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Denied BedWars Muted player communication issues

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yohines

Member
Joined
Nov 21, 2024
Messages
21
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1
Minecraft username:
Namito2nd​

Suggestion:
Muted player communication issues​

Detailed description:
📢 Bedwars Suggestion – Better Communication Handling for Muted Players

Dear Devs & Admins,​


I’d like to propose a few essential features for the Bedwars chat system that would greatly improve communication, clarity, and overall gameplay—especially when dealing with muted players. Muting is necessary to keep the community clean and respectful, but without the proper messaging in place, it can lead to confusion, frustration, and miscommunication during matches.


Let’s fix that. Here's what I’m suggesting:




1. 💬 Server Auto-Message When Messaging a Muted Player


If a player tries to send a message to or tag someone who is currently muted (via team chat, public chat, party chat, etc.), the server should automatically reply with a message like:


"This player has been muted due to: [reason]. They may not respond to your messages."

Boom. Straightforward. This helps everyone understand the situation without guessing or thinking they're being ignored. It promotes transparency in team coordination and cuts the awkward silence.




2. 🛡️ Let Muted Players Talk to Friends & Party Only


Even if someone’s muted from public or team chat, they should still be able to message:


  • Their friends (using /fmsg, for example).
  • Their party members (via /party).

That way, they can explain what’s going on. Imagine being mid-game and you can’t even tell your party that you got muted? Let them say:


"Yo I got muted, can’t talk in chat — ping me if you need backup."

It’s not giving them free rein to spam again, just letting them talk to the people they’re teamed with or close to. Fair balance, right?




Why This Matters


  • Avoids confusion when a player is muted mid-match.
  • Keeps communication flowing where it matters most — friends & team.
  • Encourages a less hostile environment by letting players explain themselves.
  • Stops players from thinking they're being ghosted or ignored by teammates.



📝 Final Words​


These are small changes with a huge impact. Communication is everything in Bedwars — one blocked message can ruin a round. By letting muted players reach their inner circle and warning others who message them, you’re improving the experience for everyone without weakening moderation.


Thanks for reading, and I hope you’ll consider this.


Sincerely,
One humble player just tryna get dubs without the drama

Its takes me 2 hours to write BTW.....​

Reason(s):

📌 Reason for Request:​

In fast-paced team-based games like Bedwars, communication is a critical component of strategy and coordination. When a player is muted—whether due to spam, inappropriate messages, or accidental infractions—it creates a communication gap that can disrupt gameplay, especially in team settings.

Currently, there’s no in-game feedback when someone tries to message a muted player, often leading to confusion, frustration, or assumptions that a player is being uncooperative or toxic. Likewise, muted players are unable to clarify their situation, even to their close teammates or party, which can isolate them and negatively affect team dynamics.

This feature request is about bridging that gap—ensuring that:

  • Players trying to contact muted teammates are notified clearly.
  • Muted players still have a limited, responsible way to communicate with friends and party members.
  • Everyone remains informed, engaged, and able to collaborate effectively despite moderation actions.

Importantly, muted players will still be completely restricted from public and team chats. They will only be able to message through /fmsg (friends) or /party chat, allowing them to communicate responsibly without violating the intent of the mute system.​

Example(s):

🧩 Example Scenario:

Player_A gets muted for spamming in public chat. They are now unable to send messages in public, team, or all-chat.


Player_B (a teammate) tries to type:

@Player_A Hey, can you defend the bed?
Server responds with an auto-message:

"Player_A has been muted for: Spamming. They may not be able to respond."

Player_A then privately messages their friend using /fmsg:

/fmsg Player_C I got muted for spam, can’t talk in chat. Let the team know pls.
OR, if they’re in a party:

/party I’m muted rn, can’t type in team chat — just ping me if needed.

Still Blocked:

  • Player_A CANNOT use /shout, team chat, or any public messages.
  • If they try, the server blocks it like normal.

This setup keeps the mute strict but still allows muted players to give context privately so the match doesn’t fall apart over silence. Clean, fair, and non-abusable.​
 

ggs11

Pika Lover
Joined
Apr 7, 2025
Messages
61
Points
14
-1
the 10% of why i downvoted this is because in the non mutable friend, he may inv people to his party just to harrase them then disband it
the other 90% is that gpt is cringe
 

Arrly

Staff Member
Manager
Joined
Jul 22, 2020
Messages
25,514
Points
300
IGN
Arrly
Hello yohines,

Thank you for your interest in creating a suggestion to improve the server. We are always doing our best to make the server a better place for everyone.
However, we have eventually decided to deny your suggestion due to the following reason(s):
  • Mutes are a punishment, so if they're making communication more difficult, that is a good thing. Maybe that helps people realise that breaking the rules has consequences.
For your reference, here is a link to our suggestion guidelines → PikaNetwork Suggestion Guidelines.
Please make sure to read and understand them before suggesting again.

We also advise you to use our Thread Search Feature to look for (similar) already made suggestions and upvote them instead.
Have fun playing on PikaNetwork!
 
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