Necromancer211
Pika Lover
- Joined
- Jan 18, 2024
- Messages
- 53
- Points
- 15
- IGN
- Necromancer211
Minecraft username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
Necromancer211
Suggestion:
Duel System for Outpost
Detailed description:
Introduce an official 1v1 duel system where players can challenge each other and fight in a private arena at SkyMines outposts. Only the two players can deal damage to each other , preventing third party interference.
Each duel lasts up to 5 minutes. If no one dies, a shrinking blue zone forces closer combat to prevent stalling. If no damage is dealt for 1 minute, the duel cancels.
/duel request <name>
/duel accept <name>
Players do not lose gear on death, making it friendly PvP. This also brings new life to outposts.
Each duel lasts up to 5 minutes. If no one dies, a shrinking blue zone forces closer combat to prevent stalling. If no damage is dealt for 1 minute, the duel cancels.
/duel request <name>
/duel accept <name>
Players do not lose gear on death, making it friendly PvP. This also brings new life to outposts.
Reason(s):
This system makes PvP more skill-based and fair by removing random third-party interference. , as duels become a controlled environment. The shrinking zone ensures fights always conclude, improving gameplay pace and reducing frustration of third party or escaping.
This also brings new life to outposts.
This also brings new life to outposts.
Example(s):
Similar systems exist in many PvP-focused gamemode ike practice PvP and little bit from bedwars and battle royale mechanics (shrinking play zone). This ensures balanced, competitive fights without outside disruption.