star1237
Member
- Joined
- Sep 3, 2026
- Messages
- 18
- Points
- 8
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
StarxFly
Suggestion:
/level rebalance
Detailed description:
I understand the level progression was nerfed because alts are allowed and giving double rewards could affect the economy. I understand why you want to prevent the economy from becoming unbalanced.
However the current level progression feels way too slow for normal players. I have been stuck on level 66 for many days and the rewards feel almost impossible to reach.
Maybe instead of nerfing the XP this much the rewards could be balanced separately or the XP requirements could be slightly reduced. This would help normal players progress without causing a big impact on the economy.
I think the level system needs a bit more balance because right now progressing through the levels feels too difficult.
However the current level progression feels way too slow for normal players. I have been stuck on level 66 for many days and the rewards feel almost impossible to reach.
Maybe instead of nerfing the XP this much the rewards could be balanced separately or the XP requirements could be slightly reduced. This would help normal players progress without causing a big impact on the economy.
I think the level system needs a bit more balance because right now progressing through the levels feels too difficult.
Reason(s):
The current level progression is too slow, making it difficult for active players to reach higher levels and obtain the rewards. Although the nerf was made to prevent alt users from generating too many rewards and affecting the economy, it has also made progression very difficult for normal players.
Example(s):
I have been stuck on level 66 for many days even though I play actively. The XP needed for the next levels feels too high, so the higher-level rewards feel almost impossible to obtain.