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SkyMines Old Portal Sytem

parvagamer2

Great Reporter
Joined
Oct 29, 2021
Messages
956
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parvagamer2
Minecraft username:
parvagamer2​

Suggestion:
Old Portal Sytem​

Detailed description:
Until last season in SkyMines, we could travel through portals (e.g., Nether, End Portals) while in combat. However, this season, we can no longer use portals if we're in combat, forcing us to wait until combat ends.

Small clip of the current situation: View: https://imgur.com/a/y0UAqJW


My suggestion:

Bring back the old system, allowing players to travel through portals even while in combat.

(Reasons provided below)​

Reason(s):
I asked developer Jinan about this, and he said it was intentional but could be reverted if it wasn’t like this last season and if players don’t like it.

Well, we don’t like this feature, so bring back the old system.

Imagine you're grinding beacons, constantly going through portals, and some random player hits you. Now you have to wait for combat to end before you can continue. It’s a complete waste of booster time and just straight up annoying.

Another example, you're about to enter the Nether through portal, and some leather armored noob hits you. Now you're stuck waiting for combat to end, and you can’t even use "/warp nether" because you’re in combat.

I’ve dealt with this myself, which is why I’m bringing it up. I really hope the community supports this thread so we can get the old system back. Thanks!​
 

NCStylezX

Staff Member
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Jun 16, 2019
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NCStylezX
I don't understand why this was changed, now its a big target zone and it was way better that u can escape.. What sense does it make to allow you to espace pvp where u lose stuff but not escape pvp where dont lose stuff so u just get camped... 😭

The only people who like this are the ones who camp others lol
 

Ztiota

Epic Pika
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Sep 8, 2024
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Ztiota
While there are so many pay to win items in the game, there is also an update that will prevent new and free to play players from escaping. I hope it returns to its old state.
 

Gamerfleet__OG

Pika Lover
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Jun 16, 2024
Messages
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A down vote from my side,
The thing is its better that we cant get through the portal while in combat
Its annoying when people try to escape from getting killed from entering the portal again and again and switching from overworld to nether and vice versa
Its better this way and keep it
 
OP
OP
parvagamer2

parvagamer2

Great Reporter
Joined
Oct 29, 2021
Messages
956
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95
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parvagamer2
A down vote from my side,
The thing is its better that we cant get through the portal while in combat
Its annoying when people try to escape from getting killed from entering the portal again and again and switching from overworld to nether and vice versa
Its better this way and keep it
Hello "Gamerfleet__OG",

Your sentence makes no sense. Why would you even want to trap someone in a non-item drop zone? It’s completely pointless.

Maybe this update seems good to you because all you do is bully randoms. As NCStylezX said above, "The only people who like this are the ones who camp others lol." So yeah, I get it. But the old system was very better.
 

Ayushmaan07

Legendary Pika
Joined
Dec 25, 2022
Messages
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Ayushmaan07
A down vote from my side,
The thing is its better that we cant get through the portal while in combat
Its annoying when people try to escape from getting killed from entering the portal again and again and switching from overworld to nether and vice versa
Its better this way and keep it
Hello Gamerfleet__OG,
After reviewing your opinion, I have decided to deny your suggestion.
Reason :
Your opinion dosen't make any sense.
In the terms of escaping, you can just remember that player username and you can kill that player afterwards.

Though while in combat mode it is very irritating and frustating when you can't travel though portal.
So this suggestion would relief players.
And I have already upvoted.
+1
 
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