is the removal of tridents, and doors which are the key to escaping pvp. This gives PVP another aspect, running and tanking for other players. This gives pvp a wider range of things to do, other than to just jump in pvp and get shield spammed by 1000 people. The removal of tridents and doors lead people to find and use and abuse combat log bugs. In the last few seasons, when speed and trident was allowed, there was not a single combat log bug. This season when all aspects of pvp was removed, over 5 combat log bugs have been found, and not been patched. Let me ask you something , is this really fair, for everyone?