EpicMiner001
Legendary Pika
- Joined
- Jun 21, 2025
- Messages
- 315
- Points
- 85
- IGN
- EpicMinerXX
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
This simple change would make the SkyMines experience feel more rewarding and intense!
EpicMinerXX
Suggestion:
Lose XP on Death
Detailed description:
Currently, when players die in SkyMines, they don’t lose any XP — no matter how many times they die. I suggest adding a system where players lose around 5–10% of their total XP each time they die. This change will make the game feel more challenging and realistic. It will also make PvP, boss fights, and other dangerous areas more thrilling since players will have something valuable at risk.
Reason(s):
Right now, death doesn’t have any real consequence. Players can die again and again without worrying about losing anything except time. By adding XP loss on death, players will:
- Be more careful and strategic in fights.
- Value their XP more, making grinding more meaningful.
- Feel more reward when surviving tough battles or raids.
Example(s):
- If a player with 10,000 XP dies, they lose about 500–1,000 XP.
- The lost XP could disappear or drop as XP orbs for others to collect.
- Adds more balance and challenge to SkyMines.
- Makes PvP and boss fights more competitive.
- Encourages players to improve and survive longer instead of reckless fighting.