Arshad_82
Legendary Pika
- Joined
- Sep 8, 2024
- Messages
- 208
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Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
Arshad82
Suggestion:
Improve Bow Utility in SkyMine
Detailed description:
1. Enable Bow Usage Against Mobs & Bosses
Currently, bows are mainly useful for PvP, but have little to no value in PvE (especially in dungeons and The End).
Suggestion:
- Allow bows to deal effective damage to mobs and bosses
- Make bows a viable alternative to melee weapons in PvE
- Improve gameplay variety and ranged combat strategies
2. Rework Bow Skin Abilities
Some current bow skin perks feel irrelevant to actual gameplay.
Example Issue:
- “+12% damage to players in water” → rarely useful since water combat is uncommon in SkyMine
Suggested Replacements:
- +30% damage to bosses
- +45% damage to mobs
- +1 extra loot drops (flat increase, not multiplier)
- Optional: introduce multiplicative bonuses for special/seasonal skins
3. Add Unique Bow Abilities
To make bows more exciting and worth investing in:
New Ability Ideas:
- Explosion Arrows (AoE damage for dungeon clearing)
- Piercing Shots (hit multiple enemies in a line)
- Boss Slayer Effect (bonus damage scaling on bosses)
- Lifesteal Arrows (small healing on hit)
Reason(s):
- Bows are currently underpowered and underused in PvE
- Existing bow abilities are often irrelevant or situational
- Improving bows would make dungeons and boss fights more strategic and engaging
Example(s):
Example Issue:
- +30% damage to bosses
- +45% damage to mobs
- +1 extra loot drops (flat increase, not multiplier)
- Optional: multiplicative bonuses for seasonal/special bow skins