Ksitas1
Pika Lover
- Joined
- Feb 22, 2025
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- EvanT_T
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Suggestion:
Detailed description:
Reason(s):
Example(s):
Himajt291
Suggestion:
Its about raiding outpost in opfactions
Detailed description:
Hello, I'm making this suggestion about raiding outpost. I see many people don't understand over 80% of them don't understand the new rules of raiding outpost. When you get timer on the outpost other factions shouldn't be allowed to shoot only the faction that got the timer only, after being successfully sided or the cannon blowing up, It should mainly be 5-10mins before the team thats holding raiding outpost should gen then go on grace for 10mins. And goes on and on, Since over 70%-80% of the people don't know how it works, If you shoot at the raiding outpost whilst another faction has timer on it, they are striked, but they have no idea since they don't read the rules at all. So we take this by example, you say your raiding a base? But you are the only one that can shoot at the opposings team base, and the other faction thats trying to shoot at them cannot shoot since "you" already have timer on their base. So take this by example again you should do the same by raiding outpost if a team1 shoots they at team2 whos holding raiding outpost.
Team3 shouldn't be abled to shoot at raiding outpost because team1 has timer on it, it prevents them from shooting (it prevents them from shooting their shots don't come through) just like raiding a base. And I've also seen that alot of people are getting striked, banned due to this.
So to prevent bans and striked causing a massive fight across the platform etc. The developers should add this suggestion of mine.
Team3 shouldn't be abled to shoot at raiding outpost because team1 has timer on it, it prevents them from shooting (it prevents them from shooting their shots don't come through) just like raiding a base. And I've also seen that alot of people are getting striked, banned due to this.
So to prevent bans and striked causing a massive fight across the platform etc. The developers should add this suggestion of mine.
Reason(s):
I decided to make this suggestion because it would be a good fit to the factions community.
1. Alot of people getting banned since they don't know the new rules of raiding outpost.
2. People are getting striked over and over and causing fights between staff and players.
3.Players don't care if team1 if shooting at team2's raiding outpost, so team3 will shoot and just snipe it leaving both of the factions into a big with fight team3 and causing mutes, bans etc.
4.And as i said on the 3rd reason, players don't care since they're shooting or not don't matter once they build a cannon they will fire it. And all that progress that they made on the other side whilst patching lets take South side for example, team3 just shoots north side and takes raiding outpost leaving both teams baffled, angry, frustrated.
1. Alot of people getting banned since they don't know the new rules of raiding outpost.
2. People are getting striked over and over and causing fights between staff and players.
3.Players don't care if team1 if shooting at team2's raiding outpost, so team3 will shoot and just snipe it leaving both of the factions into a big with fight team3 and causing mutes, bans etc.
4.And as i said on the 3rd reason, players don't care since they're shooting or not don't matter once they build a cannon they will fire it. And all that progress that they made on the other side whilst patching lets take South side for example, team3 just shoots north side and takes raiding outpost leaving both teams baffled, angry, frustrated.
Example(s):
Okay so let's take Team 1 shoots at Team 2 who's holding rpost, and then Team 2 counter-shoots Team 1. Even though Team 2 counter-shoots them, Team 1 should still have a 10-minute timer starting from their last shot. During those 10 minutes, Team 2 shouldn't be able to just instantly start another attack or have another faction interfere and take the opportunity. Once the 10-minute timer runs out, Team 2, who's holding rpost, should get a 10-minute grace period where they're able to repair/fix their walls and prepare before another team is allowed to start shooting again. I think this would make rpost fights much more organized and fair, instead of teams constantly countering each other, restarting the same fight, and wasting a lot of time.