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SkyMines Lose XP on Death

EpicMiner001

Legendary Pika
Joined
Jun 21, 2025
Messages
315
Points
85
IGN
EpicMinerXX
Minecraft username:
EpicMinerXX​

Suggestion:
Lose XP on Death​

Detailed description:
Currently, when players die in SkyMines, they don’t lose any XP — no matter how many times they die. I suggest adding a system where players lose around 5–10% of their total XP each time they die. This change will make the game feel more challenging and realistic. It will also make PvP, boss fights, and other dangerous areas more thrilling since players will have something valuable at risk.​

Reason(s):
Right now, death doesn’t have any real consequence. Players can die again and again without worrying about losing anything except time. By adding XP loss on death, players will:

  • Be more careful and strategic in fights.
  • Value their XP more, making grinding more meaningful.
  • Feel more reward when surviving tough battles or raids.

Example(s):
  • If a player with 10,000 XP dies, they lose about 500–1,000 XP.
  • The lost XP could disappear or drop as XP orbs for others to collect.
Benefits:
  • Adds more balance and challenge to SkyMines.
  • Makes PvP and boss fights more competitive.
  • Encourages players to improve and survive longer instead of reckless fighting.
✨ This simple change would make the SkyMines experience feel more rewarding and intense!
 

ieoub

Legendary Pika
Joined
Nov 25, 2023
Messages
346
Points
65
Hi EpicMiner001,

I think that's a bug, because of keep inventory is on (item drop disabled) you don't lose your xp. but you do lose xp if you die in outpost and the end islands
 
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OP
EpicMiner001

EpicMiner001

Legendary Pika
Joined
Jun 21, 2025
Messages
315
Points
85
IGN
EpicMinerXX
Hi EpicMiner001,

I think that's a bug, because of keep inventory is on (item drop disabled) you don't lose your xp. but you do lose xp if you die in outpost and the end islands
this is not from last ssn and last to last,they have to add it on plugin.
 

Meth0vas

Ultimate Legendary Pika
Joined
Jul 26, 2024
Messages
584
Points
85
IGN
Methovas
I have to be honest here, without passive this is not a good idea. We already lose 10% money on death so... idk
(Im quite sure you didnt mean the /level xp)
 
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OP
EpicMiner001

EpicMiner001

Legendary Pika
Joined
Jun 21, 2025
Messages
315
Points
85
IGN
EpicMinerXX
I have to be honest here, without passive this is not a good idea. We already lose 10% money on death so... idk
(Im quite sure you didnt mean the /level xp)
Not about lvl exp,it's about normal player exp,that have no use,that is not used in any kind of thing,it should be reset when a player die, otherwise it will be stacked
 

TheLastBoss

Member
Joined
Oct 5, 2025
Messages
5
Points
1
Minecraft username:
EpicMinerXX

Suggestion:
Lose XP on Death

Detailed description:
Currently, when players die in SkyMines, they don’t lose any XP — no matter how many times they die. I suggest adding a system where players lose around 5–10% of their total XP each time they die. This change will make the game feel more challenging and realistic. It will also make PvP, boss fights, and other dangerous areas more thrilling since players will have something valuable at risk.

Reason(s):
Right now, death doesn’t have any real consequence. Players can die again and again without worrying about losing anything except time. By adding XP loss on death, players will:


  • Be more careful and strategic in fights.
  • Value their XP more, making grinding more meaningful.
  • Feel more reward when surviving tough battles or raids.


Example(s):
  • If a player with 10,000 XP dies, they lose about 500–1,000 XP.
  • The lost XP could disappear or drop as XP orbs for others to collect.

Benefits:

  • Adds more balance and challenge to SkyMines.
  • Makes PvP and boss fights more competitive.
  • Encourages players to improve and survive longer instead of reckless fighting.

✨ This simple change would make the SkyMines experience feel more rewarding and intense!
+1 i agree we should loose exp when we die, otherwise it will be stacked for whole ssn
 
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