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OP Prison Buff the "Kaboom Bomb" Crystal Boost

yoh_

Member
Joined
Apr 19, 2025
Messages
16
Points
14
Minecraft username:
yoh_​

Suggestion:
Buff the "Kaboom Bomb" Crystal Boost​

Detailed description:
Crystal Boosts are a fun way to progress in OP Prison, however, there are some crystal boosts who have litte or absolutely no effect on progression whatsoever, like the "Kaboom Bomb" crystal boost. Every time it happens i feel like i wasted 10 minutes waiting for a good crystal boost, just for it to give almost no prestige progress. The solution i found that might help is to at least, buff the Kaboom Bomb crystal boost into a nuke or a drill that can dig down the whole mine like death ray, but less powerful and can only cover a small area of the mine, but big enough to make a difference. I hope this helps making progression better and i hope this gets accepted. Thanks!​

Reason(s):
The "Kaboom Bomb" crystal boost has little or no effect on prestige during high ascensions.​

Example(s):
If the "Kaboom Bomb" Crystal Boost activates, it should instead be a a drill or a death ray effect, but only a certain portion of the mine, but enough to give progress.​
 

EA0_2_0_8_

Staff Member
Moderator
Joined
Aug 22, 2019
Messages
9,880
Points
260
Making it like a dray would be kind of overpowered. Feel like they would just make the kaboom last to 10 seconds, then it would already be more balanced than the current one.
 
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yoh_

yoh_

Member
Joined
Apr 19, 2025
Messages
16
Points
14
Making it like a dray would be kind of overpowered. Feel like they would just make the kaboom last to 10 seconds, then it would already be more balanced than the current one.
Hello EA0_2_0_8_, thanks for the follow-up!

i'm thinking even 10 seconds of kaboom bombs, especially late game (high ascensions/prestige) won't have very much of an effect in progression, but will only make it more of an annoyance rather than helping. like i said, the way i came up to buffing the crystal boost is through a drill-like effect like withering or death ray, but only a specific area of the mine (say 25%-40%), corresponding to the actual diameter of a player's mine, thus making it significantly weaker or won't have the same benefits as proccing death ray or withering at it's best effect, but it can still contribute significantly to the progression of a player and is balanced more to both beginners and mid-game players (say a10 to a20 or r3 to r5), rather than only benefitting just the beginners.

Thank you for the follow up!

Sincerely,
yoh_
 

EA0_2_0_8_

Staff Member
Moderator
Joined
Aug 22, 2019
Messages
9,880
Points
260
Got it, that makes a lot more sense now. A smaller area like drill, is a smarter way to buff it.
 
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