Bhumitplayz
Ultimate Legendary Pika
- Joined
- Nov 24, 2023
- Messages
- 539
- Points
- 65
- IGN
- Bhumitplayz
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
Bhumitplayz
Suggestion:
Prestige Rewamp
Detailed description:
In OP Lifesteal, players can currently go up to 20 prestiges, which means a total of 60 hearts. But recently, I’ve noticed people getting around 10 prestiges in just a single day — even on day one of the season — usually through boosting or other unfair ways. That really kills the purpose of grinding.
So, my idea is to add a daily prestige limit, for example, 2 prestiges per day. This would make progression slower but fairer, and give everyone a more equal chance to enjoy the season instead of letting a few players rush to max prestige right away.
Some benefits of adding this:
So, my idea is to add a daily prestige limit, for example, 2 prestiges per day. This would make progression slower but fairer, and give everyone a more equal chance to enjoy the season instead of letting a few players rush to max prestige right away.
Some benefits of adding this:
- Stops boosting or abusing the system to prestige fast
- Keeps the gameplay and grinding fair for everyone
- Makes the season last longer and feel more rewarding
- Helps keep the economy and heart value balanced
- Keeps the competition active for a longer time
- Encourages players to log in daily instead of rushing everything on day one
Reason(s):
This would make prestiging more meaningful and fair. It would stop unfair boosting, keep the server economy stable, and make the grind actually feel like progress — not just something you finish in a few hours.
Example(s):
Players can only prestige **twice** in 24 hours. Once they reach that limit, they’ll have to wait until the next day to continue. This way, the server stays fair and the grind stays fun for everyone.